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2009-05-14Code style and cleanups in item equip checks. Author: VladimirMangosmegamage
--HG-- branch : trunk
2009-05-14[7819] Correct use item ScalingStatValues data (ScalingStatValues.dbc): ↵megamage
Author: DiSlord - ScalingStatDistribution stats multiplier - Armor bonus from ssv - Damage from ssv - Feral AP from ssv - Feral AP from ssv dps bonus Use item->StatsCount in apply mods Not allow equip item if level > ScalingStatDistribution->maxlevel field TODO find more info about ScalingStatValuesEntry->spellBonus --HG-- branch : trunk
2009-05-14[7818] Implement SPELL_AURA_MOD_FACTION_REPUTATION_GAIN. Author: DonTomikamegamage
--HG-- branch : trunk
2009-05-14*Merge. Sorry for the mess. But a rev was wrongly backouted so we have to ↵megamage
make these two backouts. --HG-- branch : trunk
2009-05-14Backed out changeset: 7dcbf5239f55megamage
--HG-- branch : trunk
2009-05-14*Merge.megamage
--HG-- branch : trunk
2009-05-14Backed out changeset: 5201ecc6b309megamage
--HG-- branch : trunk
2009-05-14Fixed build on linux.raczman
Tested on Arch linux, still need someone to fixup .vcproj's for windows. --HG-- branch : trunk
2009-05-14*MergeQAston
--HG-- branch : trunk
2009-05-14Backed out changeset 1f92b07df94aQAston
--HG-- branch : trunk
2009-05-13*Merge.megamage
--HG-- branch : trunk
2009-05-13*Merge.megamage
--HG-- branch : trunk
2009-05-13[7815] Apply mangos code style: Replace tabs by spaces in recent added code. ↵megamage
Author: VladimirMangos --HG-- branch : trunk
2009-05-13[7813] Fixed build x64 debug on win. Author: AlexDerekamegamage
--HG-- branch : trunk
2009-05-13[7811] do not reload already loaded map coordinats at runtime. Author: Ambalmegamage
--HG-- branch : trunk
2009-05-13 [7810] Moved ZThread related code on ACE framework. Author: Ambalmegamage
Remove ZThread source code from mangos. --HG-- branch : trunk
2009-05-13*Better way in Glyph of Prayer of Healing.Anubisss
--HG-- branch : trunk
2009-05-13*Merge.QAston
--HG-- branch : trunk
2009-05-13*Better fix for judgementsQAston
--HG-- branch : trunk
2009-05-13*Fix sudden death proc execute damage.QAston
--HG-- branch : trunk
2009-05-13*Add script for Gothik. Please apply 3233_world_scripts_naxx.sql for new ↵megamage
contents. --HG-- branch : trunk
2009-05-13*Update some script functions.megamage
--HG-- branch : trunk
2009-05-13*Process events for dead creatures. This allows delayed spells to work after ↵megamage
caster is dead. --HG-- branch : trunk
2009-05-13*Allow passive unit to call entercombat function.megamage
--HG-- branch : trunk
2009-05-13*Do not parry/dodge judgements.QAston
--HG-- branch : trunk
2009-05-13*Fix Glyph of Prayer of healingFarah
--HG-- branch : trunk
2009-05-13Possibly fixed more memory leaks in other places.raczman
--HG-- branch : trunk
2009-05-13Properly deallocate memory in tile assembler, and dereference memory when ↵raczman
fread fails. --HG-- branch : trunk
2009-05-13* avoid loot/exp when the mobs are killed by npc. Authore: KAPATEJIb @ ↵Muhaha
getmangos.org --HG-- branch : trunk
2009-05-13*Fix the bug that some spells cannot proc.QAston
--HG-- branch : trunk
2009-05-12*Do not show error for not assigned example scripts.megamage
--HG-- branch : trunk
2009-05-12*Do not allow a spell proc itself. This fixes the crash caused by item 32500.megamage
--HG-- branch : trunk
2009-05-12*Move MoveFollow owner from MoveTargetedHome to enterevademode.megamage
--HG-- branch : trunk
2009-05-12*Fix a bug that arena never ends if the last player is killed with spirit of ↵megamage
redemption talent. --HG-- branch : trunk
2009-05-12New configuration option: GM.VisibleAokromes
regulates visibility of GM at login. --HG-- branch : trunk
2009-05-12*Try to fix build in Linux.megamage
--HG-- branch : trunk
2009-05-11*Fix a typoQAston
--HG-- branch : trunk
2009-05-11*Allow Hots to proc-this should fix talents like 33776 effect from hots.QAston
--HG-- branch : trunk
2009-05-11*Change waypoint data structure. Use creature db guid as path id. If a ↵megamage
creature uses waypoint movement as default movement type, the path id should be DBGUID*10. For paths of script use, the path id should be DBGUID*10+1 ~ DBGUID*10+9. *Two sql queries are included. Converter is used to convert the existing path id to new path id. "...creature_add..." is used to change table structure. You can first run the converter, then run the other one. Or run the other one directly and get the new data from the db team. Because it may take hours to run the converter. *If you have custom data, you may need to run the converter. We suggest you use console to run it It is extremely slow to run the query. If you have multiple paths for a creature in your db, you need to do more work to convert it. However, if you know how to use multiple paths, you should already have more db knowledge than I do and you should know how to convert it. *There may be a faster query to convert the db. If you know, please tell us. I am no sql expert. *Backup your db first! *Thanks to X-Savior and subhuman_bob. --HG-- branch : trunk
2009-05-11*Try to fix build in Linux.megamage
--HG-- branch : trunk
2009-05-11*Update creature AI functions.megamage
--HG-- branch : trunk
2009-05-11*Update Naxx scripts.megamage
--HG-- branch : trunk
2009-05-11*Update instance script functions.megamage
--HG-- branch : trunk
2009-05-10*Update Naxx scripts.megamage
--HG-- branch : trunk
2009-05-10*Update AI scripts. Use better default AI.megamage
--HG-- branch : trunk
2009-05-10*Use better summon positions for summon spells with more than one summons. ↵megamage
(Still a temp fix) --HG-- branch : trunk
2009-05-11Allow class specific periodic dummy and dummy auras to always stackQAston
--HG-- branch : trunk
2009-05-10*Fix build.megamage
--HG-- branch : trunk
2009-05-10*Move some AI functions to core. No real change.megamage
--HG-- branch : trunk
2009-05-10*Fix two typos.Anubisss
--HG-- branch : trunk