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2010-11-13Scripts/Commands: Add tele and event commands to commandscripts system and st...click
2010-11-13Fixed recently added compile warningsShauren
2010-11-13Core/Conditions: Prevent double deleting the same condition on cleanup, fixes...Shauren
2010-11-13Scripts/Misc: Cleanup and fix victim handling of the snakes of Snake Traplinencloth
2010-11-13Core/Spells: Effect sanctuary should stop attackers without threatlist toolinencloth
2010-11-13Core: Fix non-PCH compile (include Unit.h so we don't get a forward declarati...click
2010-11-13Core/Spells: Fixed possible crashes in scaling mounts code when player is not...Shauren
2010-11-13Core/Spells: Fix spelleffect sanctuarylinencloth
2010-11-13Core:linencloth
2010-11-13Scripts/Icecrown Citadel: Added door scripting for remaining bossesShauren
2010-11-13Core/Spells: Remove Vanish on Stealth removal. Fix by thenecromancer.Xanadu
2010-11-13Core/Spells: Fixed Vanish not applying stealth. Closes issue #4699.Xanadu
2010-11-13Core/Spells: Fix Culling the Herd (and a personal thanks to Xanadu for being ...click
2010-11-12Core/Scripts: Reinstate commandscripts, now with extra bling and working comm...click
2010-11-12Core/Spells: Update some aura-definitions (taken from various sources plus so...click
2010-11-12Core/Pools: Added missing check in loopShauren
2010-11-11Core/Guild: Fix guildbank withdrawal limit (non-guildmaster character will no...click
2010-11-11Core/Spells: Fixed Heart of the Phoenix pet spellShauren
2010-11-11Scripts/Icecrown Citadel: More faction-specific spawnsShauren
2010-11-11Core: Fixed some build warningsShauren
2010-11-10Scripts/Icecrown Citadel: Change spawns of Garrosh Hellscream into King Varia...Shauren
2010-11-10Core/ObjectMgr: Properly block when mutex is being held when saving creature/...Machiavelli
2010-11-10Core/Auras: Add missing changes for previous revisionShauren
2010-11-10Scripts/Icecrown Citadel: Fixed Vengeful Shade despawning after it casts Veng...Shauren
2010-11-10Scripts/Spells: Added script for Animal Blood pool spawning (fixes fishing da...Shauren
2010-11-10Core: Partial revert of rcb3188281e, rc85b35f076, r97f9a0fa3e due to missing ...click
2010-11-09Core/Spells: Deterrence should deflect Death Grip._manuel_
2010-11-09Fixed compileShauren
2010-11-09Core/Scripts Part 1 of moving all commands to commandscriptsParadox
2010-11-09Reverted revision d8e919eb3a7bShauren
2010-11-09Core/ObjMgr: Use proper mutex object for SaveGORespawnTimeMachiavelli
2010-11-09Core/Unit: Threat values sent to the client should be multiplied by 100, as p...Machiavelli
2010-11-09Core/Spells: Fix Shield of Righteousness damageMachiavelli
2010-11-09Core/Battleground: Fix a possible crash in Alterac Valley.Machiavelli
2010-11-09Core/Misc: Fix a typo (affects no functionality, just for aesthetics)Machiavelli
2010-11-09Core/Scripts: Fix Harbinger Skyriss event in Arcatraz.Machiavelli
2010-11-09Core/Scripts: Fix Escape from Durnholde quest credit.Machiavelli
2010-11-09Core/Scripts: Fix script text typo for Vorsha the LasherMachiavelli
2010-11-09Core/Formula´s: Fix group XP modifier calculation by adding missing breaks. ...Machiavelli
2010-11-08Core/Items: Added a forgotten break in item enchant checks.Xanadu
2010-11-08Core/PCH: Added WorldSocket.h include to PCH for worldserver.Xanadu
2010-11-08Core/Spells: Show some SPELL_AURA_MOD_DODGE_PERCENT auras as debufs as expect...click
2010-11-08Core: Use portable ACE-methods to do millisec time-value calculation (patch b...click
2010-11-08Core/ItemHandler: Fix a logic error when checking for gem equipment limits. (...click
2010-11-07Core/Maps: Fix exploit with players changing raid-difficulty and getting no c...click
2010-11-07Core: Disallow moving currency tokens out of their hidden bag - fix by leakclick
2010-11-07Core/Spells: Fix hunter pet namechanging when using Certificate of Ownership ...click
2010-11-07Core/SmartAI:Rat
2010-11-07Fix "typo" in previous commit (codingstyle)click
2010-11-07Core/Entities: Fix exploit/crash in inventory-handling (CMSG_OPEN_ITEM) -than...click