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2015-03-16Core: silence broadcasttext startup errorsjoschiwald
2015-03-15Merge pull request #14371 from Kittnz/movecirclepath_003click
Core: Move FillCirclePath function to MotionMaster Closes #14371
2015-03-15Core/AHBot: Remove a lingering warning that annoyed me for all too longclick
2015-03-15Core/DBLayer: Remove references to table character_currency (6.x only)Nayd
Ref 170bc318b34d393ea08e1607b6a4de87fcb2e6d7
2015-03-15Merge pull request #13997 from Rushor/malfurionRushor
Scripts/SunkenTemple: Add Eventsupport for NPC: Malfurion Stormrage
2015-03-15SpellAuras.cpp: typo fixNayd
2015-03-15Core/Player: fixed some leftovers in db after player deletejoschiwald
* character_arena_stats * character_battleground_random * character_cuf_profiles * character_currency * character_stats * character_void_storage (cherry picked from commit 2955a1f595be8ba510260e5a84b53663f2300fff) Conflicts: src/server/game/Entities/Player/Player.cpp src/server/shared/Database/Implementation/CharacterDatabase.cpp src/server/shared/Database/Implementation/CharacterDatabase.h
2015-03-15Core/Auras: Fixed possible crash in Aura::RefreshDuration - Aura::GetCaster ↵Shauren
can return NULL (cherry picked from commit 8cd1c9514f336da3d3d9436be554fc80edb6e761) Conflicts: src/server/game/Spells/Auras/SpellAuras.cpp
2015-03-14Core: Move FillCirclePath function to MotionMasterKittnz
2015-03-13Revert "*Do not allow players to use vehicles to go further than 1st boss in ↵jackpoz
Ulduar." This reverts commit a009e53049da27966cb3c32e7b0a3094ea320aef. Remove hackfix for Ulduar vehicles, it should be handled in Ulduar script
2015-03-11Revert "Core/Server: Catch exceptions in int main()"jackpoz
This reverts commit 958999ff5cc779e81b9a23789f84c292d79d1341. Closes #14329
2015-03-10Core/Dungeon Finder: Fix Vote Kick breaking LFG queuejackpoz
Fix Vote Kick started with party in queue breaking the whole LFG queue. The status of Vote Kick is now storing in a bool variable in LfgGroupData, separated from LfgState of the group/members. If a Vote Kick started with party in queue, the members were not removed from queue correctly and would cause LFG matching system to match these "broken" players but not allowing to start a dungeon. Closes #10191
2015-03-09CMake: Remove unused source referenceleak
2015-03-08Core: Change a few 'stupid' log-messages down to DEBUG-levelclick
2015-03-08Core: INFO->ERROR level adjustment in ObjectMgr.cppclick
Suggest everyone attempt to remember this: TC_LOG_TRACE = extreme debugging (debuginfo with packetstructures/data) TC_LOG_DEBUG = debugging (detailed activity of functions and activites inside core) TC_LOG_INFO = normal runstate (regular info like logins/logouts/levelups/passwordchanges etc) TC_LOG_WARN = possible issue with config/data etc - things that are not how they should be) TC_LOG_ERROR = actual error that has been either caought or must be fixed at some point TC_LOG_FATAL = crash or data corruption imminent Using the right logmech also helps distinguishing between 'regular runtime info' and stuff that might lead to a pissy situation later on... :)
2015-03-08Core/Script: INFO->DEBUG notification changes in ToCclick
2015-03-08Core/Scripts: INFO-DEBUG changes in scripts (gawd)click
2015-03-08Core: INFO->DEBUG level changes - forgot one in Map.cppclick
2015-03-08Core: More INFO -> DEBUG changesclick
2015-03-08Core: WARN instead of INFO - this is actually something we'd want to be ↵click
informed of...
2015-03-08Core: And yet more INFO->DEBUG loggingclick
2015-03-08Core: Pet.cpp - INFO -> DEBUG level notifications...click
2015-03-08Core: More INFO -> DEBUG (Unit.cpp this time)click
2015-03-08Core: INFO->DEBUG cleanups in Player.cppclick
2015-03-08Core: More INFO -> DEBUG/WARN/ERROR manglingclick
2015-03-08Core: More INFO -> DEBUG changes (WorldSession/WorldSocket)click
2015-03-08Core: Move LOG_INFO -> LOG_DEBUG level for achievementsclick
2015-03-08Core: Move some MMAPS-related INFO-messages to DEBUGclick
2015-03-08Core: Change some map-specific INFO-messages over to to DEBUG or ERRORclick
2015-03-08Core: Move some more INFO-level logentries to DEBUGclick
2015-03-07Merge pull request #14012 from Rushor/ArcaMitchesD
Scripts/Arcatraz: Harbinger Skyriss Adds - Remove Unattackable Flag on Spawn
2015-03-07Scripts/The Lich King: Defile should not grow when player grabbed by Val'kyr ↵D4R4
is moves across Closes #14131
2015-03-07Fixed typo in dea095a84bb0ecd3814069f6a8894e66f1fc21a7joschiwald
2015-03-07Scripts/Nexus: commanders converted from SAI to C++MitchesD
2015-03-07Merge pull request #14303 from danlapps/3.3.5Aokromes
remove king jotum vehicule of code as per Killyana request
2015-03-06fix buildLapps
2015-03-07Scripts/Rotface: moved mutated infection removal handling to spellscripts to ↵joschiwald
fix an startup error (cherry picked from commit 1dc60e8717bddab2a6bc39779a53e83c9fa3b339)
2015-03-06remove king jotum vehicule of code as per Killyana requestLapps
2015-03-03Core/PacketLog: Avoid unneeded calls with disabled packet logsjackpoz
Avoid calling GetOpcodeNameForLogging() when packet logs are disabled.
2015-03-03Shared/Logs: Add support to .server set loglevel command after ↵jackpoz
003d67708b9a279da3d37e5ef06eb32ceab53964 Update the lowest log level when using ".server set loglevel" command.
2015-03-02Shared/Logs: Improve log performancesjackpoz
Improve Log::ShouldLog() performances by saving the lowest log level across all loggers and discarding any log with lower level than that.
2015-03-01Core/Player: Optimize Player::HaveAtClient() performancejackpoz
Change m_clientGUIDs from std::set to std::unordered_set to reduce by 2.7x times the cpu usage in Player::HaveAtClient()
2015-03-01Core/Crypto: Fixed output of BigNumber::AsByteArray when generated array is ↵Shauren
shorter than requested size
2015-02-27Core/Collision: Fix crash when loading invalid vmap datajackpoz
Fix array overflow when loading Models from vmap tiles with wrong/outdated/bad data. Try extracting again vmaps if you see this error. Closes #14255
2015-02-27Core/CrashHandler: Fix char[] without '\0' handlingjackpoz
Fix char[] without a NULL character '\0' in the array reading over the char[] bounds
2015-02-25Core/Networking: Fixed IOCP define for linuxIntel
(cherry-picked from commit 518c744336fe7306a034beb46289d5009b959e7d)
2015-02-24Buildsystem/Genrev: Fixed revision generator not reading existing cmake ↵Shauren
cache variables
2015-02-23Core/Achievements: pick more changes from 4.3.4/6.x branch, required after ↵joschiwald
abee9046a6d92e2f0ba9de9c97ce6304c2fcb883
2015-02-22Core/Spells: Fix a float division issue in EffectLeapBackDuarte Duarte
Ref Coverity CID 1227511 (cherry picked from commit 709275eecbbe073cd9b9170debfcef476ef66a6c) Conflicts: src/server/game/Spells/SpellEffects.cpp
2015-02-22Core/Server: Catch exceptions in int main()Duarte Duarte
The exceptions is rethrown on debug mode. Ref Coverity CID 1010213, 1022574, 1227501, 1227502, 1227503, 1227504, 1227505, 1254536 and 1254612 (cherry picked from commit e68ca82d4d039a401d03de145111b0a738bb9dd7) Conflicts: src/server/bnetserver/Main.cpp