| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2017-07-16 | Core/Quest: Prevent an issue causing quests to become invisible upon relog. ↵ | Treeston | |
| (#20030) Closes #20012 | |||
| 2017-07-15 | Core/Misc: Fix static analysis issues | jackpoz | |
| 2017-07-15 | Core/Misc: Fix static analysis issues | jackpoz | |
| 2017-07-15 | Core/Misc: Fix static analysis issues | jackpoz | |
| 2017-07-15 | Scripts/Commands: Fix a crash on summon when no group is avaible (#20029) | Regigicas | |
| Closes #20027 | |||
| 2017-07-13 | Core/Quests: Fixed order of RewardChoiceItems and reputation reward. (#19904) | Weyrath | |
| 2017-07-13 | Core/AI: UnitAI::SelectTarget now applies offset BEFORE filtering by ↵ | Treeston | |
| predicate (to match expected behavior). (#19975) * Also some major code deduplication (SelectTarget now calls SelectTargetList). | |||
| 2017-07-13 | Tools/MMapsGenerator: Get all tiles in beginning and calulate proper total ↵ | Rochet2 | |
| tile count (#20013) | |||
| 2017-07-12 | Core/Auth: Prevent queueing more than one realmlist query at the same time | Shauren | |
| 2017-07-11 | Some more script adjustments ported from #19930. | treeston | |
| 2017-07-09 | Prevent an issue that stopped Aura AfterEffect handlers being called on ↵ | Treeston | |
| default handler prevention. (#20001) Fixes #19996. | |||
| 2017-07-09 | Woopsie. Fix an oversight causing the main tank flag in SelectTarget to be ↵ | treeston | |
| inverted. | |||
| 2017-07-09 | Hi, I'm Treeston, and welcome to Combat PR Prep Refactors. | treeston | |
| Today, we're moving UNIT_FLAG_IMMUNE_TO_PC and UNIT_FLAG_IMMUNE_TO_NPC to higher-level abstraction so combat manager can react to it. New methods on Unit: - void SetImmuneTo<All/PC/NPC>(apply, keepCombat = false); - bool IsImmuneTo<All/PC/NPC>() const; | |||
| 2017-07-08 | Build fix | Keader | |
| 2017-07-08 | Core/Custom: Fixed SPELLMOD_COOLDOWN exploit on Duel Reset system | Keader | |
| Followup 0048d4b618e6503a5f1607f3503fcf2d48e6a385 Closes #17419 | |||
| 2017-07-08 | Scripts/Karazhan: Fix Attumen and Midnight not moving towards each other on ↵ | Nyeriah | |
| phase transition after latest changes | |||
| 2017-07-06 | Core/Auras: Implement SPELL_AURA_DETECT_AMORE (#19955) | Gustavo | |
| Based on https://github.com/mangos/mangos/commit/b58b29c9581327129daaf43b9c368810db850771 | |||
| 2017-07-06 | Formation idle: Remove more shitty code. Fixes #19995 for real this time. | treeston | |
| 2017-07-06 | Utilities/Containers: New RandomResize implementation with guaranteed ↵ | Treeston | |
| asymptotic linear time for all container types (#19974) | |||
| 2017-07-06 | Fix formation follow. Closes #19995. | treeston | |
| 2017-07-03 | Core/Combat: Fixed issues with creatures sometimes entering combat with ↵ | treeston | |
| friendly targets Close #19980 | |||
| 2017-07-03 | adjust CreatureGroups to use cmangos flags (for already-supported values, no ↵ | treeston | |
| functionality changed) | |||
| 2017-07-03 | Fix an issue that was causing all creature group members to assist each ↵ | treeston | |
| other, even if only one of the aggro flags was set. Also refactor enum values to be readable. Fixes #19977. | |||
| 2017-07-03 | Two more refactors I missed for #19930. Last ones for now, I promise. | treeston | |
| 2017-07-03 | Some more refactoring prep for combat/threat (#19930). | treeston | |
| 2017-07-03 | Creatures now release spell focus on projectile launch (for spells that have ↵ | treeston | |
| a projectile portion) as opposed to projectile impact. This should make some very slow projectiles (f.ex. Professor Putricide's Malleable Goo) a lot smoother. | |||
| 2017-07-01 | Core/Custom: Fixed Duel Reset Exploits | Keader | |
| Close #17419 *Fixed exploit with SPELLMOD_COOLDOWN *Fixed exploit with some items (like Sylvanas' Music Box) *Little cleanup | |||
| 2017-07-01 | Nopch fix 5 and should be last | Shauren | |
| 2017-07-01 | typo fix | Shauren | |
| 2017-07-01 | Nopch fix 4 | Shauren | |
| 2017-07-01 | nopch fix episode 3: revenge of that one boss in slabs that is borked anyway | treeston | |
| 2017-07-01 | Nopch fix 2 | Shauren | |
| 2017-07-01 | Nopch fix | Shauren | |
| 2017-07-01 | [3.3.5] Combat/Threat rewrite - prep & refactor (#19966) | Treeston | |
| * Combat/Threat rewrite (PR #19930) prep work. Mostly refactors, and a compatibility layer on ThreatManager/HostileReference that allows scripts to be changed already. | |||
| 2017-07-01 | Core/Spells: Add missing validate | Shauren | |
| 2017-06-30 | Combustion will now properly go on cooldown when the buff is manually ↵ | treeston | |
| cancelled. Fixes #19968. | |||
| 2017-06-28 | Combat/threat rewrite prep - merge RBAC/DB changes. | treeston | |
| 2017-06-27 | Proper client timeout detection (#19906) | Treeston | |
| - Properly detect client timeout when logged into a character after a configurable time (default 60s) has passed without the client sending any packets. - Fixes issues with crashed clients leaving characters in the world for a very long time (default 15 minutes), as well as edge case exploits involving intentionally pausing client execution for some amount of time. | |||
| 2017-06-25 | Core/Creature: Implement Mangos GroupAI flags (allows formation without ↵ | Rushor | |
| following) (#18733) | |||
| 2017-06-24 | Core/Entities: Extend combo point system to all Units and fix numerous ↵ | Treeston | |
| quirks with rogue CP and vehicles (Malygos P3) (#19914) - Implement Wolverine Bite (fixes #752) - General combo point system cleanup | |||
| 2017-06-24 | Core/Spells: fix runtime log spam | ariel- | |
| 2017-06-24 | Core/Movement: silence warning | ariel- | |
| 2017-06-24 | Core/Movement: New names for a few spline flags | ariel- | |
| (cherry picked from commit c7cd51e8f543de04b2953eada7a57897a5c0161d) | |||
| 2017-06-24 | Warrior: Fix T10 Melee 4P Bonus (#19954) | Gildor | |
| 2017-06-22 | Buildsystem: Exclude ScriptPCH from all targets when building dynamic ↵ | Shauren | |
| scripts (except MSVC) (cherry picked from commit 550c57a0df954ade238f6cd0318cfc6890dd26f0) | |||
| 2017-06-22 | Core/Scripts: Optimize PCH contents | Shauren | |
| (cherry picked from commit a9b64d737d866fcdbd46314bdd4e661af36216cd) | |||
| 2017-06-22 | Buildsystem: Minor PCH building changes | Shauren | |
| * *PCH.cpp are now only compiled with MSVC, other compilers use custom helper commands to generate the precompiled header * Don't call the linker for pch helpertargets (cherry picked from commit 137f5e78877ef1b81f4dca68dd43268e325aeeed) | |||
| 2017-06-21 | Core/Maps: Fixed initializing instance free ids when compiled with ↵ | Shauren | |
| WITH_COREDEBUG Closes #19931 | |||
| 2017-06-20 | Core/Spells: fixed crash | ariel- | |
| Closes #19924 | |||
| 2017-06-20 | Core/Globals: fix VS2015 build | ariel- | |
