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Closes #21693
(cherry picked from commit 99993a7f62b200841866e1286003b5ba9dd0d214)
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* Add CREATURE_FLAG_EXTRA_NO_SELL_VENDOR and use it for a single no-sell vendor in game (there are more of them in later expansions)
(cherry picked from commit 7c5b69d18bb315d369bf0bbfc16b795d63d0f73c)
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Closes #21668
(cherry picked from commit 4af3c33d04b8ccaba7dc38ce4f2c757970b86156)
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Cherry-picked improved from 5734788c0277d7f342d534dca63db0ce4e862bc5
(cherry picked from commit 3670779e8eb07c05f77e61e09486d85d7210e4ed)
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Closes #21644
(cherry picked from commit f87da3a3069da920297af7b7855569999cad2671)
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Ref 437c5c7b9d2122f7b1f46fd4e0f502c8be1e3091
(cherry picked from commit 07e42f7d4121e18f6f61cafe8e6fe389ff8b1beb)
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Closes #21663
(cherry picked from commit 6eb122792cb1446a35752c6f62dd0febb6387671)
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Closes #21664
(cherry picked from commit 437c5c7b9d2122f7b1f46fd4e0f502c8be1e3091)
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areatrigger_create_properties* according to last MiscValue research for areatrigger effects
* Move areatrigger_template.DataX to areatrigger_create_properties.ShapeDataX
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Closes #21629
(cherry picked from commit 1c8d9af0846036fddef3aa8daf7506d0ebadddb9)
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its existence
- Auras modifying hit chance should have full effect now
Ref issue #21629
(cherry picked from commit a35d0a5f56c224ea081cdd5e16eb7bd181e70ab0)
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Closes #21626
(cherry picked from commit 9e0a343f729eb7e172c447dccb066f4f236aa11e)
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TRINITY_DEBUG/WITH_COREDEBUG option
(cherry picked from commit ddd60a948c432aaac1d9a9ff05c9cf22ada35813)
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- Also cleanup weapon damage ap mult when direct destroying a equipped weapon
(cherry picked from commit 9cc109fe3ebc87a7d12edfe99df121ade4f29fc7)
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- AP multiplier wasn't correctly reflected after unequipping a weapon
- Correctly set base damages at unequip
Closes #21610
(cherry picked from commit 8cf7eda8c12f8fd5c64245cb24c102c62967a030)
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- Was losing info of delayed targets due to remove_if move-assigning targets, it needs to be saved into delayed target vector before returning from lambda
- Delayed auras applying on many targets are now handled gracefully
Closes #21609
Closes #21612
(cherry picked from commit 28288698441524081d583af95f19cb1c9fb90387)
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- Debuff used to prevent multiple priests chaining 40% heal buff (Guardian Spirit)
(cherry picked from commit 7d118f05baf9c9e4d7c13987e1530988c9a6a921)
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(cherry picked from commit abb602f7c12b00480899d245ad81abdf41f39621)
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and player deathstate
Closes #21472
(cherry picked from commit 214fd579c0b53885d22ab49b90201060a794f039)
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Closes #21588
(cherry picked from commit 8a8c7793c435c0fd98278d9b5f960db4e5c091be)
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Closes #21584
(cherry picked from commit ac976550632f17f5a3ec7eaae354f84faf2656e5)
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deprecated code
Closes #20159
(cherry picked from commit 8f0af67bcb56712d4c333f36a1c2030443c10fb7)
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(cherry picked from commit a891eb364e941a5146fba4af16e1ecf65cdd9239)
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(cherry picked from commit 43491ba7f45049618b61b8f6e72788a437d82edc)
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(cherry picked from commit 02f1399fde008d3cc40ed80cb859764fba15eeff)
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Closes #21580
(cherry picked from commit f7869ad38b3ee90384667e7d1b230561180454d7)
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(cherry picked from commit 7f947646f9d51b53b5297bfdddbada09500c53d3)
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- Aura will be applied at last moment possible (after damage) to prevent regressions on #18395
- Partial revert of 9b38a6352c0fe2499de54fd769aa1c721a410bda as it wasnt handling correctly checks without spells
Closes #21578
Closes #21579
Closes #21581
(cherry picked from commit d6b9f148a772d07b9353a0db95a6f05c9c848a63)
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Added missing jump jets and battle standard visuals
Added allowed area conditions for the vehicle
Fixed Jumpbot's attack spell (thanks @keader for fixing the proc)
(cherry picked from commit e7e46b2a822cd0179b30ba5b0fa7c6fe7cea8774)
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- Remove area aura processing from spell system, they're fully handled by aura owner update now
Closes #21577
(cherry picked from commit 4ca9d6469da435cb818e3b56840669775627e050)
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- Fixes Mind Control dummy self aura appearing as a debuff
(cherry picked from commit d46f36f7737e6c558c50e1d2a4eadb202ed666bb)
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Calculation is now done in CalculateAmount
(cherry picked from commit 93eda20d5cf6eeb34e1aee1b81469ba6e8fa7f0c)
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Closes #25363
(cherry picked from commit 6ad58d604a63bacc13ee92c525189931d41d1e91)
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and Unit::HasAuraWithMechanic
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scaling coefficients
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and Spell::EffectWeaponDmg
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effects
Closes #26717
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handlers, it was commented out in almost every handler
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empty vectors on every spell cast
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