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2009-05-11*Fix a typoQAston
--HG-- branch : trunk
2009-05-11*Allow Hots to proc-this should fix talents like 33776 effect from hots.QAston
--HG-- branch : trunk
2009-05-11*Change waypoint data structure. Use creature db guid as path id. If a ↵megamage
creature uses waypoint movement as default movement type, the path id should be DBGUID*10. For paths of script use, the path id should be DBGUID*10+1 ~ DBGUID*10+9. *Two sql queries are included. Converter is used to convert the existing path id to new path id. "...creature_add..." is used to change table structure. You can first run the converter, then run the other one. Or run the other one directly and get the new data from the db team. Because it may take hours to run the converter. *If you have custom data, you may need to run the converter. We suggest you use console to run it It is extremely slow to run the query. If you have multiple paths for a creature in your db, you need to do more work to convert it. However, if you know how to use multiple paths, you should already have more db knowledge than I do and you should know how to convert it. *There may be a faster query to convert the db. If you know, please tell us. I am no sql expert. *Backup your db first! *Thanks to X-Savior and subhuman_bob. --HG-- branch : trunk
2009-05-11*Try to fix build in Linux.megamage
--HG-- branch : trunk
2009-05-11*Update creature AI functions.megamage
--HG-- branch : trunk
2009-05-11*Update Naxx scripts.megamage
--HG-- branch : trunk
2009-05-11*Update instance script functions.megamage
--HG-- branch : trunk
2009-05-10*Update Naxx scripts.megamage
--HG-- branch : trunk
2009-05-10*Update AI scripts. Use better default AI.megamage
--HG-- branch : trunk
2009-05-10*Use better summon positions for summon spells with more than one summons. ↵megamage
(Still a temp fix) --HG-- branch : trunk
2009-05-11Allow class specific periodic dummy and dummy auras to always stackQAston
--HG-- branch : trunk
2009-05-10*Fix build.megamage
--HG-- branch : trunk
2009-05-10*Move some AI functions to core. No real change.megamage
--HG-- branch : trunk
2009-05-10*Fix two typos.Anubisss
--HG-- branch : trunk
2009-05-10*Merge.megamage
--HG-- branch : trunk
2009-05-10[7809] Replace repeating "remove cooldown and send update to client" code by ↵megamage
function call. Author: VladimirMangos --HG-- branch : trunk
2009-05-10 [7808] Move corpse search code in function with template arg for ↵megamage
class-check. Author: Astellar This let reuse code for other similar near corpse target selection spells. Also provided currently not used class-checks for 2 spells --HG-- branch : trunk
2009-05-10[7807] Drop dead code after switch to 3.0.x. Author: VladimirMangosmegamage
--HG-- branch : trunk
2009-05-10[7806] Defines for known gossip icon value cases. Author: NoFantasymegamage
--HG-- branch : trunk
2009-05-10[7805] Refactoring batleground rewards code for cleanup and useful state for ↵megamage
custom reward reuse. Author: Nezemnoy --HG-- branch : trunk
2009-05-10[7804] Allow swap and move by bag slots equipped ammopouch and quiver ↵megamage
Author: Foks --HG-- branch : trunk
2009-05-10*Rename some script functions (no real change).megamage
--HG-- branch : trunk
2009-05-10*Remove Mana Tap from players and Drop Mana Tap's code. This spell not ↵Anubisss
needed in 3.0.2+ --HG-- branch : trunk
2009-05-10Do not proc relentless strikes with slice and dice twice, fix vanish stealth ↵QAston
apply --HG-- branch : trunk
2009-05-10*A temp fix for the crash caused by feared statue. I will push a better fix ↵megamage
later. Thanks to Drahy. --HG-- branch : trunk
2009-05-10*Fix trap radius calculation in some cases-by krzQAston
--HG-- branch : trunk
2009-05-10Send cc aura duration to party membersArcticDevil
--HG-- branch : trunk
2009-05-10*Item enchancment/proc patch - original code by ThenecromancerQAston
--HG-- branch : trunk
2009-05-10*Update naxx script.megamage
--HG-- branch : trunk
2009-05-10*Show correct duration for persistent aura.megamage
--HG-- branch : trunk
2009-05-10*Fix the bug that totem can only apply the first aura effect.megamage
--HG-- branch : trunk
2009-05-09*Set creature trigger have the same level as caster.megamage
--HG-- branch : trunk
2009-05-09*Do not allow persistant auras from the same caster stack on target.megamage
--HG-- branch : trunk
2009-05-09*Fix a creature spell use bug.megamage
--HG-- branch : trunk
2009-05-09*Allow dismiss possessed units.megamage
--HG-- branch : trunk
2009-05-09*Fix some bugs of spell target selection. Thanks to StarJoker.megamage
--HG-- branch : trunk
2009-05-09*Fix a typo in canSeeSpellClickOn.megamage
--HG-- branch : trunk
2009-05-09*Fix a bug of teleport visual effect.megamage
--HG-- branch : trunk
2009-05-09*Fix the bug that player get fall damage after taxi flight.megamage
--HG-- branch : trunk
2009-05-09mergeraczman
--HG-- branch : trunk
2009-05-09Correct percent of threat redirected for Misdirection aura. By tvarohraczman
This patch is only 2.4.3 valid, please do not pull it to TC2. --HG-- branch : trunk
2009-05-09*Update naxx scripts.megamage
--HG-- branch : trunk
2009-05-09*Update instance script functions.megamage
--HG-- branch : trunk
2009-05-09*Fix some typos of script functions.megamage
--HG-- branch : trunk
2009-05-09*Fix a bug that guardian pets do not have correct stats.megamage
--HG-- branch : trunk
2009-05-09*Update Sapphiron script.megamage
--HG-- branch : trunk
2009-05-09*Some update of random movement generatormegamage
--HG-- branch : trunk
2009-05-09*Init player motionmaster after field value are initialized.megamage
--HG-- branch : trunk
2009-05-09*Some update of spell target selection.megamage
--HG-- branch : trunk
2009-05-08*Fix build.megamage
--HG-- branch : trunk