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2017-02-20Properly stop attacking after player leaves ffa area (like Gurubashi Arena) (...xinef1
2017-02-20Core/Misc: moved WeaponAttackType definition to SharedDefines to avoid includ...ariel-
2017-02-20Core/Stats: cache all item attack power (includes given by equip spells)ariel-
2017-02-20Core/Scripts: Fixed epic sounds on Illidan Fight (#19172)Keader
2017-02-19Script/GO: Alliance Bell, Horde Bell and Karazhan Bell will now send a bell s...Kittnz
2017-02-19DB/Creature: The instance_encounters extra flag (CREATURE_FLAG_EXTRA_DUNGEON_...treeston
2017-02-19[Core/AH] Correctly check player can pay depositr00ty-tc
2017-02-19Corrected points per level calculation for some spells (#19105)xinef1
2017-02-19Fixed setting and unsetting of m_spellModTakingSpell (#19116)xinef1
2017-02-18Core/WorldSocket: Handle unhandled exceptionsjackpoz
2017-02-17Core/SmartAI: Various fixes and extensions for smart scripts: (#18673)xinef1
2017-02-17Reverting: Game/Scripting: Add OnGameEvent hook for game objects.Kittnz
2017-02-17Fix tabsKittnz
2017-02-17Game/Scripting: Add OnGameEvent hook for game objects.Kittnz
2017-02-17Update MapScripts.cppAokromes
2017-02-15Update ObjectMgr.hAokromes
2017-02-15Update ObjectMgr.hAokromes
2017-02-14Core/Creatures: Remove template immunities only for hunter pets (#19100)xinef1
2017-02-13Core/Spells: Fixed some item ranged spells dealing wrong damage (#19104)xinef1
2017-02-13Added some missing SetFallInformation calls (#19121)xinef1
2017-02-13Core/Misc: Fixed player corpse looting, added player corpse loot and some mor...xinef1
2017-02-12Core/Scripts Update boss Skadi the Ruthless (#19114)Gustavo
2017-02-11Core/Misc: Fix static analysis issuesjackpoz
2017-02-11Core/Auras: Clamlette Magnifique mana regeneration (#19083)Afgann
2017-02-10Core/Auras: Allow passive auras from items to stackShauren
2017-02-09Core/Scripts Rework boss Terestian Illhoof (Karazhan) (#19057)Gustavo
2017-02-09Build fix and codestyleKeader
2017-02-09Core/Scripts: Moorabi encounter updated. (#19013)Afgann
2017-02-09Merge pull request #18827 from Treeston/3.3.5-bossrespawnTreeston
2017-02-09Update spell_item.cppariel-
2017-02-08fix typoShauren
2017-02-08Core/Maps: Adjusted WorldObject::GetGridActivationRange() to never be less th...Shauren
2017-02-07Core/Spell: properly add SPELLMOD_COOLDOWN to spells without initial cooldownariel-
2017-02-07Game/Scripting: Add OnPlayerRepop hookKittnz
2017-02-07Core/Creature: Prevent boss creatures from ever respawning naturally.treeston
2017-02-06Core/Scripts: fix dynamic buildariel-
2017-02-06Core/Auras: Prevent infinite stacking of passive auras with the same id from ...Shauren
2017-02-06Core/Misc: Added regex compatibility layer to fall back to boost::regex for r...Shauren
2017-02-07Game/Mapscripts: Implement SCRIPT_COMMAND_MOVEMENTRushor
2017-02-06Core/RBAC: sync enum with masterariel-
2017-02-06Core/SmartAI: Delay SMART_ACTION_FORCE_DESPAWN by at least one world tickariel-
2017-02-05Core/Spells: Remade trajectory target selection (#19048)xinef1
2017-02-05Core/Scripts Update boss Maiden of Virtue (#19058)Gustavo
2017-02-05Core/Misc: Various crash fixes (#19059)xinef1
2017-02-05Coding standardsAokromes
2017-02-05Build fixShauren
2017-02-05Core/Misc: Moved CharacterInfo out of world to separate classxinef1
2017-02-05Core/Spells: Added SPELL_FAILED_NOTHING_TO_STEAL error (#19036)xinef1
2017-02-05Core/Spells: Corrected summon category SUMMON_CATEGORY_VEHICLE (#19052)xinef1
2017-02-05Core/Scripts: boss The Curator (Karazhan) rework (#19040)Gustavo