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2021-09-04
Core/Spells: Fix periodic rolling adding bonuses twice
ariel-
2021-09-04
Core/Spells: Unify spell effect access api in both branches
Shauren
2021-08-31
Core/Misc: Fix windows nopch build
Shauren
2021-08-30
Core/Auras: Fixed cherry-pick mistakes in Unit::RemoveMovementImpairingAuras ...
Shauren
2021-08-30
Core/Spells: Remove leftover code from old mechanic - default spellpower scal...
Shauren
2021-08-30
Core/Spells: Remove outdated damage calculations from Spell::EffectSchoolDMG ...
Shauren
2021-08-28
Warning fixes
Shauren
2021-08-28
Core/Spells: Fixed Spell::EffectWeaponDmg for spells with multiple damage eff...
Shauren
2021-08-28
Core/Spells: Removed SpellEffIndex effIndex argument from spell effect handle...
Shauren
2021-08-28
Core/Spells: Refactor building SMSG_SPELL_EXECUTE_LOG to not create 192 empty...
Shauren
2021-08-28
Core/Reputation: Fixed FriendshipReputationFlags::NoRepGainModifiers implemen...
Shauren
2021-08-28
Core/Misc: Fix gcc warnings
Shauren
2021-08-28
Core/Spells: rework part 5: GameObject casting
ariel-
2021-08-28
Core/Spells: rework part 4: iterate over effects first
ariel-
2021-08-28
Core/Spells: rework part 3: spells only handle at most one UnitAura and one D...
ariel-
2021-08-28
Core/Spells: rework part 2: Split up target selection logic
ariel-
2021-08-28
Core/Spells: rework part 1: Improved positive detection logic
ariel-
2021-08-26
Tools/Vmaps: Fix models bounds (#26864)
François B
2021-08-24
Core/Creatures: Remove hover on death
Shauren
2021-08-24
Core/Creatures: Reworked setting move types in database
Shauren
2021-08-24
Scripts/Misc: Fixed hover movement for Stormcaller Brundir
joschiwald
2021-08-24
Scripts/Misc: Hover script fixes
Chaouki Dhib
2021-08-24
Core/Movement: Fixed creature hover
Shauren
2021-08-23
Core/CreatureAI: CheckBoundary -> IsInBoundary, better reflects what it does....
Treeston
2021-08-23
Core/Player: Do not remove auras from Gamemasters in arenas (#21568)
Gooyeth
2021-08-23
Core/Conditions: validate object types when conditioning implicit spell targe...
ariel-
2021-08-23
Core/Entities: ghouls start with full energy
ariel-
2021-08-23
Scripts/Command: build fix for horrible outdated boost version used by travis
ariel-
2021-08-22
Core/Maps: Fixed outdoors check (#21551)
Jeremy
2021-08-20
Core/Achievements: Several criteria fixes (#26839)
Meji
2021-08-18
Core/Spells: explicitly disable non proccing auras when generating default procs
ariel-
2021-08-18
Core/Auras: remove too strict checks in area auras, since a few aren't owned ...
ariel-
2021-08-18
Core/Auras: fixed SPELL_AURA_MOD_HIT_CHANCE honoring stack rules in all cases
ariel-
2021-08-18
Core/Auras: added sanity checks for area auras having a different owner unit ...
ariel-
2021-08-17
Core/PacketIO: Do not send hotfix Status::Valid when we don't have a hotfix b...
Shauren
2021-08-16
Core/Misc: Fix cherry-pick errors
Shauren
2021-08-16
Core/Quests: Fixed quests not working after relogging
Shauren
2021-08-15
Core/Battlegrounds: Update BattlemasterListFlags (#26819)
Jeremy
2021-08-15
Core/Spells Implement targets 133, 134, 135 : TARGET_UNIT_LINE_CASTER_TO_DEST...
Traesh
2021-08-14
Core/AreaTrigger Update box searching to handle oriented boxes (#26772)
Traesh
2021-08-14
Core/Battlegrounds: Change Battleground* argument to BattlegroundQueueTypeId ...
Jeremy
2021-08-11
Core/Items: Implemented secondary shoulder transmog appearance
Shauren
2021-08-08
Core/Movement: Correct distance checking
Chaouki Dhib
2021-08-08
Core/Creature: Temporarily let Creatures violate dynspawn assumptions for poo...
Treeston
2021-08-08
Core/Creature: Add another aggressive compatibility mode assertion to catch f...
Treeston
2021-08-08
Core/Globals: use proper type for smallint
ariel-
2021-08-08
Core/VMap: Use fuzzy equality and gridmap tolerance for floor-finding. Closes...
Treeston
2021-08-08
Core/VMap: Add outdoor state to Map::GetFullTerrainStatusForPosition. Add Wor...
Treeston
2021-08-08
Core/Threat: Fix taunt logic relying on unspecified behavior by unordered boo...
Treeston
2021-08-08
Core/GameObject: implemented gameobject_overrides table to change faction and...
ariel-
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