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Author
2016-04-19
Core/Spells: Fixed spell effect value calculation for spells having MaxScalin...
Shauren
2016-04-19
Scripts: Add missing override
DDuarte
2016-04-18
Scripts: Add missing overrides.
Gacko
2016-04-18
Core/Scripting: Use the path of the worldserver executable to search for the ...
Naios
2016-04-18
Core/Scripting: Use the systems temporary path for caching shared libs
Naios
2016-04-18
Core/Cryptography: Move the SHA1 calculate helper to the SHA1 header
Naios
2016-04-18
Core/Scripting: Add the info how much time the system took to reload
Naios
2016-04-18
Core/Player: Defined new known byte field offset
Shauren
2016-04-17
Core/Items: Move Item::GetSkill to ItemTemplate::GetSkill
DDuarte
2016-04-17
Core/Scripting: Change the INFO logger of the hotswap system to enabled
Naios
2016-04-16
Core/Scripting: Improve the error message when the script reloader fails to c...
6.2.4/21355
Naios
2016-04-16
Core/Proto: Convert the proto project to a standalone shared library
Naios
2016-04-16
Core/Scripts: zone_shattrath_city cleanup
tkrokli
2016-04-16
Core/Players: Fix flight form & fall damage (#16955)
DDuarte
2016-04-16
Core/Quests Fix Quests Borrowed Technology, Volatility and The Solution Solut...
DDuarte
2016-04-16
Merge branch '3.3.5-gluth' into 3.3.5 (PR #14865)
DDuarte
2016-04-16
Merge remote-tracking branch 'sirikfoll/geddon' into 3.3.5 (PR #16975)
DDuarte
2016-04-16
Merge remote-tracking branch 'sirikfoll/bossAhune' into 3.3.5 (PR #14884)
DDuarte
2016-04-16
Solve many of the creature falling through floor issues.
r00ty-tc
2016-04-16
Core/Spells: enabled SPELL_EFFECT_160 (#16987)
Lopfest
2016-04-16
Core: Removed Whitespaces
Vincent-Michael
2016-04-16
Core/Instances: If a boss kills itself, still save the group to the instance ...
Henry Gordon
2016-04-16
Core/Movement: Clean up and improvements on Unit::SetSpeed (#16843)
Chaouki Dhib
2016-04-16
Entities/Unit: Fix aggression checks when testing player pets vs neutral crea...
treeston
2016-04-16
Update worldserver.conf.dist
Aokromes
2016-04-16
Core/Auras: Fixed a visual issue with combat log appearing to deal negative d...
Shauren
2016-04-16
Core/LFG: Readd players to queue when proposal fails because someone else dec...
Dustin Paul
2016-04-16
Core/Movement: Added a wrapper method in MotionMaster for a unit to move towa...
Chaouki Dhib
2016-04-16
Core/Bnet: Fixed LoginREST.* address selection
Shauren
2016-04-15
Core/Toys: Warning fix
Shauren
2016-04-14
Core/Scripting: Fix a typo in b970a684
Naios
2016-04-14
Core/Scripting: Wait until the debugger is detached before rebuilding scripts.
Naios
2016-04-14
Core/Scripting: Disallow the build directory to contain spaces
Naios
2016-04-14
Core/Worldserver: Correct the default comment of HotSwap.EnableReCompiler
Naios
2016-04-14
Core/Build: Provide an interface target for game
Naios
2016-04-14
Core/DataStores: Renamed unknown dbc field
Shauren
2016-04-13
Fixed typo in worldserver.conf.dist (#16958)
Razi Alexis
2016-04-13
Core/Spells: Implemented spell effects SPELL_EFFECT_UPDATE_PLAYER_PHASE and S...
Lopfest
2016-04-13
Core/Pets: Fixed issues reported by static analysis
Vincent-Michael
2016-04-13
Typo fix
Shauren
2016-04-13
Core/Toys: Check whether player has the toy he is attempting to use and if th...
Shauren
2016-04-13
Core/Scripting: Fix detection of source changes when using inotify.
Naios
2016-04-12
Core/Scripting: Fix an assertion which was triggered at lazy unloading
Naios
2016-04-12
Core/Scripting: Fix loading of spell/aurascripts
Naios
2016-04-12
Config: Extended description of LoginREST.*Address values
Shauren
2016-04-11
Core/Maps: Fix non PCH build
Naios
2016-04-11
Core/Scripting: Fix another warning when building statically
Naios
2016-04-11
Warning fix
Shauren
2016-04-11
Core/Scripting: Fix a warning when building statically
Naios
2016-04-11
Core/Game: Rewrote the ScriptMgr to support script reloading.
Naios
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