| Age | Commit message (Collapse) | Author |
|
This, when properly used, should get rid of most memory corruption issues,
currently, casting types C-style with no checks leads to some abstract crashing.
Functionality is same as with dynamic_cast<>, but with no RTTI check - so when
casting into invalid type you will receive NULL, and most probably crash.
At the same time, i took the liberty to convert most Player* casts to ToPlayer().
Still needs crapload of casts being moved to new facility.
--HG--
branch : trunk
|
|
cast spells
--HG--
branch : trunk
|
|
*Check if game is still in progress before awarding teams
*Resurrect and refresh players at round end
--HG--
branch : trunk
|
|
it should show more missing data
--HG--
branch : trunk
|
|
should close #995 issue
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
display, don't ask me why)
Don't bother in case of flying creatures, as there's already something sent
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
Closes #887
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
misreading, it is a multiplier not the total honor.
--HG--
branch : trunk
|
|
error. Fixes issue #465.
--HG--
branch : trunk
|
|
if gm ticket table is empty.
Thanks Ayane. Closes issue #883.
--HG--
branch : trunk
|
|
lol584. Closes issue #99.
--HG--
branch : trunk
|
|
get things right on the first time, ever. :P
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
compiling with the recent patch.
--HG--
branch : trunk
|
|
* speedup stats searching
* no more default stat generation for each class-level pair, there is only one default stat
* CreatureBaseStats does not contain level and class
--HG--
branch : trunk
|
|
TODO: may be change db format too
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
Also added formating fix for BattleGroundSA::EventPlayerUsedGO.
--HG--
branch : trunk
|
|
* (honor, kills, title, currencies, watched faction, drunken-status, health and power)
* Original Author Hunuza - thank you
* Ported to Trinity by RammboNr5 - thank you
* Tested by Aokromes - thank you
* Closes Issue #911
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
i had to add it earlier
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
suggesting.
--HG--
branch : trunk
|
|
* Original patch by NoFantasy - thank you
* Ported to Trinity by seirgy - thank you
* Closes issue #873
--HG--
branch : trunk
|
|
Displays Entry, Type, DisplayId, and Name.
Created in response to issue #768.
--HG--
branch : trunk
|
|
For a full fix apply http://trinitydatabase.org/index.php?/topic/14699-fix-transitus-shield-invisible-bunny-positions-violet-stand/
--HG--
branch : trunk
|
|
Fixes issue #953.
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
and tested. By Gyullo.
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
Fixes issue #945.
--HG--
branch : trunk
|
|
actually verify them...
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
applies extra damage when required. Fixes #860.
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
Fixes issue #929.
--HG--
branch : trunk
|
|
Fixes issue #884.
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
- fix doors opening/closing when encounters are completed or during instance reload.
--HG--
branch : trunk
|
|
Fixes issue 650.
Fixes issue 659.
Fixes issue 809. Thanks PrinceCreed.
script changes
- added spawnpoints and spawn creatures in corners
* they react defensive, otherwise they assist the minions
kelthuzad spawns
- added functionality to area trigger
* fight begins when player enters green circle
- added functionality to kelthuzad trigger
* trigger is activated when player enters green circle
* trigger disappears after 5s
- added functionality to window portals
* at 45% portals open to let guardians in
- chained can be 3 at once
- added spells to chained
* for every class two spells
- changed timers on enter combat
- set combat reach to 2 for guardians
- Fix emote when enter combat and when enter phase 2.
NOTE: some db updates may still be necessary to have better locations of portals and EventAI updates.
For more info, see sql in attachment of #659 and http://trinitydatabase.org/index.php?/topic/14304-boss-naxxramas-kelthuzad on tdb forum.
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|