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AgeCommit message (Expand)Author
2018-06-17DB/Quest: Escaping the TombZenoX92
2018-06-15Core/Movement: shield ChaseMovementGenerator against a potential crashccrs
2018-06-15Core/Movement: adjust deactivation/reset logic inside GenericMovementGeneratorccrs
2018-06-15Core/Movement: prevent double initialization calls if the generator was deact...ccrs
2018-06-11Npc/Script: Hide attack button from pet bar for Acherus eyeKillyana
2018-06-09Core/Spells: Make some spells negative (#21696)Андрей
2018-06-08Scripts/Ruby Sanctum: Fixed Baltharus target amount of Enervating Brand part 2Keader
2018-06-07Scripts/Ruby Sanctum: Fixed Baltharus target amount of Enervating BrandKeader
2018-06-05Scripts/Spells: Fixed Berserk rankKeader
2018-06-04Kill a whitespaceKeader
2018-06-04Core/Spells: Reset Mangle cooldown in Berserk (#22000)DanVS
2018-06-04Scripts/Pit of Saron: Fixed Ick not updading victimKeader
2018-06-03Core/Movement: MotionMaster reimplementation (#21888)ccrs
2018-06-01Scripts/Karazhan: make Barnes properly start the Opera Event (#21970)Maxwelllmj
2018-05-29Scripts/Magtheridon Lair: Fixed a case when channelers get hit kill and not s...Keader
2018-05-26Core/Battleground: Fixed a problem that did not let Arenas queue if it was in...Gooyeth
2018-05-25Core/DBLayer: Escape even more keywordsAokromes
2018-05-24Core/DBLayer: Escape even more keywordsAokromes
2018-05-21Core/DBLayer: Escape even more keywordsShauren
2018-05-21Typo fixAokromes
2018-05-20Core/DBLayer: Escape more keywordsShauren
2018-05-20Core/DBLayer: Escape new mysql 8 keywordsShauren
2018-05-20re-enable CreatureAI::MovementInform for Chase/FollowMovementGenerator - didn...Treeston
2018-05-12Core/Misc: Fix FreezeDetector triggered on startupjackpoz
2018-05-05Scripts/Icecrown Citadel: Fix "intended" crashjackpoz
2018-05-05Core/Quest: Fix crash caused by disabled questsjackpoz
2018-05-05Core/Movement: crashfix workaroundccrs
2018-05-05Core/Thread: Fix crash added in fd33b1cd02a1c69fc78f47f079eadc43c331d054jackpoz
2018-05-04Core/Threat: My dictionary informs me that "fixtate" is not, in fact, a word....Treeston
2018-05-04Core/Movement: Removed unneccessary z position adjustmentShauren
2018-05-04Core/Threat: Re-add fixtate system. I am being told Netherspite needs it.Treeston
2018-05-041b7ec4b follow-upTreeston
2018-05-04Core/Threat: Fix taunt behavior in some edge casesTreeston
2018-05-02Core/Unit: UNIT_FLAG renamesTreeston
2018-05-01Scripts/Ulduar: Fixed Vehicles when flame leviathan die(#21897)Jorge Turrado Ferrero
2018-05-01Spells/Warlock: Corrected spell id of Shadow Ward (#21896)Gildor
2018-04-29Core/Handlers: Fixed Equipament Manager (for real this time)Keader
2018-04-27Dep/Boost: Fix crash in Boostjackpoz
2018-04-27Core/Player: Skip the cinematic of the first login if the character is telepo...Gooyeth
2018-04-25Core/Handlers: Fixed a Equipament Manager typoKeader
2018-04-24Core/Handlers: Fixed equipament manager with empty slots. Yes kids, dont use ...Keader
2018-04-24Core/Battleground: Fix arena distribution timer where it is less than the cur...Gooyeth
2018-04-23Core/Movement: use helpers for validationccrs
2018-04-23Core/Movement: move MoveSplineInit (#21857)ccrs
2018-04-23Core/SAI: Fixed crashes when SAI targets pets that use sai if not tamedShauren
2018-04-22Core/Misc: GCC 6.3 build fixAokromes
2018-04-22Core/Misc: GCC 6.3 build fixShauren
2018-04-20Build: fix dynamic linkingccrs
2018-04-20Core/Movement: crashfixccrs
2018-04-19Core/Transports: Force transport passengers into legacy spawn groupShauren