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2013-12-09Core/Misc: Fix some static analysis issuesjackpoz
2013-12-09Scripting/Storm Peaks: Quest 13285 "Forging the Keystone" now scripted.Malcrom
2013-12-08Scripting/Howling Fjord: Fix Quest 11310 Warning: Some Assembly RequiredMalcrom
2013-12-08Core/Misc: Fix some static analysis issuesjackpoz
2013-12-08Core: Fix warningVincent_Michael
2013-12-08Scripting/Razorfen Downs: Discovered some missing text for boss Glutton.Malcrom
2013-12-08Core/Unit: Add switch to prevent COMMAND_ATTACK being added to action bar for...Malcrom
2013-12-08Core/Spells: Fixed rare issues where spell modifiers would not be correctly r...Warpten
2013-12-08Core: Fix non pch buildVincent_Michael
2013-12-07Scripting/Razorfen Downs: Additions and fixes for instance.Malcrom
2013-12-05Scripting/Grizzly Hills: Add missing include "SpellScript.h"Malcrom
2013-12-05Core/Vehicle: Add an extra check for required energy before setting power.Malcrom
2013-12-05Grizzly Hills/Scripting: Fix Quest 12244 "Shredder Repair" and 12270 "Shred t...Malcrom
2013-12-05Scripts/HoR: Some fixups.w1sht0l1v3
2013-12-05Scripts/Oculus: fix drake spellsjoschiwald
2013-12-04Core/RBAC: Fix typoVincent_Michael
2013-12-04Core/Commands: Fix NULL dereference crash in .npc set linkjackpoz
2013-12-04Core/SpellMgr: Remove unneeded check for max targetsMalcrom
2013-12-04Scripting/Blade's Edge: Quest 10594 "Gauging the Resonant Frequency"Malcrom
2013-12-04Core/SmartAI: Remove unneeded code added in errorMalcrom
2013-12-03Core/SmartAI: Fixed waypoint pathing not resuming after evade.Malcrom
2013-12-03Scripting/Sholazar Basin: Fix warningMalcrom
2013-12-03Core/SmartScript: Allow flag to be added to spell to determine combat movement.Malcrom
2013-12-03Core/SmartAI: Fix SMART_ACTION_ALLOW_COMBAT_MOVEMENTMalcrom
2013-12-03Core/Chat: Fix ChatFlood.MessageCount not being handled correctlyjackpoz
2013-12-03Core/Misc: Fix some static analysis issuesjackpoz
2013-12-02Scipts/HallsOfReflection: Fix reset during mob waves.w1sht0l1v3
2013-12-01Core/Player: GetRewSpellCast & GetRewSpell should not be cast by questgiver i...Malcrom
2013-12-01Scripting/Sholazar Basin: Fix spell_shango_tracks script.Malcrom
2013-12-01Scripting/Sholazar Basin: Move spells for quest Dreadsaber Mastery: Stalking ...Malcrom
2013-12-01Core/Misc: Fix some static analysis issuesjackpoz
2013-12-01Core/Misc: Removed more unused eventAI stuffVincent_Michael
2013-12-01Scripts: prevent some runtime errorsjoschiwald
2013-11-30DB/SAI: Move cpp script for npc_arete to SAI.Malcrom
2013-12-01Core/RBAC: Added missing changes in 6e13263c7a0ae4c8eecdf4fd9560339e2d3d9787Vincent_Michael
2013-12-01Core/AI: Good bye, Good bye my beloved EventAI system :(Vincent_Michael
2013-11-29Core/World: Remove unused codejackpoz
2013-11-29Core/RBAC: Fix rare NULL dereferencejackpoz
2013-11-29Merge branch 'master' of github.com:TrinityCore/TrinityCorejackpoz
2013-11-29Core/Transports: Log an error if a Transport has no GameObject templatejackpoz
2013-11-29Merge pull request #11272 from gerripeach/pull_request6Shauren
2013-11-29Core/Scripts: Fix possible NULL dereferencesjackpoz
2013-11-29Scripting/hinterlands: Fixed a script error involving creature_textMalcrom
2013-11-29Core/BG: Isle of Conquest - fix worldstatesgerripeach
2013-11-28Scripts: fix some issues found by static code analysis (also fix 2 startup er...joschiwald
2013-11-28Core/Transports: Remove unused fieldjackpoz
2013-11-28Scripting/Dragon Blight: A little cleanup to last commit.Malcrom
2013-11-28Scripting/Torturer LeCraft: Move SAI script for Torturer LeCraft to cpp to ma...Malcrom
2013-11-26Core: fix buildjoschiwald
2013-11-26Scripts/UtgardePinnacle: cleanup InstanceScriptjoschiwald