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2010-12-26Core/Player: Split RemoveQuest into 2 separate functionslinencloth
--HG-- branch : trunk
2010-12-26Core/QuestStatus: Log abandoned quests (requested, can be used in statistics)linencloth
--HG-- branch : trunk
2010-12-26Core/QuestStatus: Fix EffectQuestClear, also clear rewarded quests againlinencloth
--HG-- branch : trunk
2010-12-26Core/QuestStatus: Fix typolinencloth
Closes issue 5279 --HG-- branch : trunk
2010-12-26Core/Auras: Prevent model changing when shapeshifted and restore transforms ↵Shauren
when changing out of shapeshift Closes issue #4754. --HG-- branch : trunk
2010-12-26Scripts/Icecrown Citadel: Mutated Abomination should not damage its ownerShauren
Closes issue #5252. --HG-- branch : trunk
2010-12-26Scripts/Serpentshrine Cavern: Fixed "The Lurker Above" achievement and ↵Shauren
removed hacks for the event --HG-- branch : trunk
2010-12-26Core/Spells: Add dummy effect for Saronite Vapors (63322) (Used in General ↵Machiavelli
Vezax encounter) Based on original code by Lopin --HG-- branch : trunk
2010-12-26Core/QuestStatus:linencloth
- Separate rewarded quests from active quests, and store them in a new table to reduce database size - Drop the no longer needed `rewarded` column from character_queststatus for smaller table size - Prevent filling the database with dropped quests - Delete useless records - Implement queststatus save "queues" instead of states - Minor optimizations WARNING: Backup your database! --HG-- branch : trunk
2010-12-26Core/Spells: Update auraeffects for shapeshift forms with a few missing ones ↵click
(kills off some more logspam as well) --HG-- branch : trunk
2010-12-26Core/Handlers: Change/add some extra output in error-logs for PetHandler and ↵click
SpellHandler --HG-- branch : trunk
2010-12-26Core: Remove a useless log-error in Unit::BuildMovementPacket()click
--HG-- branch : trunk
2010-12-26Core/Auras: Add some asserions to hunt down reason of a crash in ↵QAston
Aura::UpdateTargetMap. Thanks to Shauren for inspiration. --HG-- branch : trunk
2010-12-26Core: Include the name and ID of the affected BG in ↵click
Battleground::GetBGCreature() error-reporting --HG-- branch : trunk
2010-12-25Scripts/Ulduar: Despawn trigger for towers when towers are destroyed. ↵Machiavelli
(Allows proper spawn linking) --HG-- branch : trunk
2010-12-25Fix buildMachiavelli
--HG-- branch : trunk
2010-12-25Core/Spells: Remove double initialization of ↵Machiavelli
¨GetAuraEffectsByType(SPELL_AURA_MOD_DAMAGE_PERCENT_DONE)¨ in Unit::MeleeDamageBonus Patch by gianni.elio@hotmail.it Fixes issue #5269 --HG-- branch : trunk
2010-12-25Core/Handlers: Add some extra output in WorldSession::HandleDismissCritter ↵click
(give more of which user attempts to dismiss it) --HG-- branch : trunk
2010-12-25Core/Unit: Fix crashes in Unit::CalcAbsorbResist and Unit::DealDamage caused ↵QAston
by unsafe iteration over Unit::AuraEffectList - copy the list instead of using oryginal one. --HG-- branch : trunk
2010-12-25Scripts/Spells: Added support for Red Rider Air Rifle (item 46725)Shauren
--HG-- branch : trunk
2010-12-25Core: Fix a few warnings here and there.click
--HG-- branch : trunk
2010-12-25Core/ObjectMgr: Copy/Paste fail in the recent loading functions cleanup. ↵leak
Thanks to cyberbrest for noticing. Closes issue 5264 --HG-- branch : trunk
2010-12-25Core/Entities: Fix a minor disrepancy in the handling of weapon ↵click
specializations introduced in revision a83f26ef71 - patch by Dr.Tenma Fixes issue 5059. Fixes issue 5265. --HG-- branch : trunk
2010-12-25Core/Spells: Use a workaround for Grab Crate, cast triggered spell with ↵Machiavelli
original caster as caster instead of target. Previous approach was prone to out of range errors. Spell will now correctly restore 25 Pyrite energy (assuming aura 62495 is present to trigger the initial handler) --HG-- branch : trunk
2010-12-25Core/Entities: Fix guid lookup for linked respawn systemMachiavelli
--HG-- branch : trunk
2010-12-24Core: It would help if we would actually load gameobject data before ↵Machiavelli
checking respawn links if we want to validate linked_respawn data properly --HG-- branch : trunk
2010-12-24Update some prepared statements to reflect b1759256b5´s changesMachiavelli
--HG-- branch : trunk
2010-12-24Fix buildMachiavelli
--HG-- branch : trunk
2010-12-24Scripts/Orgrimmar: Remove a not finished quest script. Proper quest support ↵Machiavelli
will be included in a future TDB release. Author: Nay --HG-- branch : trunk
2010-12-24Fix a search&replace failure from previous rev.Machiavelli
--HG-- branch : trunk
2010-12-24Core: Fix a possible crash in WorldSession::ProcessQueryCallbacksMachiavelli
Author: Cyberbrest Closes issue #5262 --HG-- branch : trunk
2010-12-24Missing change from previous revMachiavelli
--HG-- branch : trunk
2010-12-24Missing change from previous revMachiavelli
--HG-- branch : trunk
2010-12-24Core/Entities:Machiavelli
- Rename creature_linked_respawn to linked_respawn - Update functionality: add field ´linkType´. ** 0 = creature respawn dependant on creature (default) ** 1 = creature respawn dependant on gameobject ** 2 = gameobject respawn dependant on gameobject ** 3 = gameobject respawn dependant on creature --HG-- branch : trunk
2010-12-24Buildsystem/Unix: Fix an idiotic split-package behaviour on RedHat-based ↵click
systems (and possibly some others) Closes issue 4380 --HG-- branch : trunk
2010-12-24Core/CreatureAI: Add virtual bool CanRespawn().Machiavelli
This method will be checked on Creature::Update with deathstate ¨DEAD¨, and allows inherited scripts to manipulate respawn behaviour based on scripted events. --HG-- branch : trunk
2010-12-24Core: Fixed build broken by previous commitShauren
--HG-- branch : trunk extra : rebase_source : 40f72a7b78daedb90351f36de575b3fa7e57fcbf
2010-12-24Scripts/HoL: fix Ionar dispersing into sparks (by tassader1000) Closes issue ↵azazel
#4573 Fix tested and approved by Aokromes and kiper. NOTE: Do not forget the DB part of the commit! --HG-- branch : trunk
2010-12-23Core: Removed more operator workarounds for ACE_Singleton (missed previously ↵Shauren
because of inconsistent naming) --HG-- branch : trunk
2010-12-23Core/Dungeon Finder: Fix a crash in rolecheck when a player is offlineSpp
Closes issue 5246 --HG-- branch : trunk
2010-12-23Core/ObjectMgr: Fixed loading groupsShauren
Closes issue #5197. --HG-- branch : trunk
2010-12-23Core/Auras: Removed pointless checks in SPELL_AURA_MOD_THREAT (10)Shauren
--HG-- branch : trunk
2010-12-23Core/Player: Fixed faction change for characters that don't have any quests ↵Shauren
completed, patch by imprtat@uawow.com Closes issue #5203. --HG-- branch : trunk extra : rebase_source : 6a7676a125be28e5b150db9f27d3488899f6c728
2010-12-23Core/Spells: Fix Glyph of FelhunterMachiavelli
Author: Lopin --HG-- branch : trunk
2010-12-23Core/Spells: Fix a warning in SPELL_AURA_MOD_DAMAGE_PERCENT_DONE (explicitly ↵click
define which parts to check for) --HG-- branch : trunk
2010-12-23Core/Spells: Fix Glyph of Death GripMachiavelli
Fixes issue #4608 --HG-- branch : trunk
2010-12-23Core: Adjust precompiled headers: Remove a few already defined/included ↵click
headers in the shared PCH-file (already included from Common.h) --HG-- branch : trunk
2010-12-23Core/Spells: Fix SPELL_AURA_MOD_DAMAGE_PERCENT_DONE(79) to affect proper ↵Machiavelli
spellschools based on EffectMiscValue. Author: Dr.Tenma Fixes issue #4019 Fixes issue #5059 --HG-- branch : trunk
2010-12-23Core/DBLayer: Allow asynchronous queries with callbacks to be executed in ↵Machiavelli
prepared statement format as well. + Cleanup and documentation --HG-- branch : trunk
2010-12-23Core/Dungeon Finder: Fix crash in recursive calls while joiningSpp
closes issue 5162 --HG-- branch : trunk