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AgeCommit message (Expand)Author
2017-08-30Core/Scripts: Add two missing overridesCarbenium
2017-08-27Core/Scripts: Typo fixKeader
2017-08-27Core/Script: Krick and Ick, fixed spell PursuitKeader
2017-08-27Core/Misc: random refactorsTreeston
2017-08-26Core/Spawn: Move spawn group state management from sObjectMgr to the Map obje...Treeston
2017-08-24Scripts/AzjolNerub: minor correctionsccrs
2017-08-24Scripts/AzjolNerub: Fix some duplicate summons after JustAppeared changes. Cl...Treeston
2017-08-22Core/Scripts: FOR_SCRIPTS macro shouldn't return early (#20187)Yehonal
2017-08-22Core/Creature: Fix an oversight in Creature::SelectVictim that was causing cr...Treeston
2017-08-21Core/Creature: regenerate healthccrs
2017-08-21Core/Creature: temporary summons are now dynamic flagged (oversight in dynspa...Treeston
2017-08-21Scripts/Commands: .npc delete and .gobj delete now work while the specified g...Treeston
2017-08-21Scripts/Auchindoun: Fix a super edge case crash bug with GM far teleports dur...Treeston
2017-08-20Core/Scripts: Updated Razorscale to new registers modelKeader
2017-08-20Core/Razorscale: Codestyle UpdatesKeader
2017-08-20Scripts/Naxxramas: Fix Heigan the Unclean eruption event (#20129)Foereaper
2017-08-20Core/Conditions: Rename CONDITION_SOURCE_TYPE_QUEST_ACCEPT to CONDITION_SOURC...Aokromes
2017-08-20Core/Misc: Removed obsolete commentAokromes
2017-08-19Core/config: add MonsterSight setting to worldserver.conf.distShoxxo
2017-08-17Core/Scripts: More fixes in boss Lich King (#20147)Gustavo
2017-08-15Scripts/Icecrown Citadel: Fixed Lord Marrowgar - Coldflame to not ignore resi...Demonid
2017-08-12Core/Movement: 7fff83d6752 followupccrs
2017-08-12Core/AI: add missing checks on AssistPlayerInCombatAgainstccrs
2017-08-12Core/SmatAI: correct MoveInLineOfSightccrs
2017-08-12Core/Movement: 7fff83d6752 followupccrs
2017-08-11Core/Misc: Remove Whitespacessirikfoll
2017-08-12Core/Movement: waypoint movement (#20121)ccrs
2017-08-08Core/Scripts: Rewrite Boss Kalecgos (Sunwell Plateau) (#19897)Gustavo
2017-08-09Core/Creature: Fix a crash in .npc delete (closes #20124). Also fix an issue ...Treeston
2017-08-08Tools/MMapsGenerator: Use system supported threads instead of hardcoded amoun...Rochet2
2017-08-08Core/Movement: ee2d7c1d53 followupccrs
2017-08-08Core/Movement: PropagateSpeedChange should only be called on the top (current...ccrs
2017-08-08Core/Movement: add new helper that cleans the referenced MovementSlotccrs
2017-08-08Scripts/ICC: Minor Fixes for Lich King (#20120)Demonid
2017-08-07Revert "Core/Npc: Remove bytes1 once the npc start a combat"Keader
2017-08-07Core/Scripts: Razorscale Rewrite (#19828)Keader
2017-08-06Core/Scripts: dynamic_spawning follow-up, I had forgotten JustRespawned existed.Treeston
2017-08-06Core/Pet: Fix an issue that was causing lower ranks of pet spells to remain i...Necropola
2017-08-05Revert permision changeAokromes
2017-08-04[3.3.5] Core/Pet: Make pet action bar autocast persist properly (#20110)Necropola
2017-08-04Scripts/InstanceScript: Implement database framework for managing spawn group...Treeston
2017-08-03Core/Unit: Don't apply liquid effects to game masters.Treeston
2017-08-03Core/Misc: Revert back to using boost::regex, std::wregex doesn't work for na...Shauren
2017-08-02Scripts/Commands: Fix some quirkiness and potential crashes with live DB modi...Treeston
2017-08-01more unneeded checks (follow-up 3b02029)Treeston
2017-08-01remove an unused variable (follow-up fcd6fe0)Treeston
2017-08-01Scripts/Commands: New utility command: .list spawnpoints.Treeston
2017-07-31NoPCH Build fixAokromes
2017-07-31Dynamic Creature/Go spawning:r00ty-tc
2017-07-29Core/Misc: Util changesShauren