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2017-03-19Core/Social: Implement FRIEND_STATUS_RAF (#19317)robinsch
2017-03-19Core/Object: Fix Line of Sight issue with object edgesGolrag
2017-03-19Core/Crash: Refactor and fixesjackpoz
2017-03-19Core/Spell: add assert checks on SpellMgr::CheckSpellGroupStackRulesariel-
2017-03-18Core/SocialMgr: fix case when contacts appears in friend list many timesForesterDev
2017-03-17Core/Players: Rename "heroic character" to "death knight"Chazy Chaz
2017-03-17Core/Pet: load template immunities when creating (except for hunters)ariel-
2017-03-17Core/Unit: properly reset displayIds when having a shapeshift aura activeariel-
2017-03-16Core/Quests: fixed exclusivegroup interaction with prevquestId and nextQuestId.ariel-
2017-03-16Core/Quests: changed quest_template_addon.NextQuestID to unsignedariel-
2017-03-16Core/Globals: some changes in quest loadingariel-
2017-03-16Core/Globals: Fix Quest codestyle and member variable initializationariel-
2017-03-15Core/Auth: Per SRP6a protocol, terminate connection of A % N == 0. This reso...Shauren
2017-03-15Core/Auras: unregister AuraEffect from target list before changing amount, fo...ariel-
2017-03-15Core/Auras: use vectors and remove HasEffect checkariel-
2017-03-15Core/Auras: make AuraEffect::GetTargetList and AuraEffect::GetApplicationList...ariel-
2017-03-14Core/Scripts: add condition check for npc_wyrmrest_defenderariel-
2017-03-13Core/Scripts: implement boss Apothecary Hummel ("Love is in the Air" event bo...Gustavo
2017-03-12Core/Entities: virtualize CheckAttackFitToAuraRequirementariel-
2017-03-12Core/Aura: fix SPELL_AURA_MOD_TOTAL_STAT_PERCENTAGE unapply case for dead pla...ariel-
2017-03-12Core/AHBot: Disable few broken itemsAokromes
2017-03-11Update SmartScriptMgr.hAokromes
2017-03-11Core/Spells: Fixed some enchantments checks and fixed serious logic flaw in c...xinef1
2017-03-08Core/Creature: restore previous behavior of random gender on respawnariel-
2017-03-08Core/Auras: tidy up one little hackariel-
2017-03-08Core/Creature: Load template immunities into m_spellImmune container.ariel-
2017-03-08Core/Creature: remove some redundant codeariel-
2017-03-08Core/Scripts: Fixed Ingvar evade issueKeader
2017-03-07Core/Auras: implement correct model for Bear Form (used by npcs)ariel-
2017-03-07Core/Creature: don't override display id if addon tables load a morph auraariel-
2017-03-07Core/Scripts: converted Argent Tournament pennants to AIariel-
2017-03-07Core/Auras: Implement Roc form shapeshiftariel-
2017-03-07Core/Auras: make transform auras honor creature_template trigger flag and cho...ariel-
2017-03-06Core/Unit: reduce differences between branchesShauren
2017-03-06Core/Creatures: disabled "automatic" monster sparringariel-
2017-03-05Core/Scripts: fix Glyph of Siphon Lifeariel-
2017-03-05Corrected doors and buttons without autoclose time after recent changes (#19249)xinef1
2017-03-05Core/SmartAI: Allow scripting GameObjects by spawn id tooariel-
2017-03-04Core/Creature: redo some logical checks in _IsTargetAcceptableariel-
2017-03-03Core/Spells: fix some db errorsariel-
2017-03-03Core/Scripts: implement Hammer of the Righteous stacking Seal of Vengeance/Co...ariel-
2017-03-02Core/Game: fix dynamic linkingariel-
2017-03-02Core/Misc: remove unneeded semicolonariel-
2017-03-02Core/Achievements: port realm first achievement handling from masterariel-
2017-03-02Core/Spell: disable proc for magnet auras, they're handled differentlyariel-
2017-03-01Core/Game: fix non-pch includeariel-
2017-03-01Make ObjectMgrs _mailId and _hiPetNumber atomic (#19129)xinef1
2017-03-01Core/Database: Prepared statement parameter preallocation (#18999)ariel-
2017-03-01Ensure that all actions are compared to fixed point in time (ie. world update...xinef1
2017-03-01Core/GameObject: regenerate GO loot if respawn time passed since last loot ge...xinef1