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2024-12-20Core/Spells: allow RealPointsPerLevel to always apply when no scaling coeffic...Ovahlord
2024-12-20Core/Player: removed unused method leftoverOvahlord
2024-12-20nopch fixOvahlord
2024-12-20Scripts/Spells: fixed Death CoilOvahlord
2024-12-20Core/Player: fixed logic for determining fully depleted runes - these are run...Ovahlord
2024-12-20Core/PacketIO: Fixed writing exactly 32 bitsShauren
2024-12-20Scripts/Spells: fixed Runic EmpowermentOvahlord
2024-12-20Core/Spells: corrected SPELL_EFFECT_ACTIVATE_RUNE behavior for ClassicOvahlord
2024-12-20Core/Player: rename IsBaseRuneSlotsOnCooldown to IsRuneFullyDepleted to match...Ovahlord
2024-12-20Core/Spells: Implemented SPELL_EFFECT_UPDATE_INTERACTIONSShauren
2024-12-20Core/GameObjects: Remove unused functionShauren
2024-12-20Core/PacketIO: Improved bit functions - no longer writes each bit separatelyShauren
2024-12-20Core/PacketIO: Read directly into output variable for numeric ByteBuffer::ope...Shauren
2024-12-20Core/PacketIO: Fixed endian conversions for array operationsShauren
2024-12-20Core/PacketIO: Remove overriding Underlying type from ByteBuffer reads in fav...Shauren
2024-12-20Core/Misc: Apply consistent formatting in ByteBufferShauren
2024-12-19Core/Auth: Fix missing initializationShauren
2024-12-19Core/Crypto: Added HMAC_SHA512 definitionShauren
2024-12-19Core/Crypto: Allow different AES key lengthsShauren
2024-12-19Fix nopch buildShauren
2024-12-19Core/PacketIO: Added more utilities for packet writing for strings and option...Shauren
2024-12-16Fix codestyleShauren
2024-12-16Fix buildShauren
2024-12-16Core/Misc: Fixed build with c++23 enabledShauren
2024-12-16Core/Utils: Mark Trinity::HashFnv1a as constexprShauren
2024-12-16Core/Database: removed more duplicate aliases from prepared statementsOvahlord
2024-12-16Core/Quests: assign a unique alias to ID fields loaded from quest_visual_effectOvahlord
2024-12-16Core/Spells: Fixed PROC_HIT_DISPEL and PROC_HIT_INTERRUPT on procs using PROC...Shauren
2024-12-14Core/Achievements: Implemented CriteriaType::ReachMaxLevelShauren
2024-12-12Core/Vmaps: Minor cleanup (formatting) and documentation updates for BIH::bui...Shauren
2024-12-12Build fix for old boost versionShauren
2024-12-12Core/Commands: Fix vmap directory size calculation for .server debug command ...Shauren
2024-12-12Dep: Replace basic_deadline_timer with std::chrono based basic_waitable_timerShauren
2024-12-12Core/Players: Improve reset spell cooldowns when entering arenas (#30032)Gildor
2024-12-12Core/Quests: Improved criteria tree quest objective typeShauren
2024-12-12Core/Achievements: Reduce the list of criteria types updated on loginShauren
2024-12-07Core/Commands: Handle more quest objective types with .quest complete commandShauren
2024-12-06Core/Guilds: Prevent guild bank packet contents update hack from interfering ...Shauren
2024-12-06Core/Spells: Fixed item level requirements for enchanting spellsShauren
2024-12-06Core/GameObjects: Fixed gameobject spell casts failing when triggered by SPEL...Shauren
2024-12-06Core/SAI: Allow update of disable gravity/root applied via static flags (usin...Meji
2024-12-06Core/Scenarios: Send Scenario GUID in scenario progress packet (#30465)Ghaster
2024-12-06Core/Quests: Change Player::KilledMonster arguments to take Creature directlyShauren
2024-12-06Core/Quests: Use a helper function for quest objective StorageIndex startup v...Shauren
2024-12-01Fix nopch buildShauren
2024-12-01Core/Misc: Port std::ranges::contains from c++23Shauren
2024-11-29Core/PacketIO: Fixed SMSG_SPELL_ENERGIZE_LOG structureShauren
2024-11-29Core/Spells: moved Cobra Shot's spell_linked_spell fix to spell scriptsOvahlord
2024-11-29Scripts/Spells: removed broken Steady Shot energize spell_linked_spell fix an...Ovahlord
2024-11-29Core/Units: use the correct update field when applying haste regeneration bonusOvahlord