Age | Commit message (Collapse) | Author |
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for generating solutionfiles
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Added support for "in single battleground" and "without dying" requirement to battleground achievements
Add examples of scripting achievement (School of Hard Knocks, Storm Glory)
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* Removed on_events.cpp from VS project file
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out. Closes issue #3257
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* Remove references to AuctionHouseBot files from win project.
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* Avoid saving of the corpse in arenas (author: VladimirMangos)
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own PCH and thus speed up compile. Sorry for making the IDE more cluttered.
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read properly
- Add proper warning about missing [authserver] -tag in authserver configuration file if not found.
- Add proper warning about missing [worldserver] -tag in worldserver configuration file if not found.
Thanks to Qaston for finding the redefininition of strdup!
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rename : src/server/scripts/World/spell_dk.cpp => src/server/scripts/Spells/spell_dk.cpp
rename : src/server/scripts/World/spell_druid.cpp => src/server/scripts/Spells/spell_druid.cpp
rename : src/server/scripts/World/spell_generic.cpp => src/server/scripts/Spells/spell_generic.cpp
rename : src/server/scripts/World/spell_hunter.cpp => src/server/scripts/Spells/spell_hunter.cpp
rename : src/server/scripts/World/spell_mage.cpp => src/server/scripts/Spells/spell_mage.cpp
rename : src/server/scripts/World/spell_paladin.cpp => src/server/scripts/Spells/spell_paladin.cpp
rename : src/server/scripts/World/spell_priest.cpp => src/server/scripts/Spells/spell_priest.cpp
rename : src/server/scripts/World/spell_rogue.cpp => src/server/scripts/Spells/spell_rogue.cpp
rename : src/server/scripts/World/spell_shaman.cpp => src/server/scripts/Spells/spell_shaman.cpp
rename : src/server/scripts/World/spell_warlock.cpp => src/server/scripts/Spells/spell_warlock.cpp
rename : src/server/scripts/World/spell_warrior.cpp => src/server/scripts/Spells/spell_warrior.cpp
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it compile with GCC.
*Add hook for handling spell effects in new scripting system.
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... guess you cant trust VS to do all things 100% properly
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* Please test and leave feedback
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Added project file for SOAP
Applied Trinity coding standards to TCSoap files
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* Must be enabled in conf AND set in worldstates for what you want to clean
* CLEANING_FLAG_ACHIEVEMENT_PROGRESS = 0x1,
* CLEANING_FLAG_SKILLS = 0x2,
* CLEANING_FLAG_SPELLS = 0x4,
* CLEANING_FLAG_TALENTS = 0x8
* Set to 0xF to clean all 4
* Patch by hunuza
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NOTE: instance disables were not converted for new system! if you had some then you need to fix that using new system
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rename : src/server/game/Spells/Auras/SpellEffects.cpp => src/server/game/Spells/SpellEffects.cpp
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calling prepared statements on the MySQL server.
Information about prepared statements can be found here: http://dev.mysql.com/tech-resources/articles/4.1/prepared-statements.html
In short: better performance shall ensue.
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Scazzato88, we can as well do it. Closes issue #2803.
Use with 8722_openssl_libs.zip from the download section, for details see the forum.
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but instead uses the lib binaries you supply - see the forum for details.
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ACE_Singletons and ACE_GUARD_x macro´s with ACE_Thread_Mutex´es respectively.
Also get rid of unused CountedReference class that used Trinity threading pattern.
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the new naming convention.
* Cleaned up some useless and redundant preprocessor definitions.
* Fixed the win build so that it correctly uses the mysql lib it built from the sources.
* Note that you still need to use 8615_mysql_openssl_libs.zip for the OpenSSL binaries.
* Also note that Win x64 build from the existing VS files is still fubar (mysql lib...).
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+small include fix
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* Implemented Divine Hymn and Hymn of Hope targeting. Closes issue #180. Closes issue #2538.
* Fixed CoH healing any monsters in your target.
* Removed obsolete hackfix of Wild Growth that attempted the above.
* Fixed Glyph of Holy Light target selection that had code in a wrong place.
* Removed too general check that gave smart targeting to spells that shouldn't have it.
* Implemented correct number of targets for Althor's Abacus heal proc.
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targets. This should do until sufficiently good project files can be generated using cmake.
* Windows users need to download 8615_mysql_openssl_libs.zip from the project download page and unpack it to /externals.
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files to reduce warning spam
Removed duplicate project file for map extractor
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NOTE: config renamed from TrinityCore.conf to worldserver.conf
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Fixed shared build on windows fully
NOTE: TrinityRealm config file has been renamed to authserver.conf!
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doesnt build yet)
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game.vcproj update , game.lib now buildable
todo: auth+world server
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shared.vcproj was added accidentally two revs ago (bah its early in the morning)
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new ones will be linked from externals
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(does not fix compile yet)
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implemented Condition System
all systems should work like before
after applying the sql converter you won't be able to apply any Updatepacks (<=up30) so do updates before this
this revesion is not threated as stable!
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Vladimir and Griffonheart (Big thanks to all of you!)
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future.
*nix users will already have these files.
Credits to the original authors over at ACE.
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Tnx georgiosburnham for pointing out.
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