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2009-04-12*Fix a typo in Gruul's door handling. Thanks Kudlaty.Anubisss
--HG-- branch : trunk
2009-04-11*Add function GetPlayer and GetCreature for scripts. Please try to not use ↵megamage
GetUnit in the future. --HG-- branch : trunk
2009-04-11*fix melee hit crit and add it to debuglog if disabledRat
--HG-- branch : trunk
2009-04-11*Fix compile sorry.Anubisss
--HG-- branch : trunk
2009-04-11*Little changes in instance Gruul's Lair.Anubisss
--HG-- branch : trunk
2009-04-11*Fix some typos in ScriptedInstances.Anubisss
--HG-- branch : trunk
2009-04-11*Fix 3 typo in SSC's bosses.Anubisss
--HG-- branch : trunk
2009-04-10*Fix a script bug that causes memory corruption.megamage
--HG-- branch : trunk
2009-04-10*fix auras (buff/debuff) original patch by IskanderRat
--HG-- branch : trunk
2009-04-10*hyjal updateRat
-small cleanup -disable loot and reputation gain from trash mobs if players didn't do enough dmg -added raid damage to instance save -disable loot for bosses if players do less then 50% damage based on boss' max health -removed min players workaroud to start the events --HG-- branch : trunk
2009-04-10*added creature extra flag No Crit (CREATURE_FLAG_EXTRA_NO_CRIT)Rat
*added function to disable reputation gained from monsters *tabs2spaces in affected files --HG-- branch : trunk
2009-04-09*Do not allow boss to be dazed by other creatures.megamage
--HG-- branch : trunk
2009-04-08*Fix a typo that causes crash.megamage
--HG-- branch : trunk
2009-04-08*Add unit to notify when unit is add to world (including load grid case).megamage
*Add some check in remove object function. --HG-- branch : trunk
2009-04-08*fix Jaina stucking bug after evadeRat
*small fixes to retreat events (spell visuals) --HG-- branch : trunk
2009-04-08*Only clear spellcontainer when current spell is cancelled spell.megamage
--HG-- branch : trunk
2009-04-08*Check if grid is loaded before switch container.megamage
--HG-- branch : trunk
2009-04-08'small' update to Hyjal instanceRat
*all bosses, trashes rescripted *almost all 'events' done *all mobs now use waypoints *added instance gate scripts (horde gate entry: 182060, elf: 182061) and lots of other fixes todo: -finish the 'cleaning waves' -code cleanup -fix small bugs (istance is fully playable at corrent dev point) --HG-- branch : trunk
2009-04-07Added a workaround for Black Hole Effectmknjc
--HG-- branch : trunk
2009-04-07Used constant SEC_PLAYER in World::SendGMText(int32 string_id, ...)mknjc
--HG-- branch : trunk
2009-04-07*correct Leotheras the Blind add positionsRat
--HG-- branch : trunk
2009-04-07Fix Next repeatable quest and gossip icons in terokkar_forest.cpp - patch ↵Chaz Brown
submitted by kudlaty --HG-- branch : trunk
2009-04-07*fix Al'ar stuck bugRat
--HG-- branch : trunk
2009-04-07*fix Lady Vashj unattackable bugRat
--HG-- branch : trunk
2009-04-06fix a long standing typoChaz Brown
--HG-- branch : trunk
2009-04-05*Always delink spell and container when spell is cancelled.megamage
--HG-- branch : trunk
2009-04-05Fix interface building.raczman@debian
--HG-- branch : trunk
2009-04-05Added reload command for spell_linked_spell DB tablemknjc
--HG-- branch : trunk
2009-04-05Crashfix. <3 QAston, you damn beast.raczman
--HG-- branch : trunk
2009-04-05Fix build.raczman
--HG-- branch : trunk
2009-04-04*Fix a crash caused by scriptprocessmegamage
--HG-- branch : trunk
2009-04-04*Backport some contents from TC2.megamage
--HG-- branch : trunk
2009-04-04Fixed typo.raczman
--HG-- branch : trunk
2009-04-04Merge.raczman
--HG-- branch : trunk
2009-04-04Fixed work of warrior talent 12296.raczman
- Proper tick in 3 sec - Replace amount calculation hack by more proved formula. - Ignore in combat state. Author: domingo --HG-- branch : trunk
2009-04-04*Add a missing part of visibility patch.megamage
--HG-- branch : trunk
2009-04-04*Do not check formation for pet and summoned creatures.megamage
--HG-- branch : trunk
2009-04-04Not displaying "Command not found" error for player security level. Thx ↵raczman
Machiavelli <3 --HG-- branch : trunk
2009-04-04*Add a missing part of the visibility patch.megamage
--HG-- branch : trunk
2009-04-04*Fix the bug that creatures do not return to spawn point when players leave ↵megamage
instance. --HG-- branch : trunk
2009-04-04*Fix visibility update bug.megamage
--HG-- branch : trunk
2009-04-04*remade Black Temple doors with new HandleGameObjectRat
--HG-- branch : trunk
2009-04-04*added HandleGameObject function to instance, use this to simply open/close ↵Rat
doors from scripts --HG-- branch : trunk
2009-04-04Merge.raczman
--HG-- branch : trunk
2009-04-04Added some extra debug log when finishing rated arena match.raczman
--HG-- branch : trunk
2009-04-03Fix errors with cmake and revision.h fix by raczmanChaz Brown
--HG-- branch : trunk
2009-04-04merge with megamage'sraczman
<3 --HG-- branch : trunk
2009-04-04Fixed BG mark rewarding in case of prematurely finished BG:raczman
-team with most points will get 3 marks, the other one 1 mark -in case of a draw, each team gets 1 mark (not sure if blizzlike) TODO: -remove per BG score variables and substitute them further with general m_score[] array to avoid data duplication. Please report any bugs, and TC2 devs - dont pull this change into TC2, its not 309-like. --HG-- branch : trunk
2009-04-03*Try to fix the bug of visibility update.megamage
--HG-- branch : trunk
2009-04-03*hopefuly fix Thrall reset bugRat
--HG-- branch : trunk