| Age | Commit message (Collapse) | Author |
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-players gain xp by killing enemy players (event bonuses not added for now)
-player can switch xp gain on/off by talking to npc Slahtz or Behsten for a fee of 10golds
NOTE: turning off xp gain will turn off ALL xp gains from quests,monsters,pvp,etc
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(spells 61306,61308,61311,61312,69757). They now give proper reputation
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Original patch by beberlescaraber
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(Need more caffeine)
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Thanks to Aokromes for helping me test my previous commit
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- Get rid of some potential memory leaks and lingering connections issues.
- Code style cleanup where applicable.
Please give proper feedback and let me know how she fares.
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2091.
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* the gossip window to close when a given menu option is chosen.
* This is with all my love -- for Malcrom :P
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previous commit...
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indenting on earlier commit
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completed the moment you accept it.
This fixes the quests which weren't completable in starting areas. Fixes issue #2042. Patch by liberate.
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Fixes issue 2082
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when attempting to use it out of combat
Patch by mrDiver - fixes issue #568.
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Original patch by beberlescaraber
Closes issue 2056
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* Patch coutesy of PivoNRoll
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some consistency to callhandles in sourcetree (M
+ combine MySQL-specific files into main database-files (click)
+ fix vcproj-files, adjust handler-function names for consistency (Machiavelli)
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(adapted to latest rev).
Fixes issue #921.
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Fixes issue #2022.
- Closes the ring, dives, summon mobs, visual before spikes and finally spikes.
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- fix typo for insanity spell 3.
- reset phase mask of players when combat ends.
- remove heroic spell definition now in spelldifficulty_dbc.
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long time)
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sided before ReactorRunnable does in the reactor event loop.
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just CMSG_PLAYER_LOGIN.
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acquired before changing the queue´s properties
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Patch by D_Skywalk
Fixes issue 1671
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for spotting the culprit
Fixes issue #2018. Fixes issue #2004.
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Vladimir
Fixes issue #1989
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Fixes issue #1982.
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(load/save/store-on-delete)
Fixes issue #1659
+ changed the dumpheader from engrish1.0 to engwegian1.2
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Fixes issue #299.
- In table GROUPS, since rev 7841, isRaid is used to store the groupType. The DB was not updated. this is now fixed.
- Fix isRaid set to 1 when group converted to raid (shall be the groupType).
- Fix isRaidGroup check as groupType is now a set of flags.
- Fix dungeon/raid check when difficulty change.
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Original patch by Gyullo
closes issue 1111
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query (wrapped in a transaction).
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patch by maketheking
closes issue 2012
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Original patch by maketheking
closes issue 2013
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Item::SaveRefundDataToDB()
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Original Patch by N4rk0
Closes issue 739
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set of startingweapons intead of a single set (Thanks to BioHazard for the note)
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-NOTE: COMPILE BEFORE PUSHING, thankyou
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Fixes issue #318.
+ Fixes code layout.
+ Uses standard EventMap instead of homemade Timer.
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unbound player to parent-instance / homebind if not matching criterias)
Patch by Elron103 - closes issue #1323.
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