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(cherry picked from commit 2c86c78f04f7cb95c201592b8d3002525eb6a46f)
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(cherry picked from commit 8f64612cb12d2ceabf610a436e7b514acdc1b181)
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(instead of copied) between all creatures threatened by the action. Thanks to Foereaper for help with testing, and my apologies to healers everywhere.
(No apologies for charm AI though. You deserve that one.)
(cherry picked from commit 013d4560c784b1deced9cd2ea11606eaf6b44f2d)
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offline threat entry. Fixes RoS and Thaddius, maybe more. Closes #21269.
(cherry picked from commit a3732756121be6d5621fb42bc7a71882a28f03a6)
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This hook modifies damage AFTER it has been reduced by target auras/armor/resistances etc, it's useful if you want to scale damage by a factor, but not to add flat bonuses.
We're fixing those by moving calculation to Launch phase, where target taken bonuses haven't been used yet.
- Bronjahm: Magic's Bane
- BPC: Shadow Prison
- Oculus: Shock Lance
- Ymiron: Dark Slash (extra fix, it was wrongly damaging half of total health, it's supposed to be half of CURRENT health!)
- DK: Raise Ally Thrash spell (also extra fix: corrected formula)
- Warrior: Bloodthirst (shouldn't matter much as it's damage class none and those don't get bonuses by default)
- Warrior: Concussion Blow
- Warlock: extra fix for Haunt, healing part shouldn't scale with spell power
Closes #9560
(cherry picked from commit 9f5d1e2b10013e5fecf35fdd5af70921c96d07d1)
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Closes #21264
(cherry picked from commit 96983fc6bb0bf0793d9a8da970009f346d8cdb62)
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follow-up to 29c3b7d8f60c18e52ec22fec6de9abc3dc468166
(cherry picked from commit f1896144c00e9dc8f37590207feb8d7714e7132f)
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Closes #19782
(cherry picked from commit b8c281f497d5da2251b11ab09f182a23a5721a1c)
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Closes #20148
(cherry picked from commit 29c3b7d8f60c18e52ec22fec6de9abc3dc468166)
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Since cb9e72e521d3cc415dd15bf6912c87f89e41b92a attacker may not be in world when hook is called
(cherry picked from commit 0db5c2df3fe56f42293865e87ec781cd4d41598b)
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(cherry picked from commit d9d26200f7ffc07507dfca4a2c17fdfcde0194c8)
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(cherry picked from commit 0319c713a40489f7e29762cfdfbaa2df7701d4ab)
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- scripted spell "Burst At The Seams" (59576)
- added Pet Bar
Closes #10876
(cherry picked from commit e519e14df8d846285f1d29fb7e5aa0b151c6f74e)
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Needed after the new Threat system
(cherry picked from commit e12e0ad5827d7e794baa630724069680d7e07cfb)
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This will fix some issues with Wintergrasp, like phasing auras getting stuck and missing group invites for the battle, among others
(cherry picked from commit ed9e220991e2aa3fa2d50359608fd27057cafbbc)
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Closes #21007
(cherry picked from commit ab3307fc2373ace51bea93682bc66bc709ca019c)
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Partial revert of commit b64c5043140dc7b7908e259e441de16cc0261320
See discussion on https://github.com/TrinityCore/TrinityCore/commit/b64c5043140dc7b7908e259e441de16cc0261320
(cherry picked from commit b75ff7d4bf13fb4778843c99521223becc096ca0)
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Ref #14274
(cherry picked from commit b64c5043140dc7b7908e259e441de16cc0261320)
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Unworthy Initiate Respawn
Due to dynamic spawns, we need to be able to update the Npc GUID after the respawn, otherwise the quest can only be completed by the first player
(cherry picked from commit 72ff2e30c30d4d1b9bf22695b6a097eb82e3c76a)
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(cherry picked from commit ccf0807be0974dfb8080cb2fc6ea616cc96f062c)
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fix new issue caused by 947cb6a453892c6002738b424d66ca19c102a533
(cherry picked from commit 0b09e9ee4eff6e6c6101dd3b5a6880ae768691d6)
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(cherry picked from commit 947cb6a453892c6002738b424d66ca19c102a533)
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mask instead of single seat index (can now target all passengers) (#21245)
(cherry picked from commit 891bca934e1522fe33b00e27eef5d4f07bb83fa8)
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(cherry picked from commit a41cd416950a9d6d1e2c51c37229d6a3c9f9b4c7)
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of AI being a bit naughty.
(cherry picked from commit 1847555c8c9e630d4d5f1328f25c875f408be949)
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CID 1384433
CID 1384436
(cherry picked from commit 5153f464d8a4e5ae0b47900f92eeaf6c9f9eee50)
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(cherry picked from commit 01537e1dfbd042b3608d5ac895009182026def00)
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(cherry picked from commit 688e96fb4ffcdeb55b58d13285e3cebfbc617614)
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- Actually only rank 1 was affected because of 50% reduction on rank 2
(cherry picked from commit 0e9b1635e0a2351342e8ed0ae4a1495479e09ffc)
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Closes #21231
(cherry picked from commit 22b24d8dae23d4a4b4314f46b65b8e453816eef7)
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- Remove duplicated SPELLMOD_BONUS_MULTIPLIER handling (both on done and taken)
- Handle properly bonus data, don't apply bonus by default, only player spells should take into account spell power
- Moved Earthliving Weapon coefficient to DB
- Refactored Avenging Wrath handling
Closes #13287
Closes #21230
(cherry picked from commit d570e2af3e7bcb625d8941397d55972d49319a8f)
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- No sense to let scripts use SpellValueOverrides, we already have modifiers in CastSpellExtraArgs struct
(cherry picked from commit 3b01cccd7eafaff9f3b8236a544e4fa46818926c)
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* Script: Implement Childeren of Goldshire
Notes: Need to update waypoints and default location of the childeren
http://wowwiki.wikia.com/wiki/Children_of_Goldshire
(cherry picked from commit a9c853ee3fc13d1aa59bde14df8f1f0a5b035ff3)
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Trinity::Containers::EnsureWritableVectorIndex to replace if (i >= vec.size()) vec.resize(i + 1) copypaste everywhere
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- Decoupled Unit logic: split of spell critical chance into done (caster bonuses) and taken (target bonuses), this allows to precalculate caster bonuses on aura apply and then check victim's auras on damage/healing calc
- Made static a bunch of methods (they no longer have this pointer because they are now called from periodic handlers which may or may not have an active caster in world)
- Simplified all AuraEffect bonuses into AuraEffect::_amount, no more duplicated code
- Critical chance and whether or not caster is player owned unit (for resilience calcs) is now saved one level upper, on Aura itself (it's impossible as of 3.3.5 to have different effects with different critical chances)
- Minor cleanup of SPELL_DAMAGE_CLASS_NONE and Arcane Potency (#18813) crit handling
Closes #19876
(cherry picked from commit cb9e72e521d3cc415dd15bf6912c87f89e41b92a)
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complete
Closes #26566
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and raf level grant usage
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