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2016-01-28Merge pull request #15033 from tkrokli/absorb_ignoring_damageTreeston
Unit/CalcAbsorbResist: Sanctified Wrath should pierce absorb effects
2016-01-28Merge remote-tracking branch 'ariel-/soothsaying_for_dummies' into ↵treeston
3.3.5-base (PR #16152)
2016-01-28Merge remote-tracking branch 'tkrokli/npcs_dithers_and_arbington' into ↵treeston
3.3.5-base (PR #16276)
2016-01-28Merge pull request #16264 from Treeston/3.3.5-noffalooterTreeston
Looting/Group: Do not display looter in tooltip when FFA loot is enabled
2016-01-26Implemented Book "Soothsaying for dummies", change of ↵ariel-
engineering/leatherworking specs possible!
2016-01-26Merge pull request #16287 from GigaDev90/fix_bug_duel_abuseFrancesco Borzì
Core/Script: fix bug that prevent double spending reset cooldown
2016-01-26Core/SAI: Typo fix of 77087db79318443fff1b6fe3c91b55a315c5bf92DDuarte
There's no %b, silly
2016-01-26Core/SAI: Code improvements to SMART_ACTION_RANDOM_SOUNDDDuarte
Warning fixes and extra sanity checks Ref #16376
2016-01-26Core/SAI: added SMART_ACTION_RANDOM_SOUNDLopfest
Closes #16376
2016-01-24Core/Creatures: Reset unit flags/dynamic flags on ↵Trisjdc
Creature::SetDeathState(JUST_RESPAWNED)
2016-01-23Merge pull request #16327 from Exodius/BWL-doorMitchesD
Core/Scripts: Change door ID and name in Blackwing Lair
2016-01-23Scripts/Misc: Fix issues reported by static analysisjackpoz
2016-01-23DB/Creature: Add a new extra_flag CREATURE_FLAG_EXTRA_NO_PLAYER_DAMAGE_REQ ↵treeston
(0x00200000) that awards players credit for killing the creature even if less than 50% of damage was dealt by players. This can be used to fix quests such as "Heated Battle" or "If Valgarde Falls..." that are currently very hard to complete at the appropriate level due to "friendly" NPCs killing off the required targets too quickly for players to get 50% of damage in.
2016-01-23Coverity fix for CID 1349782.treeston
2016-01-22Core/Spells: Ignore category cooldowns for triggered spells.Shauren
* This fixes weird issues where triggered spell fails because it has the same category as the spell triggering it Closes #15794 Closes #15048 (cherry picked from commit 044edced9a5b8f0a53640bfea4727eb9d38eae7f)
2016-01-22Core/Util: Add a missing includeCarbenium
2016-01-21Core/Scripts/DB: remove hardcoded text from 'npcs_dithers_and_arbington'tkrokli
- created DB gossip_menu_option entries for both NPCs - added enum section instead of "magic numbers" in script - replaced core text with pointers to DB text - zone_western_plaguelands.cpp is now cleaned up
2016-01-21Player/Quest: Credit group for gameobject activation if they are in proximity.treeston
2016-01-20Fix warning.treeston
2016-01-20Scripts/ICC/Teleporter: moved gossips to dbjoschiwald
2016-01-19Core/Scripts: Change door ID in Blackwing LairNick
as per 7d454c66f70c19c8ff402fd126392e27700398ba Change the name as well.
2016-01-19Merge branch '3.3.5-horsemen' into 3.3.5-base (PR #16194)treeston
2016-01-19Merge branch '3.3.5-gothik' into 3.3.5-base (PR #16142)treeston
2016-01-19Scripts/Zangarmarsh: Removes empty gossip_text that resulted in NPCs saying ↵Saben65
blank text to players after buffing them Closes #12697 Closes #16300
2016-01-19Scripts: Add override to CheckInRoom() definitionsDDuarte
Fixes -Winconsistent-missing-override
2016-01-19Core/Instances: Fix build in older VS versionsDDuarte
Relax const uses in BossBoundaryEntry so the compiler can generate proper copy assignment operator (error C2582: 'operator =' function is unavailable in 'BossBoundaryEntry') Also renamed its members to match our coding standards (public members should be UpperCamelCase)
2016-01-18Merge branch '3.3.5-boundaryagain' into 3.3.5-base (PR #16270)treeston
2016-01-18Instance boundary follow-up:treeston
- Stop tools from complaining about leaks. - Also, list -> vector. - Fix an ambiguous constructor warning. - Fix a bug with Gormok and Sindragosa (Fixes #16280).
2016-01-18Item/Misc: Implement Toy Train Set and Wind-Up Train Wrecker.treeston
2016-01-18Spell facing follow-up: Fix an issue with creatures' channeled spells not ↵treeston
cancelling properly in certain conditions
2016-01-17Scripts/Duel: prevent possible abuse in Duel Reset systemGabriele Gelardi
2016-01-17Core/Scripts Script npc needed for Quest Torch Tossing part2sirikfoll
Script for Npc Torch Tossing Target_Bunny_Controller, responsable for handle the targets rotation for Midsummer Fire Festival quest, Torch Tossing.
2016-01-17Core/Spells Implemented SpellScripts Needed for Achievement Pilgrim's Paunchsirikfoll
2016-01-17Core/BattlegroundIC: Duplicate Keep Cannons.[Dev]Rival
2016-01-16Scripts/Spells: fixed Beacon of Lightjoschiwald
2016-01-15Scripts/Naxxramas: Four Horsemen rework:treeston
- Rewrite pretty much the entire encounter code - Get rid of ugly define ugliness - Sniffed waypoints - Blizzlike timings - Missing emotes
2016-01-14Looting/Group: Do not display looter in tooltip when FFA loot is enabled.treeston
2016-01-14Fix stuff™.treeston
2016-01-13Merge branch '3.3.5-spellfacing' into 3.3.5-base (PR #15641)treeston
2016-01-13Core/Spells: Creature spellcast facing rework:treeston
- Fixes creatures turning just before a spellcast finishes and smacking players with supposedly-unavoidable damage. Fixes and closes #15393, #10803, and probably others. - Fixes visual effects not lining up with the correct target for spells that have their visual aligned with the caster's orientation (examples: Anub'rekhan Impale, Ingvar's Smash/Dark Smash, etc.). Fixes and closes #2947 and probably a bunch of others, including the aforementioned #15393 and #10803. - Creatures' displayed target now properly matches the unit they are targeting with spells for a split second (blizzlike). This is necessary to get proper client-side orientation.
2016-01-13Scripts/Naxxramas: Gothik the Harvester rework:treeston
- Move TeleportTo hack to proper spell casts - Add missing lines to boss - Fix add spawn timings - Fix visuals - Fix logic for gate opening - Fix add aggro behavior - Fix add casting AI - Fix some other stuff I probably forgot
2016-01-13Merge branch '3.3.5-bossboundary' into 3.3.5-base (PR #16089)treeston
2016-01-12Core/Object: Codestyle improvementsKittnz
2016-01-12Merge pull request #16248 from elecyb/destroyAnimationKittnz
Core/Entities: Show destroy animation for creatures and totems.
2016-01-12Scripts/Instances: Complete rewrite of the boundary system.treeston
- Migrate boundary logic to Maps/AreaBoundary instead of having it sit in InstanceScript (to possibly allow use for other purposes). - Implement the first five boundary types in Maps/AreaBoundary.cpp. - Add boundary checks to Creature's update logic - Add boundary data for all Northrend raids - Add boundary initialization structures and methods to InstanceScript - Modify EnterEvadeMode signature. It now passes a value from the EvadeReason enum as parameter to allow special casing depending on evade reason - Remove previous (weird) boundary code that had them linked to GO spawns
2016-01-12Core/Entities: Show destroy animation for creatures and totems.elecyb
Now all pets and totems will have their proper die/destroy animation when killed. Ported from MaNGOS.
2016-01-12Merge pull request #16245 from sirikfoll/TurkinatorKittnz
Core/Spells Implement SpellScript needed for Achievement The Turkinator
2016-01-12Core/Quests: Fixed party accept questsShauren
2016-01-12Merge remote-tracking branch 'tkrokli/npc_myranda_the_hag' into 3.3.5-basetreeston
2016-01-12Merge remote-tracking branch 'tkrokli/gossip_accept_duel' into 3.3.5-basetreeston