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Author
2015-11-01
Merge pull request #15681 from Treeston/3.3.5-faerlina
MitchesD
2015-11-01
Scripts/Naxxramax: Fix clang warning
jackpoz
2015-11-01
Core/Items: Corrected all spellid checks from item_template to also check -1
Shauren
2015-11-01
Core/AI: Cleanup in CreatureAISelector
Naios
2015-11-01
Core/AI: Convert the hardcoded variadic RAND functions into one C++11 variadi...
Naios
2015-11-01
Core/Accounts: Check active column when determining if account is banned or not
Shauren
2015-10-31
Core/Misc: Update game creature template locale in simple system
Vincent-Michael
2015-10-31
Core/Conditions: Optimizations part 3 changed ConditionStore to a simple array
Shauren
2015-10-31
Core/Conditions: Optimizations part 3 removed copying condition containers al...
Shauren
2015-10-31
Core/Conditions: Add const to methods not modifying ConditionMgr
Shauren
2015-10-31
Core/Conditions: Optimizations part 2 removed unneeded code
Shauren
2015-10-31
Core/Conditions: Optimizations part 1 - use containers more suited for their ...
Shauren
2015-10-31
Core/Conditions: Type renaming
Shauren
2015-10-31
Core: fixed warning introduced in last commit
joschiwald
2015-10-31
Core/Misc: removed some useless map checks
joschiwald
2015-10-31
Core/Players: Fixed automatic learning skills gained from learning spells whe...
Shauren
2015-10-31
Scripts/Ulduar/Algalon: fixed achievement "He Feeds On Your Tears"
joschiwald
2015-10-31
Core/Misc: Added a few stl header includes to Common.h
Shauren
2015-10-31
Core/DBLayer: Allowed using GetDouble for SUM results instead of requiring st...
Shauren
2015-10-31
Removed unneeded nullptr check
David Carlos Manuelda
2015-10-31
Fixed boss evade and doors closed by cr4st.
David Carlos Manuelda
2015-10-31
Core/Spells: Extended spell required shapeshift masks to 64 bits and defined ...
Shauren
2015-10-31
Core/Spells: Fixed gcc-4.7.x compile
StormBytePP
2015-10-31
Script/Commands: Add some sanity checks to cast commands
David GirĂ³n
2015-10-31
Core/PacketIO: fixed instance binding of gamemasters
MitchesD
2015-10-31
Buildsystem: Added dependency on revision_data to common project. Simply incl...
Shauren
2015-10-31
Core/Players: Implemented serverside validation of reserved/profane names
Shauren
2015-10-31
Core/Networking: Fixed possible crashes happening if async query retrieving a...
Shauren
2015-10-31
Core/Threading: Fixed possible data races after making auth queries async by ...
Shauren
2015-10-31
Core/Threading: Significantly reduced the severity of possible data race duri...
Shauren
2015-10-31
Core/DBLayer: Sprinkle some async magic on worldserver auth/session load process
Shauren
2015-10-31
Core/PlayerDump: cherry picked refactoring from commit e49462fc1e7b5515977da0...
joschiwald
2015-10-31
Core/Players: Fixed saving players with incorrect gender
Shauren
2015-10-31
Core/Player: Fixed tab issues
Kittnz
2015-10-30
Core/Player: Set correct Gender by Modelid
Kittnz
2015-10-30
Core/Misc: Warning fix
Shauren
2015-10-30
Core/Misc: Warning fix
Shauren
2015-10-30
Travis fix.
Shauren
2015-10-30
Core/Corpses: Fixed a crash happening when a corpse is added to a grid that w...
Shauren
2015-10-30
Core/Corpses: Prevent deleting corpses by ObjectGridUnloader, fixes accessing...
Shauren
2015-10-29
Core/World: Store account id in CharacterInfo to reduce the amount of databas...
Shauren
2015-10-29
Core/Crash reporting: Fixed windows version detection for 8.1 and newer
Shauren
2015-10-29
Core/Players: Check if player can enter the instance during login before tryi...
Shauren
2015-10-29
Warning fixes
Shauren
2015-10-29
Core/Tools: Fix brutal linking in mmaps extractor.
Naios
2015-10-29
Core/Misc: Removed manually defined ObjectGuid copy/move constructors. This w...
Shauren
2015-10-29
Core/Player: remove unused method prototypes
MitchesD
2015-10-29
Core/Corpses: Fixed map crash happening during map unload when there are corp...
Shauren
2015-10-29
Core/Spells: Improved spell category cooldown handling
Shauren
2015-10-28
Core/Corpses: Fixed leaking corpses
Shauren
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