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2009-05-11*Try to fix build in Linux.megamage
--HG-- branch : trunk
2009-05-11*Update creature AI functions.megamage
--HG-- branch : trunk
2009-05-11*Update Naxx scripts.megamage
--HG-- branch : trunk
2009-05-11*Update instance script functions.megamage
--HG-- branch : trunk
2009-05-10*Update Naxx scripts.megamage
--HG-- branch : trunk
2009-05-10*Update AI scripts. Use better default AI.megamage
--HG-- branch : trunk
2009-05-10*Use better summon positions for summon spells with more than one summons. ↵megamage
(Still a temp fix) --HG-- branch : trunk
2009-05-11Allow class specific periodic dummy and dummy auras to always stackQAston
--HG-- branch : trunk
2009-05-10*Fix build.megamage
--HG-- branch : trunk
2009-05-10*Move some AI functions to core. No real change.megamage
--HG-- branch : trunk
2009-05-10*Fix two typos.Anubisss
--HG-- branch : trunk
2009-05-10*Merge.megamage
--HG-- branch : trunk
2009-05-10[7809] Replace repeating "remove cooldown and send update to client" code by ↵megamage
function call. Author: VladimirMangos --HG-- branch : trunk
2009-05-10 [7808] Move corpse search code in function with template arg for ↵megamage
class-check. Author: Astellar This let reuse code for other similar near corpse target selection spells. Also provided currently not used class-checks for 2 spells --HG-- branch : trunk
2009-05-10[7807] Drop dead code after switch to 3.0.x. Author: VladimirMangosmegamage
--HG-- branch : trunk
2009-05-10[7806] Defines for known gossip icon value cases. Author: NoFantasymegamage
--HG-- branch : trunk
2009-05-10[7805] Refactoring batleground rewards code for cleanup and useful state for ↵megamage
custom reward reuse. Author: Nezemnoy --HG-- branch : trunk
2009-05-10[7804] Allow swap and move by bag slots equipped ammopouch and quiver ↵megamage
Author: Foks --HG-- branch : trunk
2009-05-10*Rename some script functions (no real change).megamage
--HG-- branch : trunk
2009-05-10*Remove Mana Tap from players and Drop Mana Tap's code. This spell not ↵Anubisss
needed in 3.0.2+ --HG-- branch : trunk
2009-05-10Do not proc relentless strikes with slice and dice twice, fix vanish stealth ↵QAston
apply --HG-- branch : trunk
2009-05-10*A temp fix for the crash caused by feared statue. I will push a better fix ↵megamage
later. Thanks to Drahy. --HG-- branch : trunk
2009-05-10*Fix trap radius calculation in some cases-by krzQAston
--HG-- branch : trunk
2009-05-10Send cc aura duration to party membersArcticDevil
--HG-- branch : trunk
2009-05-10*Item enchancment/proc patch - original code by ThenecromancerQAston
--HG-- branch : trunk
2009-05-10*Update naxx script.megamage
--HG-- branch : trunk
2009-05-10*Show correct duration for persistent aura.megamage
--HG-- branch : trunk
2009-05-10*Fix the bug that totem can only apply the first aura effect.megamage
--HG-- branch : trunk
2009-05-09*Set creature trigger have the same level as caster.megamage
--HG-- branch : trunk
2009-05-09*Do not allow persistant auras from the same caster stack on target.megamage
--HG-- branch : trunk
2009-05-09*Fix a creature spell use bug.megamage
--HG-- branch : trunk
2009-05-09*Allow dismiss possessed units.megamage
--HG-- branch : trunk
2009-05-09*Fix some bugs of spell target selection. Thanks to StarJoker.megamage
--HG-- branch : trunk
2009-05-09*Fix a typo in canSeeSpellClickOn.megamage
--HG-- branch : trunk
2009-05-09*Fix a bug of teleport visual effect.megamage
--HG-- branch : trunk
2009-05-09*Fix the bug that player get fall damage after taxi flight.megamage
--HG-- branch : trunk
2009-05-09mergeraczman
--HG-- branch : trunk
2009-05-09Correct percent of threat redirected for Misdirection aura. By tvarohraczman
This patch is only 2.4.3 valid, please do not pull it to TC2. --HG-- branch : trunk
2009-05-09*Update naxx scripts.megamage
--HG-- branch : trunk
2009-05-09*Update instance script functions.megamage
--HG-- branch : trunk
2009-05-09*Fix some typos of script functions.megamage
--HG-- branch : trunk
2009-05-09*Fix a bug that guardian pets do not have correct stats.megamage
--HG-- branch : trunk
2009-05-09*Update Sapphiron script.megamage
--HG-- branch : trunk
2009-05-09*Some update of random movement generatormegamage
--HG-- branch : trunk
2009-05-09*Init player motionmaster after field value are initialized.megamage
--HG-- branch : trunk
2009-05-09*Some update of spell target selection.megamage
--HG-- branch : trunk
2009-05-08*Fix build.megamage
--HG-- branch : trunk
2009-05-08[7803] Prevent ignore max money limit at use .modify money command. Author: ↵megamage
VladimirMangos --HG-- branch : trunk
2009-05-08[7802] Use more appropriate field types in `character_achievement*` tables. ↵megamage
Better check data at loading. Author: VladimirMangos --HG-- branch : trunk
2009-05-08 [7801] Apply damage mods from scripts or target state not in DealDamage ↵megamage
but in new function before send data to client. Author: VladimirMangos * Fixed bug with health decrease (client side visual bug) at spell damage by target with AI::DamageTaken damage set to 0 * Fixed bug with ignore .die command and instant kill damage in some cases. --HG-- branch : trunk