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2014-12-05Core/Packets: Implemented SMSG_CAST_FAILED and updated SpellCastResult enumIntel
2014-12-04Core/Spells: Fixed spell powers initializationIntel
2014-12-04Scripts/MountHyjal: Update Archimonde's scriptNyeriah
@todo: instance scripts needs a major clean up Closes #6471 (cherry picked from commit 09b71ef8bd560166f07273bbf68b62e7d2633b67)
2014-12-04Core/DataStores: meh, wrong build -.-Vincent-Michael
2014-12-04Core/DataStores: Fix startup (meh, @intelz)Vincent-Michael
2014-12-04Merge branch '6.x' of https://github.com/TrinityCore/TrinityCore into SpellsRat
2014-12-04Merge branch 'Spells' of https://github.com/TrinityCore/TrinityCore into SpellsRat
2014-12-04Core/Spells: some updates to player spell and talent learningRat
2014-12-02Core/Game: Add missing default cases in switchesGacko
2014-12-02Core/Packets: Added SMSG_SPELLNONMELEEDAMAGELOGIntel
2014-12-02Core/Packets: Convert SMSG_SPELL_START and SMSG_SPELL_GO to JAM structuresIntel
2014-12-01Core/Spells:Rat
- fixed special action buttons - added all 6.0.3 player starting spells (needs a little cleanup after level based auto learning is done) - added all 6.0.3 player starting actions
2014-12-01Merge branch '6.x' of https://github.com/TrinityCore/TrinityCore into SpellsRat
2014-12-01Merge branch 'Spells' of https://github.com/TrinityCore/TrinityCore into SpellsRat
2014-12-01Core/Spells:Rat
- some work on player starting spells and skills - fixed basic spell learning - fixed some spell related datastore loads
2014-12-01Core/Game: Fix several warnings about wrong data typesGacko
2014-12-01Core/Misc: Fixed some of the Coverity defectsIntel
2014-12-01Core/Packets: Added CMSG_SET_ACTION_BUTTON packetIntel
2014-11-30Core: Fixed an old merge mistakejoschiwald
2014-11-30Core/Packets: Added SMSG_MOVE_TELEPORT, SMSG_MOVE_UPDATE_TELEPORT, ↵Intel
CMSG_MOVE_TELEPORT_ACK packets
2014-11-30Core/DBC: Move sPhasesByGroupStore and access method to DB2StoresGacko
DB2Stores were not loaded yet at the old position.
2014-11-30Core/Packets: Added SMSG_SPELL_FAILURE, SMSG_SPELL_FAILED_OTHER, ↵Intel
SMSG_SET_FLAT_SPELL_MODIFIER, SMSG_SET_PCT_SPELL_MODIFIER packets
2014-11-30Core/Units: Updated byte order in UNIT_FIELD_BYTES_0 - fixes weird modelsShauren
Closes #13648
2014-11-30Core/Spells: fixed some crashesRat
2014-11-30Core/Packets: Added SMSG_LEARNED_SPELLS packetIntel
2014-11-30Core/Spells: added missing spell effect handler placeholdersRat
- some cleanup
2014-11-30Core/Spells: added missing aura effect handler placeholdersRat
2014-11-30Core/Spells: some work on auras and packetsRat
2014-11-30Core/Packets: Fixed player movement speed change packetsIntel
2014-11-30Core/Creature: Implemented negative levels for creatures having -1 as expansionKinzcool
2014-11-30Core/Packets: Updated some of the movement flag opcodesIntel
2014-11-29Merge branch '6.x' of https://github.com/TrinityCore/TrinityCore into SpellsRat
2014-11-29Core/Spells: more work on aurasRat
2014-11-28Core/Spells: fixed Script project buildingRat
2014-11-27Core/ConditionMgr: Add string includeGacko
Travis/Clang did not complain, GCC seems to do.
2014-11-27Core/Spells: some crash fixesRat
2014-11-27Core/ObjectMgr: Fix log formatGacko
2014-11-27Fix non pch buildGacko
2014-11-27Core/Packets: Fixed Item.db2 and Item-sparse.db2 query repliesIntel
2014-11-26Core: Use the correct function to convert strings to unsigned longs and ↵Nayd
unsigned long longs Fixes wrong data being inserted into the database (i.e explored zones). More info in #13493 Fixes #13493 Thanks to @jackpoz for finding the code issue and @Vavehl for an expectional bug report.
2014-11-25Core/Packets: Added SMSG_TRAINER_LIST and fixed buildIntel
2014-11-24Core/Spells: Fix a warning possibly introduced in da5d0da7Gacko
2014-11-24Core/Packets: Added the following packets:Intel
CMSG_BANKER_ACTIVATE CMSG_BINDER_ACTIVATE CMSG_GOSSIP_HELLO CMSG_LIST_INVENTORY CMSG_TRAINER_LIST SMSG_GOSSIP_MESSAGE SMSG_LIST_INVENTORY CMSG_NPC_TEXT_QUERY SMSG_NPC_TEXT_UPDATE Implemented CMSG_DB_QUERY_BULK and SMSG_DB_REPLY and removed unused CMSG_REQUEST_HOTFIX
2014-11-24Core/Spells: core now builds without scripts project, still not stableRat
2014-11-24Core/Packets: Fixed SMSG_EMOTE and SMSG_TEXT_EMOTEIntel
2014-11-23Core/Spells: Small cleanup in SpellEffectInfo::CalcValueShocker
2014-11-23Fix PCH buildGacko
2014-11-23Scripts/CoS: Added SetDespawnAtFar, fixes Arthas despawning if no players ↵Nyeriah
are in range (specially during waves) (cherry picked from commit 0a0e9b196fe3e4db0d807beb17d90895c174ce84)
2014-11-23Core/Packets:joschiwald
- updated/enabled CMSG_CHANNEL_DISPLAY_LIST, CMSG_CHANNEL_LIST, CMSG_JOIN_CHANNEL, CMSG_LEAVE_CHANNEL, SMSG_CHANNEL_LIST, SMSG_CHANNEL_NOTIFY_JOINED, SMSG_CHANNEL_NOTIFY_LEFT - updated CMSG_SET_SELECTION - updated CMSG_TUTORIAL_FLAG (removed CMSG_TUTORIAL_CLEAR, CMSG_TUTORIAL_RESET) - fixed null guid in EquipmentSetList - fixed struct of MonsterMove
2014-11-22Core/Spell: Critical code fixRat