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2009-02-20* Merged ScriptDev2 897Muhaha
* TODO: - fix mob_eventai.cpp line 613 DisplayID_A - merge boss_kaelthas.cpp with sd2 - fix azuremyst.cpp line 108 Spell->SpellFamilyFlags2 --HG-- branch : trunk
2009-02-19*Fix build.megamage
--HG-- branch : trunk
2009-02-19*Merge.megamage
--HG-- branch : trunk
2009-02-19[7306] Updated POI icons defines. Author: NoFantasymegamage
--HG-- branch : trunk
2009-02-19[7305] Allow use datalong2 not only for set target for DB script cast but ↵megamage
also caster (1 bit set target (target/source), 2 bit set caster (source/target)) Author: VladimirMangos --HG-- branch : trunk
2009-02-19Update spell auras list for 3.0.9 Author: VladimirMangosmegamage
--HG-- branch : trunk
2009-02-19[7304] Move inner template class from parent class definition for better ↵megamage
compatibility with some GCC versions. Author: VladimirMangos --HG-- branch : trunk
2009-02-19[7303] Fixed sql changes part of pool patch. Author: VladimirMangosmegamage
--HG-- branch : trunk
2009-02-19 [7302] Fixed build at Unix/Linux.megamage
Signed-off-by: miranda.conrado <miranda.conrado@getmangos.com> Possible fix, not checked (not have access currently to Unix host), but expected as working. Author: miranda.conrado --HG-- branch : trunk
2009-02-19 Drop Say/Yell/etc string versions.megamage
1) DB based string_id versions must be used. 2) for debug purposes raw WorldObject::MonsterSay/etc versions can be used Author: VladimirMangos --HG-- branch : trunk
2009-02-19[7301] Partially restored linux build Author: arraimegamage
--HG-- branch : trunk
2009-02-19 [7299] Implemented circular loop detection for pools in poolsmegamage
As a result, the last relation that makes the loop is automatically removed. An error message is displayed and core go on loading remaining records. Author: Neo2003 --HG-- branch : trunk
2009-02-19 Added support for pools in poolsmegamage
Pools inside another pool cannot have a number of spawned objects <> 1 (maxlimit value) Note: pools in a pool in a pool in a pool... is possible and working, but circulare inclusion is not detected and will cause a core infinit loop Author: Neo2003 --HG-- branch : trunk
2009-02-19*Implemented gameobjects and creatures grouping (pools of them)megamage
*Groups (called pools) can be also member of any game event Author: Neo2003 --HG-- branch : trunk
2009-02-19*Fix a crash caused by summon_type_possess.megamage
--HG-- branch : trunk
2009-02-19*Fix a crash caused eye of beast.megamage
--HG-- branch : trunk
2009-02-19* Fixed recent crashes in battleground code at player leave. Thx VladimirMangosDrahy
--HG-- branch : trunk
2009-02-18*Fix the bug that creatures do not react to player's micro move and stop ↵megamage
chasing players. --HG-- branch : trunk
2009-02-19*Try to fix enormous amount of some ap related spells. This may not fix all ↵QAston
issues. --HG-- branch : trunk
2009-02-18[7298] Switch to support client 3.0.9 (3551). Author: VladimirMangosmegamage
--HG-- branch : trunk
2009-02-18*Merge.megamage
--HG-- branch : trunk
2009-02-18[7297] Fixed profession spells sorting in trainer spell list at client. ↵megamage
Author: VladimirMangos --HG-- branch : trunk
2009-02-18[7296] Fixed some GCC warnings. Author: VladimirMangosmegamage
--HG-- branch : trunk
2009-02-18[7295] Make more static world data accessable for scripts use. Author: NoFantasymegamage
--HG-- branch : trunk
2009-02-18*Fix a crash caused by charm/possess spells.megamage
--HG-- branch : trunk
2009-02-18Fix buildpanaut0lordv
--HG-- branch : trunk
2009-02-18*Merge.megamage
--HG-- branch : trunk
2009-02-18*Fix a crash caused by misdirection.megamage
--HG-- branch : trunk
2009-02-18Yet more tabs to spacesParadox
--HG-- branch : trunk
2009-02-17*Merge.megamage
--HG-- branch : trunk
2009-02-17*Fix some bugs of map/grid. Hope this can fix some crashes (without ↵megamage
introducing new crash) --HG-- branch : trunk
2009-02-17Yet more tabs to spacesParadox
--HG-- branch : trunk
2009-02-17Newline added to bottom of all files.KingPin
--HG-- branch : trunk
2009-02-17*Fix a crash bug caused by bindsight spells.megamage
--HG-- branch : trunk
2009-02-17[7294] Fix: Spell 59752 now removes all movement impairing effects and all ↵megamage
effects which cause loss of control. Author: Maxxie --HG-- branch : trunk
2009-02-17[7293] Not attempt respawn/instance tables for battleground/arena templates ↵megamage
(instance id == 0) Author: VladimirMangos --HG-- branch : trunk
2009-02-17 [7292] Implement storage for points of interest data in DB.megamage
It can be in current state used for simplify scripting code that set POI and more advansed way later.. Call void PlayerMenu::SendPointOfInterest( float X, float Y, uint32 Icon, uint32 Flags, uint32 Data, char const * locName ) will removed after some time delay, and only void PlayerMenu::SendPointOfInterest( uint32 poi_id ) will exist. Author: GriffonHeart --HG-- branch : trunk
2009-02-17[7291] Better map height calculation by use client data format.megamage
Need re extract map files by use new ad.exe Author: DiSlord --HG-- branch : trunk
2009-02-17Fix work for some auras if used mod set duration to 0 Author: DiSlordmegamage
--HG-- branch : trunk
2009-02-17[7290] Command .npc setdeathstate on/off. Author: GriffonHeartmegamage
--HG-- branch : trunk
2009-02-17[7289] Make quest related check work in case absent English localization in ↵megamage
DB. Author: GriffonHeart --HG-- branch : trunk
2009-02-17*Fix build.megamage
--HG-- branch : trunk
2009-02-17*Support for quest 1950 - by mrbungleBlaymoira
--HG-- branch : trunk
2009-02-17*Support for quest 772 - by mrbungleBlaymoira
--HG-- branch : trunk
2009-02-17*Fix some crashes.QAston
--HG-- branch : trunk
2009-02-17*Fix mutilate. do not require behind target. By Sorken.megamage
--HG-- branch : trunk
2009-02-17*Fix the bug that knockback cause client crash.megamage
--HG-- branch : trunk
2009-02-17*Merge once again.QAston
--HG-- branch : trunk
2009-02-17*Merge.QAston
--HG-- branch : trunk
2009-02-17* Merged ScriptDev2 860Muhaha
--HG-- branch : trunk