| Age | Commit message (Collapse) | Author |
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DoCastVictim(SPELL_XXX);
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attempting to enter 2 vehicles at the same time
Closes #9293
Closes #9618
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Closes #10075
Closes #10079
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contains creature/gameobject not found in table creature/gameobject table
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same caster stacked on one target
Closes #10050
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as pets
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* Added wrapper methods for setting various movement flags and sending correct movement opcodes
* Made flying and falling spline flags exclusive with each other
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scripting
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still unused however)
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* Complete changelog can be found at http://code.google.com/p/recastnavigation/
* Adjusted a few config values
Important:
* New mmaps extraction is required
* Folder size will be increased
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Correct faction template for Nexus Drake Hatchling and initialize a variable in script.
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* Split BuildValuesUpdate into separate virtual methods for every object type that does something special with update fields
* Removed _SetCreateBits/_SetUpdateBits to halve the amount of checks if field needs to be sent
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* Fixed ACE PCH
* Removed WheatyExceptionReport sources from shared project
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Still need pooled spawning for entry 33224. Aokromes has info if someone wants to do it.
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Thanks @joschiwald and @Kirkhammett
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