Age | Commit message (Collapse) | Author |
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(cherry picked from commit 46ee3881e6ef34855484234dcfd72b9b17d87e1d)
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(cherry picked from commit 109174146cb6b54b6f33cb51983671e5e51d95a2)
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Core/Scripts: Minor Fixes in Black Temple
(cherry picked from commit bced796414c3eac872efa376954c582f5da08e7a)
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(cherry picked from commit eb41194dbb98558c50a71a39414e5b4091c158d7)
Rename 9999_25_44_50_world.sql to 2016_11_26_02_world.sql
(cherry picked from commit 8975fb73f09cc8559ee2451dec3744d15f8ad970)
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Core/Scripts: Fixed Supremus encounter
(cherry picked from commit 51507efd01f403bde5fff3e29f777e771a742c1a)
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Core/Scripts: Improved High Warlord Naj'entus fight
(cherry picked from commit 571b3b6a769e070ed33a49e9b32b3407facb8d3e)
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* Core/Scripts: Fixed Vaelastrasz bomb mechanic
Vaelstraz was suppose to bomb raid members that are mana users every 15
seconds. He was not doing that with the current implementation.
This implementation allows him to bomb the raid and to select the proper
targets. This is also done in a cleaner way.
* Added AuraScript for SPELL_BURNINGADRENALINE
Needed to define an AuraScript for custom behavior that would denatonate
the damaging aura when the debuff falls off.
SpellId - 18173
* Added SQL for Burning Adrenaline Script Ref
* Fixed Multiple Application of BA
* Add unit null check in lambda
* Remove DB name from sql query
* Added Newline in SQL update file.
* Added SQL delete query for potential existing spell
* Fix SQL newline again.
* As suggested a simpler SpellCast overload works
I don't know if there are any consequences but it seems to function fine
in in-game.
I'd like more information on the overload that involves an AuraEffect.
* Remove duplicate Unit null check in lambda
* Update boss_vaelastrasz.cpp
(cherry picked from commit 60ac53ff07333a62c3d76b6daf072d4fbcb11d1c)
# Conflicts:
# src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_vaelastrasz.cpp
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Implement smooth movement for all waypoint pathing and escortai
(cherry picked from commit 28050f338dfc66e0c40b6a3915bf96e38e0613e5)
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Closes #18289
(cherry picked from commit 90a58117017a93fa33864fe1892e7304e2f3bbf4)
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Core/Scripts: Added Boundary in Forge of Souls
(cherry picked from commit ab4ec5bd01122d503af38fc8464ff7528d297604)
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Script/Quest: Rivenwood Captives
(cherry picked from commit 8a864fc0853f2a70ee666466d44ab4fab6ddfc4a)
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Core/MotionMaster: cleanup, reordering and renaming
(cherry picked from commit fe68b2e99851a888c5182d7bebddfea67459afd3)
# Conflicts:
# src/server/game/Movement/MotionMaster.cpp
# src/server/game/Movement/MotionMaster.h
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Core/Battlefield: Wintergrasp 'Tenacity' buff
(cherry picked from commit 24105ec1587be5c3864c912359cb783cd99de26a)
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Closes #11754
Thanks to ariel-
(cherry picked from commit 3cc89c32d551baf8fbc0c4787b79d7e2f7bde2bd)
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(cherry picked from commit 713bf944aeadc250dfb76dac277ed3b589d0de5b)
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Reset()/InitializeAI() hooks with hotswap
Updates #20727
(cherry picked from commit 2fd9dc2edb0355d15f5afd21cc6aa61d172d19cc)
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853df91048330f3066e7adb14019bfe5b0ffa019
Closes #21186
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condition is no longer met (mostly used for cosmetic cutscenes after quest completion) (#21317)
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and gameobjects
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(cherry picked from commit 858d45885b06bd899f69ca9727d54cda150c4398)
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in a transaction
(cherry picked from commit 25281ecb3198a543ddb18aab41b8a206512bdd0c)
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(cherry picked from commit d2bf7237a38a29ff7a75aa1d137ec0b08610fa3c)
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3f19eea5e41fd47b571c17529e08d9f8caa91705 follow-up. Without the #16658 regression
(cherry picked from commit c5d1b4656971f5a9cbe37e082ba817a133917cc1)
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- Fixes Leader of the Pack stuck when switching specs while shapeshifted
(cherry picked from commit 16c14593dc860f5c61b1c2f1ca9301d63580ea74)
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- Traps should select ATTACKABLE not UNFRIENDLY targets (it shouldn't attack unfriendly targets on sanctuary zones for example)
- Made more readable the nasty oneliner in Unit::_IsValidAttackTarget
Closes #6464
Closes #18271
(cherry picked from commit ef227d7e64a3dc62fbf0cba0209202310b1af00b)
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replaced them with proper BroadcastText
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2e457b3be418ce75b0e0ca901e84ebcdaf02ad18 followup
Closes #18275
(cherry picked from commit 5db308b686993653d2bd2861254e10cc1cd5e645)
# Conflicts:
# src/server/game/Entities/Unit/Unit.cpp
# src/server/game/Entities/Unit/Unit.h
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- Use Spell::m_triggeredByAuraSpell and compare against trigger aura, it requires scripts to set triggeredByAura parameter.
- Fixed existing scripts lacking it
DB/Spell: Anger Capacitor (Tiny Abomination in a Jar) proc
Closes #18269
(cherry picked from commit 5b56c94e6d9510fb9cd835216dde7181371a2454)
# Conflicts:
# src/server/game/Entities/Unit/Unit.cpp
# src/server/game/Spells/Auras/SpellAuras.cpp
# src/server/game/Spells/Spell.cpp
# src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp
# src/server/scripts/Pet/pet_hunter.cpp
# src/server/scripts/Spells/spell_dk.cpp
# src/server/scripts/Spells/spell_druid.cpp
# src/server/scripts/Spells/spell_hunter.cpp
# src/server/scripts/Spells/spell_item.cpp
# src/server/scripts/Spells/spell_mage.cpp
# src/server/scripts/Spells/spell_paladin.cpp
# src/server/scripts/Spells/spell_priest.cpp
# src/server/scripts/Spells/spell_rogue.cpp
# src/server/scripts/Spells/spell_shaman.cpp
# src/server/scripts/Spells/spell_warlock.cpp
# src/server/scripts/Spells/spell_warrior.cpp
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for quest credit
- Also sends proper SMSG_ITEM_PUSH_RESULT packet
Closes #3505
(cherry picked from commit 503259e6fe0a1e6328090a5a2e88832b6a017516)
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(cherry picked from commit 3f19eea5e41fd47b571c17529e08d9f8caa91705)
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Closes #18256
(cherry picked from commit 400a69bf9efb227e8734668f07ed2f3f2863ba47)
# Conflicts:
# src/server/game/Entities/GameObject/GameObject.cpp
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b6a8045adcbccfba4fa4a48a3dfcc2ccf1972206
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