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2010-01-13Restore hack for instance dungeon difficulty reset exploit.n0n4m3
2010-01-13Fixed spell Snake Trap, port from tc1, thx Frankir.n0n4m3
2010-01-13Allow apply spell mods for spell Eviscerate.n0n4m3
2010-01-13Fixed insane damage from some spells in case of negative spell.n0n4m3
2010-01-13Fixed crash in HandleSetActiveMoverOpcode.n0n4m3
2010-01-13* Added GO script for Inconspicuous Landmark (142189) needed for quest 2882Brian
2010-01-12* Fixed a small opps on the last commit with NPCHandlerBrian
2010-01-12* Renamed 3.2.2.a_old to 3.2.2a_old (proper format)Brian
2010-01-12Fix ACTION_T_RANDOM_PHASE_RANGE. Thanks Nayre and raczmanTrazom62
2010-01-12Fix normal10/normal25 raid detection in scripts.Trazom62
2010-01-12Set close and delete unknown packets - helps with DDOS atack.n0n4m3
2010-01-12Sholazar Basin: Core support for quest Crocolisk Mastery: The Ambush ._manuel_
2010-01-12Zul'Drak: Trying to fix some crashes._manuel_
2010-01-12Closes #292. Updates flag respawn timer from battlegrounds and updates max sc..._manuel_
2010-01-11Fixed spell 44401 (Missile Barrage). Thanks to QAston._manuel_
2010-01-12*Make sure that any aura (in case of aura remove linked auras for example) wo...QAston
2010-01-11Do not compute incoming time for self casts.Astellar
2010-01-11* Fix crash when there's no creature_classlevelstats entry for a creature level.XTZGZoReX
2010-01-11Fixed typo.Astellar
2010-01-10* Add support for .gobj target to output phaseMaskBrian
2010-01-10* Add support for base armor values in creature_classlevelstats.XTZGZoReX
2010-01-10Resolves #259 fixed crash, caused by incorrect cell_id generationsilver1ce
2010-01-10*Merge after backout.QAston
2010-01-10Backed out changeset 343bb9cc23ce - mistake fixed in last commit was the real...QAston
2010-01-10* Fix a mistake in boss_satharion script which gave players very usefull aura...QAston
2010-01-10Addition to previous commit.Astellar
2010-01-10Fixed quest Catch and Release, some fixes for Tag Murloc spell.Astellar
2010-01-10* Make sure that aura is applied on unit before trying to remove it.QAston
2010-01-10Fixed typo.Astellar
2010-01-10* add armor output in .npc infoBrian
2010-01-10*removed not existing file from VC90 project fileRat
2010-01-10Merge_manuel_
2010-01-10Borean Tundra: Improvements in lurgglbrAI by Kudlaty._manuel_
2010-01-10*MergeQAston
2010-01-10Fixes #262. Do not keep area aura enemy targets in combat - 61248 doesn't bri...QAston
2010-01-10Fixed quest 11881 by Kudlaty._manuel_
2010-01-10Fix Naxxramas Gluth timers. Thanks scarymovie87Trazom62
2010-01-10*cleaned up SharedDefinesRat
2010-01-10dropped old code, which unused since new visibility system implementedsilver1ce
2010-01-10*fix spell: Tag Murloc (30877)Rat
2010-01-10*spell_linked_spell entry for Deterrance. Resolves #237.QAston
2010-01-10*Correct code in npc_geezleAI which caused assertion fail.QAston
2010-01-10*Implement attribute SPELL_ATTR_NEGATIVE_1QAston
2010-01-10now all aura updates are placed into one packetsilver1ce
2010-01-10* Use pair<uint32, uint64> lists instead of <Aura*> lists in Dispel/SpellStea...QAston
2010-01-10Fix a mem leak.Anubisss
2010-01-10*Tabs to spacesQAston
2010-01-10Update aura system:QAston
2010-01-09Fix Drakarri Colossus: mojo stay passive only if colossus still aliveTrazom62
2010-01-09Fix Script: add missing initialization. Fixes #216Trazom62