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Author
2018-02-24
Core/SmartScripts: Rename SMART_ACTION_RESPAWN_TARGET -> SMART_ACTION_ENABLE_...
Treeston
2018-02-23
Core/GameObject: Force compatibility mode for stupid ridiculous junk legacy h...
Treeston
2018-02-23
Core/GameObject: fix stupid ridiculous junk legacy hack code with negative go...
Treeston
2018-02-23
Core/Scripts: remove hack that caused aura to not be applied and saved twice ...
ariel-
2018-02-23
AI/SmartAI: New SMART_ACTION_RESPAWN_BY_SPAWNID (hi kilyana)
Treeston
2018-02-22
Core/Spawning: Actually check spawn group state before processing a respawn. ...
Treeston
2018-02-22
Core/Scripts: apply resilience on Vampiric Touch and Unstable Affliction disp...
ariel-
2018-02-22
Core/Auras: restrict target map update only to area auras as player requires ...
ariel-
2018-02-21
Core/Unit: clear charmed/possessed state before returning client control. Wor...
ariel-
2018-02-21
DB/Spells: fix proc regression with Missile Barrage
ariel-
2018-02-20
Core/Vehicles: fix crash
ariel-
2018-02-20
Core/Entities: unit states cleanup
ariel-
2018-02-18
Core/DBUpdater: Improve message when base SQL file is missing
DDuarte
2018-02-18
Core/Spells: Revert SPELL_ATTR2_IGNORE_ITEM_CHECK to unknown
jackpoz
2018-02-17
Scripts/Nexus: Fixed a rare bug when sometimes Magus telestra managed to die ...
Wilcalaf
2018-02-17
Core/Misc: Add PERFORMANCE_PROFILING CMake option
jackpoz
2018-02-17
Core/Misc: ASSERT() cleanup
jackpoz
2018-02-17
Scripts/Icecrown Citadel: Prevent Lady Deathwhisper movement during first phase.
sirikfoll
2018-02-17
Core/Auras: fixed Drain Mana breaking early if caster has Mana Feed talent bu...
ariel-
2018-02-17
Core/Scripts: implement Drain Mana breaking some auras on hit
ariel-
2018-02-17
Core/Spells: Execute item casts immediately instead (#21396)
Cannix
2018-02-17
Core/Entities: remove grid-wide visibility from setActive and implement anoth...
Wyreth
2018-02-16
Core/Misc: Fix static analysis issues
jackpoz
2018-02-16
Core/Entities: Reduce the probability of units dropping under the map (#21322)
Jeremy
2018-02-16
Core/SAI: Move enum to the correct file
Killyana
2018-02-16
Core/Events: update holiday code and remove misleading log (event date is the...
ariel-
2018-02-16
Core/Scripts: implemented Fungal Decay & Tail Sting
ariel-
2018-02-16
Core/Scripts: fix Glyph of Renew interaction with Empowered Renew
ariel-
2018-02-16
Core/Auras: remove obsolete check that was preventing some auras to proc even...
ariel-
2018-02-16
Scripts/Ulduar: Fixed amount of Mole Machines in Razorscale 10 man
Keader
2018-02-16
Core/SAI: Add an action_param3 to "summon gob" to control when the object wil...
Killyana
2018-02-16
Scripts/TotC: Reduce Twin Val'kyr berserk timer from 10 minutes to 8 minutes ...
Treeston
2018-02-15
Core/Spells: prevent creatures to focus channeled spells without SPELL_ATTR1_...
ariel-
2018-02-15
Core/Auras: skip target map update for one world tick if owner is not yet in ...
ariel-
2018-02-15
Scripts/Commands: add AI/ScriptName to .gobject info (PR #21419)
Gooyeth
2018-02-15
Core/Combat: Unify combat permitted checks between CvC and PvC - only require...
Treeston
2018-02-15
Scripts/SmartAI: SetData now has an invoker (if the setting is done by someth...
Treeston
2018-02-15
Core/Scripts: Add bossId in state error log. (#21421)
Gooyeth
2018-02-15
Core/Auras: make area and dynauras condition compliant by using the spellarea...
ariel-
2018-02-14
Core/Handlers: fix bogus check that skipped CMSG_CAST_SPELL packet under cert...
ariel-
2018-02-14
Core/Spells: fixed server being too overzealous with autoshot
ariel-
2018-02-14
Core/Scripts: fix Healing Stream Totem coefficient and animation
ariel-
2018-02-14
Core/Scripts: Fixed some delayed enrage
Keader
2018-02-14
Core/Scripts: fix nopch
ariel-
2018-02-14
DB/Spell: clear spell_bonus_data of redundant entries, now read from DBCs
ariel-
2018-02-14
Core/Scripts: implemented Seed of Corruption scaling damage tolerance
ariel-
2018-02-14
Core/Spells: implemented bonus SP coefficient from DBC
ariel-
2018-02-14
Entities/GO: Add forceRespawnTimer support to DespawnOrUnsummon. Use it in SAI.
Treeston
2018-02-13
Entities/GO: GameObjects now support (delayed) despawning in a reasonable man...
Treeston
2018-02-13
oops, now it builds (and a bonus refactor that annoyed me)
Treeston
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