aboutsummaryrefslogtreecommitdiff
path: root/src
AgeCommit message (Expand)Author
2018-02-24Core/SmartScripts: Rename SMART_ACTION_RESPAWN_TARGET -> SMART_ACTION_ENABLE_...Treeston
2018-02-23Core/GameObject: Force compatibility mode for stupid ridiculous junk legacy h...Treeston
2018-02-23Core/GameObject: fix stupid ridiculous junk legacy hack code with negative go...Treeston
2018-02-23Core/Scripts: remove hack that caused aura to not be applied and saved twice ...ariel-
2018-02-23AI/SmartAI: New SMART_ACTION_RESPAWN_BY_SPAWNID (hi kilyana)Treeston
2018-02-22Core/Spawning: Actually check spawn group state before processing a respawn. ...Treeston
2018-02-22Core/Scripts: apply resilience on Vampiric Touch and Unstable Affliction disp...ariel-
2018-02-22Core/Auras: restrict target map update only to area auras as player requires ...ariel-
2018-02-21Core/Unit: clear charmed/possessed state before returning client control. Wor...ariel-
2018-02-21DB/Spells: fix proc regression with Missile Barrageariel-
2018-02-20Core/Vehicles: fix crashariel-
2018-02-20Core/Entities: unit states cleanupariel-
2018-02-18Core/DBUpdater: Improve message when base SQL file is missingDDuarte
2018-02-18Core/Spells: Revert SPELL_ATTR2_IGNORE_ITEM_CHECK to unknownjackpoz
2018-02-17Scripts/Nexus: Fixed a rare bug when sometimes Magus telestra managed to die ...Wilcalaf
2018-02-17Core/Misc: Add PERFORMANCE_PROFILING CMake optionjackpoz
2018-02-17Core/Misc: ASSERT() cleanupjackpoz
2018-02-17Scripts/Icecrown Citadel: Prevent Lady Deathwhisper movement during first phase.sirikfoll
2018-02-17Core/Auras: fixed Drain Mana breaking early if caster has Mana Feed talent bu...ariel-
2018-02-17Core/Scripts: implement Drain Mana breaking some auras on hitariel-
2018-02-17Core/Spells: Execute item casts immediately instead (#21396)Cannix
2018-02-17Core/Entities: remove grid-wide visibility from setActive and implement anoth...Wyreth
2018-02-16Core/Misc: Fix static analysis issuesjackpoz
2018-02-16Core/Entities: Reduce the probability of units dropping under the map (#21322)Jeremy
2018-02-16Core/SAI: Move enum to the correct fileKillyana
2018-02-16Core/Events: update holiday code and remove misleading log (event date is the...ariel-
2018-02-16Core/Scripts: implemented Fungal Decay & Tail Stingariel-
2018-02-16Core/Scripts: fix Glyph of Renew interaction with Empowered Renewariel-
2018-02-16Core/Auras: remove obsolete check that was preventing some auras to proc even...ariel-
2018-02-16Scripts/Ulduar: Fixed amount of Mole Machines in Razorscale 10 manKeader
2018-02-16Core/SAI: Add an action_param3 to "summon gob" to control when the object wil...Killyana
2018-02-16Scripts/TotC: Reduce Twin Val'kyr berserk timer from 10 minutes to 8 minutes ...Treeston
2018-02-15Core/Spells: prevent creatures to focus channeled spells without SPELL_ATTR1_...ariel-
2018-02-15Core/Auras: skip target map update for one world tick if owner is not yet in ...ariel-
2018-02-15Scripts/Commands: add AI/ScriptName to .gobject info (PR #21419)Gooyeth
2018-02-15Core/Combat: Unify combat permitted checks between CvC and PvC - only require...Treeston
2018-02-15Scripts/SmartAI: SetData now has an invoker (if the setting is done by someth...Treeston
2018-02-15Core/Scripts: Add bossId in state error log. (#21421)Gooyeth
2018-02-15Core/Auras: make area and dynauras condition compliant by using the spellarea...ariel-
2018-02-14Core/Handlers: fix bogus check that skipped CMSG_CAST_SPELL packet under cert...ariel-
2018-02-14Core/Spells: fixed server being too overzealous with autoshotariel-
2018-02-14Core/Scripts: fix Healing Stream Totem coefficient and animationariel-
2018-02-14Core/Scripts: Fixed some delayed enrageKeader
2018-02-14Core/Scripts: fix nopchariel-
2018-02-14DB/Spell: clear spell_bonus_data of redundant entries, now read from DBCsariel-
2018-02-14Core/Scripts: implemented Seed of Corruption scaling damage toleranceariel-
2018-02-14Core/Spells: implemented bonus SP coefficient from DBCariel-
2018-02-14Entities/GO: Add forceRespawnTimer support to DespawnOrUnsummon. Use it in SAI.Treeston
2018-02-13Entities/GO: GameObjects now support (delayed) despawning in a reasonable man...Treeston
2018-02-13oops, now it builds (and a bonus refactor that annoyed me)Treeston