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https://github.com/TrinityCore/TrinityCore.git @ 2026-01-05T13:01:01Z
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2024-07-05
Core/Spells: Implemented SPELL_ATTR9_CANNOT_KILL_TARGET
Shauren
2024-07-05
Core/Spells: Implemented SPELL_ATTR9_FORCE_CORPSE_TARGET
Shauren
2024-07-05
Core/Spells: Implemented SPELL_ATTR9_ITEM_PASSIVE_ON_CLIENT
Shauren
2024-07-05
Core/Spells: Rename more SpellAttr9 to official names
Shauren
2024-07-05
Core/Spells: Implemented SPELL_ATTR9_IGNORE_CASTER_HEALING_MODIFIERS and SPEL...
Shauren
2024-07-05
Tools/mmaps_generator: Fixed executable name and default values in --help
Shauren
2024-07-05
Core/Maps: Implemented BoundaryIntersectionBoundary
ModoX
2024-07-05
Core/Spells: Implemented SPELL_ATTR9_JUMPCHARGE__NO_FACING_CONTROL
Shauren
2024-07-05
Core/Movement: Defined and implemented new spline flag - JumpOrientationFixed
Shauren
2024-07-05
Core/Spells: Rename more SpellAttr9 to official names
Shauren
2024-06-29
Core/Players: unified the updating of power regeneration into a single functi...
Ovahlord
2024-06-28
Core/Spells: ported the Dark Simulacrum implementation from a33864ce2d9038e49...
Ovahlord
2024-06-28
Tools/Extractors: updated retard check messages to be more clear about what v...
Ovahlord
2024-06-28
Core/Spells: Implemented SPELL_ATTR9_ALLOW_CAST_WHILE_CHANNELING
Shauren
2024-06-28
Core/Misc: Sync Language.h between branches
Shauren
2024-06-28
Core/Creatures: Update visible Flags2 when changing gm mode state (#30058)
DeadMouse
2024-06-28
Scripts/Spells: Implemented Dark Simulacrum and its related attribute SPELL_A...
Shauren
2024-06-28
Core/Spells: Implemented SPELL_ATTR11_IGNORE_SPELLCAST_OVERRIDE_SHAPESHIFT_RE...
Shauren
2024-06-28
Core/Spells: Spells cast through SPELL_AURA_OVERRIDE_ACTIONBAR_SPELLS_TRIGGER...
Shauren
2024-06-28
Core/Spells: Exclude spells cast from client from being treated as triggered ...
Shauren
2024-06-28
Core/Spells: Implemented new trigger flag to cause spells to be instant witho...
Shauren
2024-06-25
Core/Misc: dropped several db2 storages which are empty/unused in classic and...
Ovahlord
2024-06-25
Core/Items: dropped artifact weapon implementation
Ovahlord
2024-06-25
build fix
Ovahlord
2024-06-25
Core/Player: restore ranged weapon attack handling
Ovahlord
2024-06-25
Core/DataStores: fixed db2 structure of AreaTriggerActionSet for classic
Ovahlord
2024-06-24
build fix
Ovahlord
2024-06-24
Core/Spells: Implemented SPELL_ATTR9_IGNORE_SCHOOL_LOCKOUT
Shauren
2024-06-24
Core/Spells: Implemented SPELL_ATTR9_AUTOCAST_OFF_BY_DEFAULT
Shauren
2024-06-24
Core/Spells: Rename more SpellAttr9 to official names
Shauren
2024-06-24
Core/Spells: Implemented SPELL_ATTR9_HASTE_AFFECTS_MELEE_ABILITY_CASTTIME
Shauren
2024-06-24
Core/Packets: ported ByteBuffer changes which had been sneaked in with 468a06...
Ovahlord
2024-06-24
Core/AreaTriggers: Check actionset flags for client areatriggers to allow som...
Meji
2024-06-23
Core/GameObjects: Fixed the interaction/highlight logic for GAMEOBJECT_TYPE_C...
Meji
2024-06-23
Core/Spells: Implemented SPELL_ATTR9_FACE_UNIT_TARGET_UPON_COMPLETION_OF_JUMP...
Shauren
2024-06-23
Core/Commands: Allow to complete tracking quests with .quest complete command...
Meji
2024-06-23
Core/Players: Allow GMs to target npcs with UNIT_FLAG2_UNTARGETABLE_BY_CLIENT...
TheCarl
2024-06-23
nopch build fix
Shauren
2024-06-23
Core/Movement: Allow setting position or object facing targets for jump movement
Shauren
2024-06-23
Core/Spells: Removed MECHANIC_IMMUNE_SHIELD + MECHANIC_BANISH special case ch...
Shauren
2024-06-22
Core/LFG: fixed initialization and checks for random dungeons
Ovahlord
2024-06-20
Core/Spells: Fixed spell with SPELL_AURA_MECHANIC_IMMUNITY_MASK failing to ca...
Shauren
2024-06-20
build fix
Ovahlord
2024-06-20
Core/Spells: Fixed implementation of SPELL_ATTR1_IMMUNITY_TO_HOSTILE_AND_FRIE...
Shauren
2024-06-20
Fix GCC 11 build
Shauren
2024-06-20
Core/Auras: Merge all SpellModifier sets into one sorted set
Shauren
2024-06-20
Core/Quests: Fix swapped QuestGiverStatus
Meji
2024-06-20
Core/Spells: Replaced assert with startup error log
Shauren
2024-06-20
Core/Auras: Apply banished aura state with auras using banish mechanic
Shauren
2024-06-20
Build: Normalize executable locations in build directory for all platforms
Shauren
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