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2008-11-05[svn] * minor fixKingPin
* Add missed part of 176 --HG-- branch : trunk
2008-11-05[svn] *** Source Mangos ***KingPin
*Load npc_options at server startup, use cached data at creature gossip menu init. * Also new .reload table command added *Implement npc_option localization support, also store in DB BoxText/BoxMoney/Coded * Use characters.guid instead low guid value from characters.data in charcter enum data prepering for client. * Fixed crash at .pinfo command use from console. * Fixed windows ad.exe build *Creature related code and DB cleanups. * Rename 2 creature_template fields to more clean names and related code update also. * Use enum values instead raw values for type_flags, use halper functions instead code repeating. * Move tamed pet creating code to new function. ** Small code changes to make things compliant with above changes. ** Another rev with big changes so test away. --HG-- branch : trunk
2008-11-04[svn] * Updated more .cpp scripts to use script_textsslg
- Hellfire Ramparts - Blood Furnace - Shattered Halls - Magtheridon's Lair - Steam Vault * Added random OOC yells to Magtheridon --HG-- branch : trunk
2008-11-04[svn] Merge SD2 Rev 735. Patch provided by neo0608.megamage
Fix 171_world.sql. --HG-- branch : trunk
2008-11-04[svn] * Updated Serpentshrine Cavern scripts to use script_textsslg
* Added script_texts for (nearly) all scripts * Added documentation for script_texts * Fixed tabs in chat.cpp --HG-- branch : trunk
2008-11-04[svn] added commands : pet create, tp, learn, unlearn. gobject activate and ↵KingPin
playall. thanx to dythzer. --HG-- branch : trunk
2008-11-04[svn] Remove a hack on triggered spell target selection.megamage
Some minor fixes. --HG-- branch : trunk
2008-11-04[svn] Fix 146_world.sql. Do not use default for text. (Ignore this if you ↵megamage
have successfully applied 146_world.sql) Fix HandleAuraModIncreaseHealth, also increase current health. Merge from Mangos: 2008-11-02 10:53:27 854e0d64e3410b2a1eff6d56705f8e42b4291534 Do not split self caused damage. (PART) 2008-10-31 12:45:22 e56b671979623570acd358a9b99aa169be22ffba Move tamed pet creating code to new function. --HG-- branch : trunk
2008-11-03[svn] Update black temple boss 1, 2 script.megamage
--HG-- branch : trunk
2008-11-03[svn]megamage
--HG-- branch : trunk
2008-11-03[svn] Replace many IsWithinDistInMap with IsWithinCombatDist in melee attack ↵megamage
function. --HG-- branch : trunk
2008-11-03[svn] Fix hunter's frozen trap, half duration when pvp.megamage
Use vector to store linked spell information to support multiple effects. --HG-- branch : trunk
2008-11-03[svn] Use IsWithinCombatDist for all AI. This should fix the bug that pet ↵megamage
and guard does not attack target. (Note: some scriptedAI may need to update) --HG-- branch : trunk
2008-11-03[svn] Fix SPELL_ATTR_UNAFFECTED_BY_INVULNERABILITY spells, patch provided by ↵megamage
QAston. Fix priest's fear. Is breakable now. --HG-- branch : trunk
2008-11-03[svn] Update zul'aman script. Patch provided by streetrat.megamage
--HG-- branch : trunk
2008-11-03[svn] Add class SummonList in script to despawn summons. Update Zul'jin ↵megamage
script for test. --HG-- branch : trunk
2008-11-03[svn] Fix the compile error. Patch provided by Tidus.megamage
Merge part of mangos svn rev 6748: Use SMSG_PET_NAME_INVALID opcode instead of db string. Source: Mangos. --HG-- branch : trunk
2008-11-03[svn] Set destination when calling CastSpell. This should fix the bug that ↵megamage
seed of corruption does not work and "cannot find destination for spell" spams. Not sure if this is the correct way to fix it. --HG-- branch : trunk
2008-11-03[svn] Fix a compile bug. Patch provided by Paradox.megamage
--HG-- branch : trunk
2008-11-02[svn] *Implement new player conditions CONDITION_NO_AURA, CONDITION_ACTIVE_EVENTKingPin
* Default behaviour of pets for creatures changed to REACT_DEFENSIVE * Disallowed sending wrapped items as COD * Prevent loading and saving single target auras for pet in same way as already implemented for player * Correctly limit use some flask types to zones. * Fixed extracting common.MPQ under *nix * Many small xleanups and fixes. ** mangos merge rev. TEST REV so be careful of creepy crawly bugs! --HG-- branch : trunk
2008-11-02[svn] Fix tame beast.megamage
--HG-- branch : trunk
2008-11-02[svn] Fix eagle eye (and other far sight spells).megamage
--HG-- branch : trunk
2008-11-02[svn] Fix a bug that GameObject::CastSpell crash the server.megamage
--HG-- branch : trunk
2008-11-02[svn] Add function GameObject::CastSpell. Used for hunter's trap and so.megamage
Use original caster instead caster to check spell hit result. Let spell triggers have the same faction as the summoner. Fix the bug that trigger creatures attack enemy. (no need use civilian extra flag in the future, 128 is enough) Fix shadow step. --HG-- branch : trunk
2008-11-01[svn] Disable combat_reach spams.megamage
Fix holy nova. Patch provided by Disassembler. --HG-- branch : trunk
2008-11-01[svn] Check creature combat reach when loading db. This should fix the bug ↵megamage
that finding random contact point causes crash. --HG-- branch : trunk
2008-11-01[svn] Fix teleport spells.megamage
Fix cone spells. Use interrupt_aura_flag to remove stealth/invisible/feign death auras. --HG-- branch : trunk
2008-10-31[svn] Improve TargetedMovement (TODO: let mob find "near angle" rather than ↵megamage
"random angle"). Delete a repeated check in instance canenter(). Fix some spell targets. Add some sunwell spell sql. Fix Magtheridons earthquake. (TODO: need to find out why soul transfer has no effect when casted by mobs) Let Brutallus dual wield. Enable burn (still no script effect). Quick fix for shadowmoon valley illidan quest crash (wait for author's fix). --HG-- branch : trunk
2008-10-31[svn] Set target in combat even if spell does not hit target.megamage
Call AI function only when spell hits target. Move combat check from dealdamge to attackerstateupdate to remove redundant check. --HG-- branch : trunk
2008-10-31[svn] Spell target selection improvement. Remove most mangos hacks in spell ↵megamage
target selection. (work almost done) Merge mangos svn rev 6744. --HG-- branch : trunk
2008-10-30[svn] Enable linked spells: cast spells/remove auras when spells ↵megamage
casted/spells hitting/auras removed. Add new table "spell_linked_spell". Some illustrations provided in sql. Let trigger creature cast AOE spells when summoned. Illustration provided in sql. Let active creatures always visible if possible. (seems does not work for now, need to find out why) --HG-- branch : trunk
2008-10-30[svn] Update magisters terrace script. Patch provided by streetrat.megamage
--HG-- branch : trunk
2008-10-29[svn] Provide creature dual wield support.megamage
Update glancing damage formula. Do not daze creatures when other creatures attack from the back (need to find a better way). Fix the damage calculation of +damage aura. --HG-- branch : trunk
2008-10-29[svn] Merge from mangos.megamage
Wed Oct 29 15:06:00 http://github.com/mangos/mangos/commit/034b8a34a9b621443e97d0ac4b667b603ba31ef1 Mon Oct 27 14:36:42 http://github.com/mangos/mangos/commit/fa072d15107b44344af8c9ef686839984e241a1b --HG-- branch : trunk
2008-10-29[svn] * Fixed compile error from rev 140slg
--HG-- branch : trunk
2008-10-29[svn] * Added npc follow, waterwalk, repairitems commands. Patch by dythzerKingPin
* Prevent adding more than 5 people to raid - Apoc * fixed typo from one of our previous commits. * Fixed two strings in core, thanx to warhead for patch. --HG-- branch : trunk
2008-10-29[svn] Fix broken spell target 38 (script target).megamage
Implement linked spells, but will not enable it before testing. --HG-- branch : trunk
2008-10-28[svn] Add new function SelectUnit and SelectUnitList to select target or ↵megamage
targets with check "isPlayer" and "isWithinDist". Also add target type SELECT_TARGET_NEAREST and SELECT_TARGET_FARTHEST. SpellEffect Fix for 40802,29364,43723,41931. Patch provided by WarHead. Update script of Fathom Lord. Patch provided by Blaymoira. --HG-- branch : trunk
2008-10-28[svn] * Fixed several commands that were accidentally removed in 120slg
- freeze commands - .nameannounce - .flusharenapoints --HG-- branch : trunk
2008-10-28[svn] * Prevent crash at access to deleted social data for player. Remove ↵KingPin
social data at logout instead - source mangos * Fixed subcommands list output at console. - source mangos * Rename scripts update. --HG-- branch : trunk
2008-10-27[svn] * Fixed startup error flood if creature model id is 0w12x
* Fixed totems using proper model ids broken after recent change * Set pet grid activity state to that of caster upon summoning * Fix a possible crash in ObjectAccessor note to self: don't commit anything without 3 days testing. ever. after this one ofc. --HG-- branch : trunk
2008-10-27[svn] More C++ scripts converted to use script_texts.slg
- Blackwing Lair - Black Morass - Old Hillsbrad source: ScriptDev2 --HG-- branch : trunk
2008-10-27[svn] * Changed modelid_a/h(2) values to modelid1..4, display ids are no ↵w12x
longer incorrectly chosen based on player faction. Patch provided by WarHead. --HG-- branch : trunk
2008-10-27[svn] Fix a compile error about M_PI_2.megamage
Update Felmyst script to test new setActive function. Fix the bug that priest's fear is unbreakable (dirty hack before find the correct way). (some unfinished unused content included, just ignore them, will finish them later) --HG-- branch : trunk
2008-10-27[svn] * Moved scripts sqls updates to main sql updates folder.KingPin
* Fixed makefile to use proper foldername. * rXXX_world_scripts.sql will be the format for script sql updates, execute these into your world DB. --HG-- branch : trunk
2008-10-27[svn] * Allow WorldObjects to keep the grid active, and prevent it from ↵w12x
being unloaded. This can be done through calling WorldObject::setActive(bool) from the scripting library. Note that entire instances are still unloaded if no player is present on that map to save resources. This behavior can be changed if the need arises. --HG-- branch : trunk
2008-10-27[svn] Fix some mistakes of the last two commits.megamage
--HG-- branch : trunk
2008-10-27[svn] Make mobs scatter around in melee attack. Patch provided by smellbee.megamage
Fix Join Instance Can Enter while Encounter is in Progress. Patch provided by mknjc. --HG-- branch : trunk
2008-10-27[svn] Fix Eredar twins, Al'ar and Zul'jin's AttackStart() function.megamage
Update Shade of Akama script, Lady Vashj script and Shadowmoon Valley script. Patches provided by Blaymoira. Remove some hacks since core has provided spell target support. --HG-- branch : trunk
2008-10-26[svn] Fix the bug that Maiev crash the server in Illidan combat.megamage
--HG-- branch : trunk