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2009-06-09*Fix a bug that triggers show level up visual when summoned.megamage
--HG-- branch : trunk
2009-06-09*Do not remove item mod for broken item. This fixes an exploit that druid ↵megamage
can remove broken item and shapeshift when have resurrect sickness to gain huge ap. --HG-- branch : trunk
2009-06-09*Fix a bug that creature ignore LOS in assistance case.megamage
--HG-- branch : trunk
2009-06-09*Do relocation notify in world class and only not do it every update.megamage
--HG-- branch : trunk
2009-06-09*Fix a crash caused by 3881. Please do not use any revs between this and 3881.megamage
--HG-- branch : trunk
2009-06-10* When checking if players are eligible for reward after killing a creature, ↵Machiavelli
check for minimum of 50% of 'cur_health' prior to combat rather than max health. Fixes Murmur loot issue. --HG-- branch : trunk
2009-06-09[7981] Implement ACHIEVEMENT_CRITERIA_DATA_TYPE_T_TEAM required for 310 ↵megamage
Author: VladimirMangos [7982] Add lost by me check lines in [7980] :( --HG-- branch : trunk
2009-06-09*Add script sql for nexus. By PSZmegamage
*Thanks to onkelz28 for preparing the patch --HG-- branch : trunk
2009-06-09*Change some instance functions to TC functions.megamage
--HG-- branch : trunk
2009-06-09*Update script of The Nexus 5er. By PSZmegamage
*Thanks to onkelz28 for preparing the patch --HG-- branch : trunk
2009-06-09*Fix the client crash caused by enslave demon.megamage
--HG-- branch : trunk
2009-06-09*Do not trigger spells with triggers with scripts. This fixes the bug that ↵megamage
shadow fissure of Kel'thuzad deals damage without delay. --HG-- branch : trunk
2009-06-09*Update relocation notification code. Always store pointers instead of guids.megamage
--HG-- branch : trunk
2009-06-09* Fix HandleInspectOpcode, by VicosMachiavelli
--HG-- branch : trunk
2009-06-09MergeMachiavelli
--HG-- branch : trunk
2009-06-09* Fix bug in formula for Unit::GetAttackTime. This will hopefully fix over ↵Machiavelli
proccing of PPM based spells. It will also affect other spells that calculate damage / efficiency based on weapon speed. --HG-- branch : trunk
2009-06-09*Do not scale speed mod auras with caster level.QAston
--HG-- branch : trunk
2009-06-09*Missing part of last commit.QAston
--HG-- branch : trunk
2009-06-09*Fix Heart of the PheonixQAston
*Fix autoshoot rotation with steady shot. *Make Incanter's Absorption not interrupt other casts. --HG-- branch : trunk
2009-06-08*Fix dk quest until 12727. Some scripts are needed for quest 12727.megamage
--HG-- branch : trunk
2009-06-08*Correctly show spellclick flag for vehicles and creatures with info in ↵megamage
spellclick table. --HG-- branch : trunk
2009-06-08 [7980] Implement item use target requirements store and check (new table ↵megamage
`item_required_target`). Author: NoFantasy Signed-off-by: VladimirMangos <vladimir@getmangos.com> * Also implement this table reload * Static Spell::SendCastResult function for call not from spell code. Can be also used in scripts where need send explicitly spell cast error to client. --HG-- branch : trunk
2009-06-08*Add column heroic_level_min in table access_requirementmegamage
--HG-- branch : trunk
2009-06-08*Fix errors with spell_affect table loadingThem
--HG-- branch : trunk
2009-06-08*Fix a crash with sudden death and similar auras.QAston
--HG-- branch : trunk
2009-06-08MergeMachiavelli
--HG-- branch : trunk
2009-06-08* Fix bug that potions and other energize effects make client display twice ↵Machiavelli
as much of a gain, by nos4r2zod. * Rename 'EffectEnergisePct' to 'EffectEnergizePct' --HG-- branch : trunk
2009-06-08*Fix improved sprint.QAston
--HG-- branch : trunk
2009-06-08*Increase default creature/object visible distance. You can change it back ↵megamage
if it causes server performance loss (I do not think that will happen) --HG-- branch : trunk
2009-06-08*Fix the bug that kelthuzad summons infinite mobs.megamage
--HG-- branch : trunk
2009-06-08* Fix World::SendGlobalGMMessage, only send packet to connections with ↵Machiavelli
appropriate security level --HG-- branch : trunk
2009-06-08* Fix World::SendGMText, only send packet to connections with appropriate ↵Machiavelli
security level --HG-- branch : trunk
2009-06-08*Some update of kelthuzad script.megamage
--HG-- branch : trunk
2009-06-08*Some update of kelthuzad script.megamage
--HG-- branch : trunk
2009-06-07*Some small update of kelthuzad script.megamage
--HG-- branch : trunk
2009-06-07*Move creature::update before summon timer check to prevent to lose the last ↵megamage
tick. --HG-- branch : trunk
2009-06-07*Implement spell aura 177.megamage
--HG-- branch : trunk
2009-06-07 [7976] Store additional reqs for ACHIEVEMENT_CRITERIA_TYPE_KILL_CREATURE ↵megamage
in `achievement_criteria_data`. Author: VladimirMangos Required DB support. Some reqs not implements in code and then can be used ACHIEVEMENT_CRITERIA_DATA_TYPE_DISABLED in Db to make its non-complitable. --HG-- branch : trunk
2009-06-07 [7974] Added two more achievement_criteria for ↵megamage
`achievement_criteria_data` (T_LEVEL, T_GENDER) Author: DerDyddye Its required for implementing new cases of 110 achievement criteria in 3.1.x. Ofc, this required DB support. --HG-- branch : trunk
2009-06-07*Do not allow two side emote.megamage
--HG-- branch : trunk
2009-06-07*Fix the bug that players always gain one point less of reputation than the ↵megamage
real value. --HG-- branch : trunk
2009-06-07*Do not allow two side emote.megamage
--HG-- branch : trunk
2009-06-07*Again fix build. Remove files merged from TC1 which are no longer needed.megamage
--HG-- branch : trunk
2009-06-07Backed out changeset: 70fff36a6db4megamage
--HG-- branch : trunk
2009-06-07*Again fix build. Remove files merged from TC1 which are no longer needed.megamage
--HG-- branch : trunk
2009-06-07Backed out changeset: 16b92e595ab9megamage
--HG-- branch : trunk
2009-06-07*Fix build. Remove files merged from TC1 which are no longer needed.megamage
--HG-- branch : trunk
2009-06-07*Merge.QAston
--HG-- branch : trunk
2009-06-07*Add support for stance-dependant action bar spellsQAston
*Temporary remove assert check in Player::RestoreSpellMods *Apply bleeding damage bonuses for Shred. --HG-- branch : trunk
2009-06-07*Merge.megamage
--HG-- branch : trunk