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2009-07-16[8179] Fill `spell_check` table by data for dummy effect (0 spell family), ↵megamage
some code cleanups. Author: VladimirMangos --HG-- branch : trunk
2009-07-16 [8176] (skipped) Forbid using some monster movement flags (that can ↵megamage
crash client) in creature*_addon tables.moveflag tables field. Also refactoring creature addon tables loading. Author: VladimirMangos --HG-- branch : trunk
2009-07-16[8175] Add shred in spell_check. Author: VladimirMangosmegamage
--HG-- branch : trunk
2009-07-16 [8174] Fixed typo in IsSpellHaveAuramegamage
* Correct cast DBC data to AuraType instead of SpellEffect. Signed-off-by: ApoC <apoc@nymfe.net> --HG-- branch : trunk
2009-07-16 [8173] Fixes for 1822 and ranks base at spell_check detection Author: ↵megamage
VladimirMangos * Update AP bonus per tick to 0.18 as expected in 3.0.2 and later. * Better spell selction to avoid unrelated spells for AP bonuses --HG-- branch : trunk
2009-07-16 [8172] Drop dead code for 33878/33876 and ranks. Author: VladimirMangosmegamage
Detected by spell_check: not have now dummy aura but have SPELL_AURA_MOD_MECHANIC_DAMAGE_TAKEN_PERCEN for proper mechanic. --HG-- branch : trunk
2009-07-16 [8171] Restore work double damage chance for spell 35290 and ranks. ↵megamage
Author: VladimirMangos It has been broken at client switch and detected by spell_check data. --HG-- branch : trunk
2009-07-16 [8169] Implement new optional table `spell_check` and console command ↵megamage
.debug spellcheck Author: VladimirMangos * Table expected to be store data mirror same data in code: - explicit spell ids with related expected spell properties like effects, spell family or auras - implicit requirements for select some spell sets like spell family masks, icons or visual values * For check can be used .debug spellcheck _console_ only command. * Main purpose table and related command check code parts for outdated data at client switch. It also can be used for check data in patch writing time to be sure code correctness. --HG-- branch : trunk
2009-07-16[8167] Use more consistence debug command handler names and move its code to ↵megamage
debugcmds.cpp Author: VladimirMangos --HG-- branch : trunk
2009-07-16[8166] Add support for 32-bit hex format in addition to 64-bit version ↵megamage
Author: VladimirMangos --HG-- branch : trunk
2009-07-14*Fix sting - by Astellar.QAston
--HG-- branch : trunk
2009-07-14*Fix the bug that escorted creatures return to their spawnpoint after ↵QAston
engaging combat. --HG-- branch : trunk
2009-07-14*Do not allow spells having damage to break root casted by the spell.QAston
*Typohunt: wand skill gain, Improved spell reflection aura drop from party. --HG-- branch : trunk
2009-07-14*spell_bonus_data for Glyph of Chains of Ice - by ZcuronQAston
--HG-- branch : trunk
2009-07-14*Add better proc check for Glyph of death's Embrace - by AstellarQAston
--HG-- branch : trunk
2009-07-14*Move target selection check for Death Coil to Spell::CheckCast - by AstellarQAston
--HG-- branch : trunk
2009-07-14*Correct target selection for blade flurry - by XTZGZoReXQAston
--HG-- branch : trunk
2009-07-14*Fix build.QAston
--HG-- branch : trunk
2009-07-14*Update arena rating calculationDestalker
--HG-- branch : trunk
2009-07-13*Fix Defensive Tactics.QAston
*Correctly delete gameobject in BT_Najentus script. --HG-- branch : trunk
2009-07-13*Make charge-like spells with talented warbringer correctly remove movement ↵QAston
impairing auras. *Fix Revitalize. *Use MaxHp of target instead of base hp for CC auras amount. --HG-- branch : trunk
2009-07-13*Fix a bug that creatures with owner chase their enemies after death.QAston
*fix a typo breaking procflags on aura remove - shattered barrier and master of subtlety work again --HG-- branch : trunk
2009-07-13*Set pvp flag for spells with SPELL_ATTR_EX3_NO_INITIAL_AGGRO if needed.QAston
--HG-- branch : trunk
2009-07-12*Add an Assert to trac where GO pointer is getting corrupted.QAston
--HG-- branch : trunk
2009-07-12*Fix sniper training - by Astellar.QAston
*Correct GO delete call in Gameobject::Update. --HG-- branch : trunk
2009-07-12[8165] Correctly add quest talent points count for characters on lvl 55. ↵megamage
Author: ApoC --HG-- branch : trunk
2009-07-12[8163] Fixed typo and wrong check affecting threat calculation. Author: SeTmegamage
--HG-- branch : trunk
2009-07-12[8162] Fixed applying random enchantments to quest rewarded items. Author: ApoCmegamage
--HG-- branch : trunk
2009-07-12[8160] Now finally correct extraction uint16 enchantment id from uint32. ↵megamage
Author: VladimirMangos --HG-- branch : trunk
2009-07-12[8159] Restore show item enchantments visual effects in character enum list. ↵megamage
Author: VladimirMangos --HG-- branch : trunk
2009-07-12 [8157] Fixes and some tables support finish for pleays pdumps. Author: ↵megamage
VladimirMangos * Restore mark character with duplicate for rename at login * Restore save mail item_text data * Finish implementaion for propertly load item_text data. --HG-- branch : trunk
2009-07-12[8156] Some mail show flags use.megamage
[8155] Move unneeded include from header. Author: VladimirMangos --HG-- branch : trunk
2009-07-12[8153] Fixed some implicit float->int cast warnings. Author: NetSkymegamage
--HG-- branch : trunk
2009-07-12[8151] Fixed some format warnings and typos. Author: Win32megamage
--HG-- branch : trunk
2009-07-12[8150] Provided short name for portable format specifier for size_t values ↵megamage
Author: VladimirMangos --HG-- branch : trunk
2009-07-12[8149] Use formula instead hardcoded value for CENTER_GRID_CELL_ID ↵megamage
calculation. Author: XTZGZoReX --HG-- branch : trunk
2009-07-12 [8146] Fixed handling of eventchance for CreatureEventAI. Author: ApoCmegamage
Check event chance after timers advances othewise event is not scheduled to next time period and event chance is again checked on next AI update. --HG-- branch : trunk
2009-07-12[8145] Use constant name instead not-safe explicit value. Author: Ambalmegamage
--HG-- branch : trunk
2009-07-12*Try to fix a crash caused by charm spells. Do not allow to apply charm aura ↵megamage
on invalid target. --HG-- branch : trunk
2009-07-12Some work on PostgreSQL supportKudlaty
note: still don't work, so use mysql --HG-- branch : trunk
2009-07-12*Remove incorrect object deletion from EffectSummonObject call and use ↵QAston
RemoveGameObject() instead. --HG-- branch : trunk
2009-07-12*Merge SD2.Anubisss
*r1202: Added support for quest 12739(and 12742 to 12750). Patch by ckegg *And merge a grid searcher from SD2. --HG-- branch : trunk
2009-07-12*Show online players numbers in command server info.Anubisss
--HG-- branch : trunk
2009-07-11*Correcting account/characters' online value.Anubisss
--HG-- branch : trunk
2009-07-11*Allow Illumination to proc on Holy Shock.Destalker
--HG-- branch : trunk
2009-07-11*Some improvements in procflags:QAston
-handle proc_flag_death -allow trap selection in spell proc event entry for proc_flag_on_trap *Add spell_proc_event entry for Lock and Load - by Bengan *Add spell_proc_event entry for Improved Spell Reflection. --HG-- branch : trunk
2009-07-11*Handle breaking on damage auras by procflags - original patch by thenecromancerQAston
*Implement Glyph of Fear - by thenecromancer --HG-- branch : trunk
2009-07-11*Cleanups in typecasts in spelleffects.cppAzrael
--HG-- branch : trunk
2009-07-11*Fix Desecration.QAston
*Correct a typo which made some of charged auras to be not dropped. --HG-- branch : trunk
2009-07-11*Fix compile.Anubisss
--HG-- branch : trunk