| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2018-01-16 | Core/SAI: Extended SMART_TARGET_VEHICLE_PASSENGER to allow specifying seat ↵ | Moein | |
| mask instead of single seat index (can now target all passengers) (#21245) | |||
| 2018-01-16 | Core/Creatures: creatures only have one damage | ariel- | |
| Closes #21236 | |||
| 2018-01-15 | Scripts/Trial Of The Crusader: Lord Jaraxxus rework (#21216) | Keader | |
| 2018-01-15 | Core/Threat: Fix a potential crash that would occur in specific edge cases ↵ | Treeston | |
| of AI being a bit naughty. | |||
| 2018-01-14 | Core/Scripts: fix static analysis issue | ariel- | |
| CID 1384439 | |||
| 2018-01-14 | Core/Auras: fix static analysis issues | ariel- | |
| CID 1384433 CID 1384436 | |||
| 2018-01-14 | Core/Unit: fix mess-up with CalcArmorReducedDamage parameter order | ariel- | |
| 2018-01-14 | Core/Unit: fix typo | ariel- | |
| 2018-01-14 | Core/Entities: implement secondary damage for some weapons and removal of ↵ | ariel- | |
| old voodoo - Fixed correct Retaliation damage spell according to sniffs is 20240 - CalcArmorReducedDamage insisted on dealing a minimum of 1 damage even if damage was 0 - CalculateDamage was zero-phobic too: it defaulted to arbitrary max 5 damage Closes #19081 | |||
| 2018-01-13 | Core/Unit: allow miss chance to exceed 60% cap with certain auras | ariel- | |
| 2018-01-13 | Core/Unit: fix Sanctified Wrath (again) | ariel- | |
| - Actually only rank 1 was affected because of 50% reduction on rank 2 | |||
| 2018-01-13 | Core/Unit: fixed crash | ariel- | |
| Closes #21231 | |||
| 2018-01-13 | Core/Unit: simplified and arranged spell bonus calculation | ariel- | |
| - Remove duplicated SPELLMOD_BONUS_MULTIPLIER handling (both on done and taken) - Handle properly bonus data, don't apply bonus by default, only player spells should take into account spell power - Moved Earthliving Weapon coefficient to DB - Refactored Avenging Wrath handling Closes #13287 Closes #21230 | |||
| 2018-01-13 | Core/Scripts: fix Sanctified Wrath | ariel- | |
| 2018-01-13 | Core/Spell: SpellValueOverrides encapsulation | ariel- | |
| - No sense to let scripts use SpellValueOverrides, we already have modifiers in CastSpellExtraArgs struct | |||
| 2018-01-13 | Core: fix non pch build, redux | ariel- | |
| 2018-01-13 | fix non pch | Kittnz | |
| 2018-01-13 | Scripts/EasternKingdoms: implement Children of Goldshire event (#20745) | Kittnz | |
| * Script: Implement Childeren of Goldshire Notes: Need to update waypoints and default location of the childeren http://wowwiki.wikia.com/wiki/Children_of_Goldshire | |||
| 2018-01-13 | Core: Fixed non pch build | vincent-michael | |
| 2018-01-13 | Core/Auras: removed caster dependency from core | ariel- | |
| - Decoupled Unit logic: split of spell critical chance into done (caster bonuses) and taken (target bonuses), this allows to precalculate caster bonuses on aura apply and then check victim's auras on damage/healing calc - Made static a bunch of methods (they no longer have this pointer because they are now called from periodic handlers which may or may not have an active caster in world) - Simplified all AuraEffect bonuses into AuraEffect::_amount, no more duplicated code - Critical chance and whether or not caster is player owned unit (for resilience calcs) is now saved one level upper, on Aura itself (it's impossible as of 3.3.5 to have different effects with different critical chances) - Minor cleanup of SPELL_DAMAGE_CLASS_NONE and Arcane Potency (#18813) crit handling Closes #19876 | |||
| 2018-01-12 | Core/SAI: Add a 5th parameter to SAI events | jackpoz | |
| 2018-01-12 | Scripts/Outland: Implement Hellfire event in Honor Hold (#21110) | Kittnz | |
| * Script/Outland: Implement Hellfire event in Honor Hold This is hourly, event is only 60 seconds long. | |||
| 2018-01-12 | Core/Misc: kill whitespace | ariel- | |
| 2018-01-11 | Core/Pools: Fixed spawning in pools with both explicitly and equally chanced ↵ | lachtanek | |
| entries (#21170) | |||
| 2018-01-10 | Core/Unit: Abide UNIT_FLAG2_DISABLE_TURN on creatures. Add that flag to ↵ | Treeston | |
| Kologarn (from sniff). Hi sirikfoll. | |||
| 2018-01-09 | 3dcd49e v2, slightly cheaper | Treeston | |
| 2018-01-09 | Core/Threat: fix a potential super edge case iterator invalidation | Treeston | |
| 2018-01-09 | Scripts/World: New target dummy AI, because I don't trust the existing one ↵ | Treeston | |
| in light of #21187. | |||
| 2018-01-09 | nopch fix | Treeston | |
| 2018-01-09 | missing return | Treeston | |
| 2018-01-09 | Scripts/Commands: New command: .debug threatinfo | Treeston | |
| 2018-01-08 | Core/Movement: Correct the allowed distance to target before a repositioning ↵ | Chaouki Dhib | |
| is necessary. #20173 Also getting rid of the wordserveur config parameter 'TargetPosRecalculateRange' since it is no longer needed. | |||
| 2018-01-08 | nopch build fix | Shauren | |
| 2018-01-08 | Core/Spells: Defined and implemented some new spell attributes (#18950) | xinef1 | |
| 2018-01-07 | Core/Spells: Fixed Shapeshift using macro | Keader | |
| Close #21197 Author: lineagedr | |||
| 2018-01-08 | Core/Creature: improve DB linked_respawn handling (#21172) | kelno | |
| * Fixed SetCreatureLinkedRespawn function possible erasing/replacing a GameObject link (instead of a creature one) | |||
| 2018-01-07 | 9ad11e6 follow-up, prevent Halion respawn without loot | Treeston | |
| tagging #21198 | |||
| 2018-01-07 | typo fix | Treeston | |
| 2018-01-07 | Core/Threat: Fix a potential exploit allowing players to damage a boss ↵ | Treeston | |
| without them taking damage. Scripts/Halion: General cleanup of old hacks no longer needed under new combat system. | |||
| 2018-01-07 | Core/Map: New Map::ForceRespawn to override objections and force a respawn ↵ | Treeston | |
| (equivalent to force = true). Use this to fix various GM commands. Scripts/Valithria: Fix an issue that could get the encounter stuck in an unloaded state. | |||
| 2018-01-07 | Core/Spells: Mana potions in druid forms (#21160) | DanVS | |
| * Fix mana potions in druid forms | |||
| 2018-01-06 | Core/Threat: only send periodic threat list updates while unit is engaged | Treeston | |
| 2018-01-06 | Revert "Scripts/Commands: Allow to use .tele in combat only to GMs" | Treeston | |
| This reverts commit 3ae5b72075925f896c53603c26b2aa0dd7708fbf - see discussion on commit. | |||
| 2018-01-06 | Core/Misc: Added compatibility layer for boost 1.66 and future std:: ↵ | Shauren | |
| networking stuff * Based on work done by @dimiandre in PR #21173 Closes #21171 Closes #21173 (cherry picked from commit dfd2660a85e4f0891c63009ee8425b2796586409) | |||
| 2018-01-06 | Core/Networking: Activate single threaded optimization for io_service ↵ | Shauren | |
| running in NetworkThread (cherry picked from commit 9711dd3f706a30d23f57b259765837b71292d09e) | |||
| 2018-01-06 | Scripts/Commands: Allow to use .tele in combat only to GMs | jackpoz | |
| Allow to use .tele in combat only to players who can be GMs (even if they have .gm off) | |||
| 2018-01-06 | Core/Combat: Some more sanity check asserts to try and track down #21187. | Treeston | |
| Also, some anti-annoyance treatment for dot tele. | |||
| 2018-01-06 | Core/Combat: some more detailed assertions to possibly shed light on #21187. | Treeston | |
| 2018-01-04 | Core/Map: Fix a crash that could happen if a player moved very far away from ↵ | Treeston | |
| a creature they were in combat with. Closes #21177. | |||
| 2018-01-04 | MovementInform should overrides | Moein | |
