| Age | Commit message (Collapse) | Author |
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*Temporary remove assert check in Player::RestoreSpellMods
*Apply bleeding damage bonuses for Shred.
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by thenecromancer.
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Check if target has Invisibility or Stealth aura before checking IsVisibleForOrDetect to allow cast spells on invisible triggers and fix pet linked spells.
Send correct message to client if target is not visible for caster.
Sorry for my previous buging commits.
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canseeordetect.
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spells towards self).
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and %u to output guidlow (uint32). Otherwise the log will be bugged.
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from TC2
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mechanics to check which spell can be moded.
*Note: prev commit was about freezing arrow:)
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*Update formula for Death strike healing amount.
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*Also a missing part of last rev.
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53270. Author: VladimirMangos
Note: before this commit hunters can tame exotic pets like any other.
After patch like not propertly contriolled pets will auto-dismiss at loading
if talent not learned.
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need effect 0 in check place) Author: VladimirMangos
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This will prevent delayd owner access from gameobject destructor
in time remove list proccessing and fix possible related problems
with crosslinked pointers.
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*Add missing frostbrood vanquisher vehicle id in previous sql. Thanks to Azrael
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*Remove duplicate code for judgement of wisdom
*Correctly count diseases for death strike
*Fix a crash.
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*Spell_affect entry for Fingers of frost - by Larva
*use spellaffect entries in every affect check
*Allow spell_affect table to modify affect data for any spell
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*Implement SPELL_ATTR_EX6_IGNORE_CASTER_AURAS
*Fix some bugs with traps proc flags
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the code for figuring deposit amount on a wide range of items. Fix ahbotoptions command so it works from the server console again. change commented out lines in GetAuctionDeposit so they display in debug loglevel. Min/Max Time settings replaced with a function that selects 12 24 and 48 randomly as the auction times. Backport from TC2
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the code for figuring deposit amount on a wide range of items. Fix ahbotoptions command so it works from the server console again. change commented out lines in GetAuctionDeposit so they display in debug loglevel. Min/Max Time settings replaced with a function that selects 12 24 and 48 randomly as the auction times.
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