index
:
mirror/TrinityCore.git
3.3.5
cata_classic
master
wotlk_classic
https://github.com/TrinityCore/TrinityCore.git @ 2025-12-26T14:01:01Z
root
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
Age
Commit message (
Expand
)
Author
2025-01-21
Core/Spells: Reimplemented target type 106 as random point from points predef...
Shauren
2025-01-21
Core/Utils: Allow using Trinity::IteratorPair with SelectRandomContainerElement
Shauren
2025-01-21
Scripts/Spells: Use Spell::GetPowerTypeCostAmount where possible instead of i...
Shauren
2025-01-20
Core/Spells: Replace SpellTargetPosition structure with WorldLocation
Shauren
2025-01-20
Core/Spells: Exclude TriggerCastFlags that can be set for non-triggered spell...
Shauren
2025-01-20
Core/Misc: Added float chrono typedefs
Shauren
2025-01-18
Core/Spells: Add summoned DynamicObject to casters ChannelObjects if spell is...
Shauren
2025-01-18
Core/Misc: Remove return type std::enable_if based SFINAE
Shauren
2025-01-18
Core/Misc: Remove unneccessary structure packing and one unused enum
Shauren
2025-01-18
Core/Spells: Fixed SPELL_AURA_IGNORE_SPELL_COOLDOWN - don't start cooldown fo...
Shauren
2025-01-13
Core/Spells: DynamicObject auras will now use the largest radius found in SPE...
Shauren
2025-01-13
Core/Spells: Allow persistent area auras to apply all of their effects upon c...
CraftedRO
2025-01-12
Core/Spells: send rune cooldowns even after miss to match sniff data
Ovahlord
2025-01-12
Core/Spells: corrected refunding runes - they don't get put on a cooldown and...
Ovahlord
2025-01-12
Core/Spells: Don't grant runic power when death knight abilities that do it u...
Shauren
2025-01-12
Core/Spells: reduce differences between branches
Ovahlord
2025-01-11
Scripts/Spells: increased precision when calculating Howling Blast's attack p...
Ovahlord
2025-01-11
Scripts/Spells: fixed Howling Blast damage calculation
Ovahlord
2025-01-11
Core/Spells: fixed power check for runes when casting spells - these have the...
Ovahlord
2025-01-11
Core/Spells: removed non-existing SpellCastVisual UF operator leftover from d...
Ovahlord
2025-01-11
Core/Spells: Fixed crashes with spells using SPELL_EFFECT_ENCHANT_ITEM/SPELL_...
Shauren
2025-01-10
Core/Units: Fill CurrentAreaID updatefield
Shauren
2025-01-10
Core/Conditions: Allow conditions for seen object in CONDITION_SOURCE_TYPE_OB...
ModoX
2025-01-10
Core/AreaTriggers: Replace fixed movement times in database for areatriggers ...
Shauren
2025-01-09
Core/Auras: Use UnitListSearcher instead of WorldObjectListSearcher when sear...
Shauren
2025-01-09
Core/Spells: Replace MAX_SPELL_EFFECTS loop limits with correct upper bound d...
Shauren
2025-01-09
Core/Auras: Make iteration over Aura::GetAuraEffects safe by automatically sk...
Shauren
2025-01-09
Core/Auras: Fixed sending amounts for effects that need it, aren't first and ...
Shauren
2025-01-09
Core/DataStores: Delay building all DB2Manager containers after loading hotfi...
Shauren
2025-01-09
Core/AreaTriggers: Don't suppress TimeToTarget changes in values update on mo...
Shauren
2025-01-09
Fix nopch build
Shauren
2025-01-09
Core/Misc: Removed GetClassName preprocessor hack
Shauren
2025-01-09
Core/Commands: Extract bonus lists and item context from provided item link f...
Shauren
2025-01-09
Core/Network: Simplify worldserver port configuration: removed InstanceServer...
Shauren
2025-01-09
Core/Time: Fixed WowTime operator<=>
Shauren
2025-01-09
Core/DataStores: Define new taxi node flags
Shauren
2025-01-09
Codestyle fix
Shauren
2025-01-09
Core/Grids: Modernize TypeContainer with variadic template
Shauren
2025-01-09
Core/Grids: Add missing changes to commit e245e8ad124cee19d35e4f67f7aed4dcc87...
Shauren
2025-01-09
Core/Grids: Minor Grid/NGrid refactor - make TypeMapContainer be its direct t...
Shauren
2025-01-09
Core/Auras: Allow some whitelisted spells to update effect values of non-pass...
Shauren
2025-01-03
Core/Objects: Use span/array instead of vector for raw ObjectGuid manipulations
Shauren
2025-01-03
Core/Database: Added std::span based functions to Field and PreparedStatement
Shauren
2025-01-03
Core/Auras: Fixed aura stacks being reset to default max stack size when modi...
Shauren
2025-01-03
Core/Units: ensure that damaging hits will always award at least one rage point
Ovahlord
2025-01-03
Core/Units: round up rage calculations and use double precision
Ovahlord
2025-01-02
build fix
Ovahlord
2025-01-02
Core/Units: restored generating rage from taking damage and increased precisi...
Ovahlord
2025-01-01
build fix
Ovahlord
2025-01-01
Scripts/Spells: Removed unneccessary hacks - reagent consumption by triggered...
Shauren
[next]