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2009-02-08*Make tainted core throwable - by XeptorBlaymoira
--HG-- branch : trunk
2009-02-08*Prevent multiple summoning of nightbane - by BagsacBlaymoira
--HG-- branch : trunk
2009-02-08*Add script for Black Stalker - by IskanderBlaymoira
--HG-- branch : trunk
2009-02-08*Fixed doors by Shade of Aran - by BagsacBlaymoira
--HG-- branch : trunk
2009-02-08*Moved spell fix from Murmur's script to coreBlaymoira
--HG-- branch : trunk
2009-02-08*Small fixes in Murmur script - by IskanderBlaymoira
--HG-- branch : trunk
2009-02-08*Despawn summons on reset in Lurker Below script - by BagsacBlaymoira
--HG-- branch : trunk
2009-02-08*Small fixes in Warp Splinter script - by IskanderBlaymoira
--HG-- branch : trunk
2009-02-08*Use JustSummoned functions in Harbringer Skyriss script - by IskanderBlaymoira
--HG-- branch : trunk
2009-02-07*Fix some bugged spell visual.megamage
--HG-- branch : trunk
2009-02-06*Fix knockback effect.megamage
--HG-- branch : trunk
2009-02-06*Fix some talent triggered spells.megamage
--HG-- branch : trunk
2009-02-06*Fix the immediate crash during startup.megamage
--HG-- branch : trunk
2009-02-05*Update linked spell. Add new type: linked aura.megamage
--HG-- branch : trunk
2009-02-05*Fix a typo that makes linked spells not work.megamage
--HG-- branch : trunk
2009-02-05*Allow scripts to override SQL and DBC data.megamage
--HG-- branch : trunk
2009-02-04*Remove corpse reclaim delay for pve. Check your conf file to make sure it ↵megamage
is disabled. --HG-- branch : trunk
2009-02-04*Fix a crash bug in the previous rev.megamage
--HG-- branch : trunk
2009-02-04*Implement stealth detection for traps.QAston
--HG-- branch : trunk
2009-02-04*Add removed files back.megamage
--HG-- branch : trunk
2009-02-04*Remove two files for renaming.megamage
--HG-- branch : trunk
2009-02-04Replace tabs with spaces, and fix crlf issuesmegamage
--HG-- branch : trunk
2009-02-04*Do not check range weapon skills for paladin. This fix the bug that flying ↵megamage
hammer miss too much. --HG-- branch : trunk
2009-02-04*Do not check power for triggered spells. This fix broken execute.megamage
--HG-- branch : trunk
2009-02-03*Apply proc effects such as frostbite after the spell hits the target.megamage
--HG-- branch : trunk
2009-02-02*Fix some broken charge spells.megamage
--HG-- branch : trunk
2009-02-02*handle SPELL_AURA_ADD_TARGET_TRIGGER auras when spell is casted rather than ↵megamage
when hit. This fixes the trigger chance of spells such as Relentless Strikes. --HG-- branch : trunk
2009-02-02*Fix the bug that some instant cast spells do not remove auras with cast ↵megamage
interrupte flag. --HG-- branch : trunk
2009-02-02*Apply stun effect immediately for player charge spells, though this ↵megamage
violates natural law. --HG-- branch : trunk
2009-02-02* Fix Hunters Mark, prevent target from going stealth/invis for caster of mark.biglad
--HG-- branch : trunk
2009-02-02*Fix the bug that delayed spell still deals damage to stealth/immune target.megamage
--HG-- branch : trunk
2009-02-02*Fix Intimidating Shout.megamage
--HG-- branch : trunk
2009-02-02*Fix broken execute.megamage
--HG-- branch : trunk
2009-01-31Fixed battlegrounds starting with less than minplayersperteam on one side.w12x
--HG-- branch : trunk
2009-01-31*Fix the bug that charge spells do not apply stun auras.megamage
*Update about triggered spells. Please report if spells such as execute and mass dispel are bugged. --HG-- branch : trunk
2009-01-30*Fix build.megamage
--HG-- branch : trunk
2009-01-30*Fix charge spells: do stun effect when caster arrive target.megamage
*Some other fix about delayed spell calculation. --HG-- branch : trunk
2009-01-30*AI structure update.megamage
--HG-- branch : trunk
2009-01-30*Fix some bugged AI which cause creatures enter evade mode repeatedly.megamage
*Let player enter combat when attacked but not hit by creatures. --HG-- branch : trunk
2009-01-30*Fix broken AOE spell damage bonus calculation.megamage
--HG-- branch : trunk
2009-01-28*Fix build.megamage
--HG-- branch : trunk
2009-01-28*Fix the bug that critters do not enterevademode.megamage
--HG-- branch : trunk
2009-01-28*Fix critter AI.megamage
*Some AI structure change. --HG-- branch : trunk
2009-01-28*Fix broken chain spells.megamage
--HG-- branch : trunk
2009-01-28*Fixed 34700Blaymoira
*Set random target select for summoned creatures in Laj - by Iskander --HG-- branch : trunk
2009-01-28*Clear combat flag when creature is created. This fix the bug that some ↵megamage
creatures do not fight back. Thanks to tlexii for pointing out the bug. --HG-- branch : trunk
2009-01-28*Fix the bug that event ai mobs sometimes chase victims even when polymorphed.megamage
--HG-- branch : trunk
2009-01-27*Fix broken cone spells and chain spells.megamage
--HG-- branch : trunk
2009-01-27*Add creature extra flag "immune to taunt" and "charmed ai".megamage
*Fix the bug that creature still use its ai when charmed. Only creature with charmed ai flag can use its ai when charmed. --HG-- branch : trunk
2009-01-27*Fix target priority of chain heal.megamage
--HG-- branch : trunk