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2021-06-03Core/DataStores: Load Achievement_Category.db2Shauren
2021-06-01Core/Criteria: Refactor CriteriaTreeOperator as enum classShauren
2021-06-01Core/Criteria: Add all values of CriteriaTreeFlagsShauren
2021-06-01Core/Criteria: Add all values of CriteriaFlagsShauren
2021-06-01Core/Criteria: Add all values of CriteriaStartEventShauren
2021-06-01Core/Criteria: Add all values of CriteriaFailEventShauren
2021-05-30Core/Misc: Fix build when using libstdc++-11 (#26565)KoNicks
2021-05-29Fix buildShauren
2021-05-29Scripts/Outland: Implement Hellfire event in Honor Hold (#21110)Kittnz
2021-05-29Core/Misc: kill whitespaceariel-
2021-05-29Core/Pools: Fixed spawning in pools with both explicitly and equally chanced ...lachtanek
2021-05-29Core/Maps & Extractors: Move copypasted map file headers into a single shared...Shauren
2021-05-29Core/Misc: Rename MapDefines.h to MMapDefines.h as it contains mmap defines e...Shauren
2021-05-27Scripts/Spells: Implement mage Alter Timesueastward
2021-05-27Core/Logging: Add functions that allow creating loggers and appenders from ot...Shauren
2021-05-24Core/Misc: Add another boost hack. Fixes bnetserver/worldserver -c command li...Shauren
2021-05-23Core/PacketIO: Properly send inventory error when attempting to withdraw guil...Shauren
2021-05-23Core/PacketIO: Implement new guild bank item swap opcodesLuzifix
2021-05-23Core/PacketIO: Delete old guild bank swap item structures and handlerLuzifix
2021-05-23Core/Misc: Initialize local variableShauren
2021-05-23Core/PacketIO: Add new guild bank interaction opcodesShauren
2021-05-22Core/PacketIO: Fixed swapped values for bank interaction opcodesShauren
2021-05-22Core/PlayerChoice: Fixed loading player_choice_response from db (#26541)MistiX
2021-05-21Core/Vmaps: Fixed crash in unloading vmapsShauren
2021-05-18Core/Items: Fixed crash happening when deleting item before it was saved for ...Shauren
2021-05-17Core/Unit: Abide UNIT_FLAG2_DISABLE_TURN on creatures. Add that flag to Kolog...Treeston
2021-05-173dcd49e v2, slightly cheaperTreeston
2021-05-17Core/Threat: fix a potential super edge case iterator invalidationTreeston
2021-05-17Scripts/World: New target dummy AI, because I don't trust the existing one in...Treeston
2021-05-16Scripts/Commands: New command: .debug threatinfoTreeston
2021-05-16Core/Movement: Correct the allowed distance to target before a repositioning ...Chaouki Dhib
2021-05-16Core/Spells: Defined and implemented some new spell attributes (#18950)xinef1
2021-05-16Core/Spells: Fixed Shapeshift using macroKeader
2021-05-16Core/Creature: improve DB linked_respawn handling (#21172)kelno
2021-05-169ad11e6 follow-up, prevent Halion respawn without lootTreeston
2021-05-16Core/Threat: Fix a potential exploit allowing players to damage a boss withou...Treeston
2021-05-16Core/Map: New Map::ForceRespawn to override objections and force a respawn (e...Treeston
2021-05-16Core/Units: Remove Unit::EnergizeBySpell overload taking spellId argumentShauren
2021-05-16Core/Scripts: Remove deprecated overload of QuestReward without LootItemType ...Shauren
2021-05-16Core/Threat: only send periodic threat list updates while unit is engagedTreeston
2021-05-16Core/Combat: Some more sanity check asserts to try and track down #21187.Treeston
2021-05-16Core/Combat: some more detailed assertions to possibly shed light on #21187.Treeston
2021-05-16Core/Map: Fix a crash that could happen if a player moved very far away from ...Treeston
2021-05-16MovementInform should overridesMoein
2021-05-16Core/Misc: A variety of clean-up changes, mostly following up on 532ab1c to f...Treeston
2021-05-16Core/Spells: fix casting NO_TARGET event spellsariel-
2021-05-16Core: Combat/threat system rewrite (PR #19930)Treeston
2021-05-15Core/Players: Fixed last tick of power regeneration when reaching minimum or ...Shauren
2021-05-15Scripts/Spells: Clear arcane charge damage/cost/cast time modifier aura when ...Shauren
2021-05-15Scripts/Spells: Remove manual damage adjustment from Arcane Barrage for scali...Shauren