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*Make recently broken talent Improved Healthstone work again - by iadus3.
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r1186 Remove one hack (SPELL_EFFECT_CHARGE2 implemented in Mangos) - skip
r1187 After one boss of tomb of seven event dead (BRD), open door for progression of instance. Remove manual summon and use spell instead.
r1188 Move most handling of GO's in BT to instance script. - skip
r1189 Fix possible crash, m_pInstance must always be checked before use. - we don't have that problem
r1190 Remove old commented code no longer valid and apply code style
r1191 Update MaNGOS-8095-ScriptDev2.patch, correcting whitespace, tabs and linefeed - skip
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you do not like it, simply do not apply the sql.
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*Wailing Caverns updates, by Oculus
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Forbearance.
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*Minor Vault of Archavon cleanup
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r1179 Initialize variables used for EscortAI. Simplify some parts of code and also remove obsolete code for reconnecting to path.
r1180 Added script for npc 19679, not allow vendor if not have friendly rep or better.
r1181 Updated ScriptDev2 to MaNGOS 0.12 patch for SD2 version 1180 and mangos-0.12 7680 - skip
r1182 Cleanup instance related definitions for BT and apply code style - skip
r1183 Provide updated patch for Mangos (8095) and restore option to use git am. Update How To Install.txt accordingly and clarify why/when patch is needed also for Windows. - skip
r1184 Added support for quest 11142. Database support for spell 42316 needed.
r1185 Fix typo from 1182 and set eol-style + add missing to makefile
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r1172 Replace some DealDamage() with ForcedDespawn()
r1173 Added a few more texts for quest 12733
r1174 Allow escortAI to continue run for as long as at least one member of party is in range (in case original player who start escort is in party).
r1175 Correct gossip text, wrong in rev 1173.
r1176 Correcting a bug for script related to quest 11129. Also use explicit boolean as check if still moving to location.
r1177 Adjusting tempsummon time for Opera event bosses and also despawn if creatures evade.
r1178 Remove not needed code (already called from escortAI::UpdateAI)
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add cap amount of armor reduced by armor penetration rating By thenecromancer
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