Age | Commit message (Collapse) | Author |
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invalid move_type
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This cpp is now currently redundant
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Fix static analysis issue spotted by Coverity "Structurally dead code found"
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Remove Apprentice Mirvedas script from eversong woods cpp scripts as is not longer required.
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This data is put into the "optional data" part of each packet of the PKT 3.1 format
It will be used with WPP to debug some networking issues
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bytes than expected
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Closes #12664
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It will now print useful error messages that pinpoint the issue
with the config file (missing file, bad syntax, etc)
In memory of MitchesD that lost 18 hours finding a problem with
his config because of a duplicated line.
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Added missing typename keyword
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PacketType is a pointer (Bla* const& is not what we want)
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invalid memory access at shutdown
Closes #12635
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when broadcasted to everyone
Closes #12675
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This "error" happens when player is on zone 0 or transport.
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Call the non-throwing versions of socket.remote_endpoint in GetRemoteIpAddress
and GetRemotePort. Sh*t will still be broken tho
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Closes #12634
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6f272ea5b7d65518 re-added support for non-pointer types
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the amount of copying going on
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class
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noone decides that storing the result in a variable is unneccessary
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Closes #12655
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statements for waypoints.
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is needed there, not a read lock
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Closes #12640
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Ref #12634
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Closes #12631
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Fixes a crash that happened when rand32 returned negative values.
Also updated some related comments that were outdated since we changed to SFMT.
Closes #12638
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ticking if players stepping in the AoE are not in LoS with the caster.
Not exactly sure if that behavior should *exactly* be as such, but until more informations ...
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Closes #12631
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SAI by @Rushor and gossip by @malcrom
Closes #12630
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sent properly
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TODO: Rewrite the script in SAI
Closes #11987
Signed-off-by: DDuarte <dnpd.dd@gmail.com>
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