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Author: DiSlord
Remove some log on extract maps.
Add liquid status log to .gps command
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Triply.
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level Author: Triply
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*Fix charge mod apply on auras.
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reputation rewards. Implement functions for BattleGroundWeekends. Author: balrok, Triply
Correctly assigned some comments.
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Rewrite .map extractor
+ extract more useful data
+ add "-f 0" option for disable size/accuracy optimisation
+ Compatability vs 2.4.3 client data
More fast get .map data
Implement fatigue timer
Rewrite breath timer
Allow absorb/resist for lava/slime environmental damage
Need re-extract map for work.
Author: DiSlord
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normal/heroic and check current player mode fit. Author: VladimirMangos
Also ignore any ACHIEVEMENT_CRITERIA_TYPE_KILL_CREATURE achievements with not implemented custom requirements.
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Author: Triply
Renamed function isAllowUseBattleGroundObject to CanUseBattleGroundObject
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VladimirMangos
Anyway it always fail and back to non-incremental way.
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names at guild creating. Author: VladimirMangos
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This is more safe in general and prevent "warning: ignoring return value of 'size_t fread(void*, size_t, size_t, FILE*)', declared with attribute warn_unused_result"
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Author: VladimirMangos
This will prevent generation "warning: 'cdecl' attribute ignored"
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avoid achievments updates spam in logs if not needed. Author: VladimirMangos
Enabled by default.
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templates map. Author: VladimirMangos
Never never use operator[] for _access_ to elements std::map.
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Probably fixed bug with not ending battlegrounds - reported in previous commit message
Fixed player will loose arena rating if
1. he doesn't click on enter rated arena window - and timer will expire
2. he logs out during time he is invited to rated arena match
3. if he logs out during fight in rated arena match
Patch is not tested, i will test it as soon as possible.
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was broken). Author: Triply
Fixed typo with BattleGroundPlayerMap.
Optimized implementation for removing offline players from battleground.
Fixed typo in BattleGroundMgr::DeleteAllBattleGrounds.
Patch is tested and should work.
TODO there is a bug if you disable premature finish timer, that can cause battlegrounds to be never ending!
TODO rewrite BattleGround::RemovePlayer function - and fix bugs there!
I might not have today enough time to fix those bugs.
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BattleGroundAB messages. Author: VladimirMangos
Also fix build at some platforms.
Note: GetTrinityString should be removed in the future when AV is updated.
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battleground Author: Triply
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[7411] Use similar localization classes for World::SendWorldText muti-line message. Author: VladimirMangos
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as unused. Author: VladimirMangos
This cases have detail log output, but if detail mode disabled it look like strange not 100% load without reason.
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