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https://github.com/TrinityCore/TrinityCore.git @ 2025-12-30T14:01:01Z
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Author
2010-07-24
* Add lootid output to .gobj info command
Brian
2010-07-24
Ensure that Scatter Shot does not share diminishing returns with other spells
click
2010-07-24
Fix: Do not ignore CD for Hunter-based triggered spells (and thanks to QAston...
click
2010-07-24
Allow the full raidgroup to uses meetingstones, not just a single subgroup (b...
click
2010-07-24
Fix charactercleaning of talents
click
2010-07-23
Fix naming in config files.
XTZGZoReX
2010-07-23
Fixed windows project files - added SOAP
Shauren
2010-07-23
Add SOAP-implementation (based on Benjys patch and adapted for latest core by...
click
2010-07-22
* Add the ability to set player orientation for new characters.
Brian
2010-07-22
* Implemented DB cleaning on startup
Brian
2010-07-22
Shaman totem models are now different depending on race
Shauren
2010-07-22
Fixed resist chances with Positive Auras.
_manuel_
2010-07-22
Add missing CheckStableMaster() functions for SPELL_AURA_OPEN_STABLE-implemen...
click
2010-07-22
sigh, i did the same compile error mistake
Shauren
2010-07-22
Add proper check to EffectQuestComplete preventing completion of quest if we ...
Shauren
2010-07-22
*Backout second change from last commit (CanCompleteQuest check) Thanks to Sh...
QAston
2010-07-22
*Remove not needed dummy effect handler for spell 28006 - by azazel_kon
QAston
2010-07-22
*Fix amount calculation for spell effect with EffectDieSides set to 0.
QAston
2010-07-22
Fix new character delete system. Those queries were not supposed to be there.
Shauren
2010-07-22
*Implement SPELL_AURA_OPEN_STABLE(292) - original patch by Ceris, modified by...
QAston
2010-07-21
* Implement the ability to delete characters without them being removed from
Brian
2010-07-21
Change order of loading for disable system
Shauren
2010-07-18
* Implement additional usage of item_template.FlagsExtra Horde / Ally only
Brian
2010-07-21
Modify pet leveling-logic slightly, making sure it'll pass up 5 FULL levels w...
click
2010-07-21
Fixed my own stupid mistake
Shauren
2010-07-21
Removed leftovers in AccessRequirement
Shauren
2010-07-21
Fix: Make stabled pets follow official regulations for levelling when taken o...
click
2010-07-21
Don't allow cancelling passive auras by client
Shauren
2010-07-21
Added new spell disable flag - core will not check if that spell exists in db...
Shauren
2010-07-21
Fix compile under *nix when not using PCH
click
2010-07-21
Update core defaults for vmap-enabling (missing in rc3fa907ec3)
click
2010-07-21
Remove possible memleak with lingering outdoor pvp capturepoints - patch by g...
click
2010-07-21
Added global disable system and moved all disable fields/tables/configs into it
Shauren
2010-07-21
Enable VMaps by default.
Xanadu
2010-07-21
*Move target handling of TARGET_DEST_CASTER_FRONT_LEAP out of SPELL_EFFECT_LE...
QAston
2010-07-21
Merge
thenecromancer
2010-07-21
Use unified code for adding remaining DoT damage to some talents.
thenecromancer
2010-07-21
Branch merge
click
2010-07-21
Small improvement in spell mechanic check (do not include effect mechanic in ...
thenecromancer
2010-07-21
Fix: Warlock Drain Soul effect - use correct spell for soulshard creation (fi...
click
2010-07-21
Make passive auras always visible when they've got some area effect.
thenecromancer
2010-07-21
Some spells with special proc state, some talents like it
thenecromancer
2010-07-21
Typo in my original code (that bool should be used).
thenecromancer
2010-07-21
Some fixes to proc events
thenecromancer
2010-07-20
*Implement SPELL_EFFECT_CREATE_TAMED_PET(153).
QAston
2010-07-20
Fixed item duplication exploit
Shauren
2010-07-20
*Implement SPELL_EFFECT_DISCOVER_TAXI(154).
QAston
2010-07-20
*Implement SPELL_EFFECT_QUEST_START (150).
QAston
2010-07-20
Moved SpellEffects.cpp where it belongs.
Xanadu
2010-07-20
Merge
Xanadu
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