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2015-11-01Merge pull request #15681 from Treeston/3.3.5-faerlinaMitchesD
2015-11-01Scripts/Naxxramax: Fix clang warningjackpoz
2015-11-01Core/Items: Corrected all spellid checks from item_template to also check -1Shauren
2015-11-01Core/AI: Cleanup in CreatureAISelectorNaios
2015-11-01Core/AI: Convert the hardcoded variadic RAND functions into one C++11 variadi...Naios
2015-11-01Core/Accounts: Check active column when determining if account is banned or notShauren
2015-10-31Core/Misc: Update game creature template locale in simple systemVincent-Michael
2015-10-31Core/Conditions: Optimizations part 3 changed ConditionStore to a simple arrayShauren
2015-10-31Core/Conditions: Optimizations part 3 removed copying condition containers al...Shauren
2015-10-31Core/Conditions: Add const to methods not modifying ConditionMgrShauren
2015-10-31Core/Conditions: Optimizations part 2 removed unneeded codeShauren
2015-10-31Core/Conditions: Optimizations part 1 - use containers more suited for their ...Shauren
2015-10-31Core/Conditions: Type renamingShauren
2015-10-31Core: fixed warning introduced in last commitjoschiwald
2015-10-31Core/Misc: removed some useless map checksjoschiwald
2015-10-31Core/Players: Fixed automatic learning skills gained from learning spells whe...Shauren
2015-10-31Scripts/Ulduar/Algalon: fixed achievement "He Feeds On Your Tears"joschiwald
2015-10-31Core/Misc: Added a few stl header includes to Common.hShauren
2015-10-31Core/DBLayer: Allowed using GetDouble for SUM results instead of requiring st...Shauren
2015-10-31Removed unneeded nullptr checkDavid Carlos Manuelda
2015-10-31Fixed boss evade and doors closed by cr4st.David Carlos Manuelda
2015-10-31Core/Spells: Extended spell required shapeshift masks to 64 bits and defined ...Shauren
2015-10-31Core/Spells: Fixed gcc-4.7.x compileStormBytePP
2015-10-31Script/Commands: Add some sanity checks to cast commandsDavid GirĂ³n
2015-10-31Core/PacketIO: fixed instance binding of gamemastersMitchesD
2015-10-31Buildsystem: Added dependency on revision_data to common project. Simply incl...Shauren
2015-10-31Core/Players: Implemented serverside validation of reserved/profane namesShauren
2015-10-31Core/Networking: Fixed possible crashes happening if async query retrieving a...Shauren
2015-10-31Core/Threading: Fixed possible data races after making auth queries async by ...Shauren
2015-10-31Core/Threading: Significantly reduced the severity of possible data race duri...Shauren
2015-10-31Core/DBLayer: Sprinkle some async magic on worldserver auth/session load processShauren
2015-10-31Core/PlayerDump: cherry picked refactoring from commit e49462fc1e7b5515977da0...joschiwald
2015-10-31Core/Players: Fixed saving players with incorrect genderShauren
2015-10-31Core/Player: Fixed tab issuesKittnz
2015-10-30Core/Player: Set correct Gender by ModelidKittnz
2015-10-30Core/Misc: Warning fixShauren
2015-10-30Core/Misc: Warning fixShauren
2015-10-30Travis fix.Shauren
2015-10-30Core/Corpses: Fixed a crash happening when a corpse is added to a grid that w...Shauren
2015-10-30Core/Corpses: Prevent deleting corpses by ObjectGridUnloader, fixes accessing...Shauren
2015-10-29Core/World: Store account id in CharacterInfo to reduce the amount of databas...Shauren
2015-10-29Core/Crash reporting: Fixed windows version detection for 8.1 and newerShauren
2015-10-29Core/Players: Check if player can enter the instance during login before tryi...Shauren
2015-10-29Warning fixesShauren
2015-10-29Core/Tools: Fix brutal linking in mmaps extractor.Naios
2015-10-29Core/Misc: Removed manually defined ObjectGuid copy/move constructors. This w...Shauren
2015-10-29Core/Player: remove unused method prototypesMitchesD
2015-10-29Core/Corpses: Fixed map crash happening during map unload when there are corp...Shauren
2015-10-29Core/Spells: Improved spell category cooldown handlingShauren
2015-10-28Core/Corpses: Fixed leaking corpsesShauren