| Age | Commit message (Collapse) | Author |
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@todo: instance scripts needs a major clean up
Closes #6471
(cherry picked from commit 09b71ef8bd560166f07273bbf68b62e7d2633b67)
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- fixed special action buttons
- added all 6.0.3 player starting spells (needs a little cleanup after level based auto learning is done)
- added all 6.0.3 player starting actions
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- some work on player starting spells and skills
- fixed basic spell learning
- fixed some spell related datastore loads
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CMSG_MOVE_TELEPORT_ACK packets
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DB2Stores were not loaded yet at the old position.
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SMSG_SET_FLAT_SPELL_MODIFIER, SMSG_SET_PCT_SPELL_MODIFIER packets
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Closes #13648
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- some cleanup
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Travis/Clang did not complain, GCC seems to do.
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unsigned long longs
Fixes wrong data being inserted into the database (i.e explored zones).
More info in #13493
Fixes #13493
Thanks to @jackpoz for finding the code issue and @Vavehl for an expectional bug report.
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CMSG_BANKER_ACTIVATE
CMSG_BINDER_ACTIVATE
CMSG_GOSSIP_HELLO
CMSG_LIST_INVENTORY
CMSG_TRAINER_LIST
SMSG_GOSSIP_MESSAGE
SMSG_LIST_INVENTORY
CMSG_NPC_TEXT_QUERY
SMSG_NPC_TEXT_UPDATE
Implemented CMSG_DB_QUERY_BULK and SMSG_DB_REPLY and removed unused CMSG_REQUEST_HOTFIX
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are in range
(specially during waves)
(cherry picked from commit 0a0e9b196fe3e4db0d807beb17d90895c174ce84)
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- updated/enabled CMSG_CHANNEL_DISPLAY_LIST, CMSG_CHANNEL_LIST, CMSG_JOIN_CHANNEL, CMSG_LEAVE_CHANNEL, SMSG_CHANNEL_LIST, SMSG_CHANNEL_NOTIFY_JOINED, SMSG_CHANNEL_NOTIFY_LEFT
- updated CMSG_SET_SELECTION
- updated CMSG_TUTORIAL_FLAG (removed CMSG_TUTORIAL_CLEAR, CMSG_TUTORIAL_RESET)
- fixed null guid in EquipmentSetList
- fixed struct of MonsterMove
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