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/**
@file Crypto.h
@maintainer Morgan McGuire, http://graphics.cs.williams.edu
@created 2006-03-29
@edited 2006-04-06
*/
#ifndef G3D_CRYPTO_H
#define G3D_CRYPTO_H
#include "G3D/platform.h"
#include "G3D/g3dmath.h"
#include <string>
namespace G3D {
/** See G3D::Crypto::md5 */
class MD5Hash {
private:
uint8 value[16];
public:
MD5Hash() {
for (int i = 0; i < 16; ++i) {
value[i] = 0;
}
}
explicit MD5Hash(class BinaryInput& b);
uint8& operator[](int i) {
return value[i];
}
const uint8& operator[](int i) const {
return value[i];
}
bool operator==(const MD5Hash& other) const {
bool match = true;
for (int i = 0; i < 16; ++i) {
match = match && (other.value[i] == value[i]);
}
return match;
}
inline bool operator!=(const MD5Hash& other) const {
return !(*this == other);
}
void deserialize(class BinaryInput& b);
void serialize(class BinaryOutput& b) const;
};
/** Cryptography and hashing helper functions */
class Crypto {
public:
/**
Computes the CRC32 value of a byte array. CRC32 is designed to be a hash
function that produces different values for similar strings.
This implementation is compatible with PKZIP and GZIP.
Based on http://www.gamedev.net/reference/programming/features/crc32/
*/
static uint32 crc32(const void* bytes, size_t numBytes);
/**
Computes the MD5 hash (message digest) of a byte stream, as defined by
http://www.ietf.org/rfc/rfc1321.txt.
@cite Based on implementation by L. Peter Deutsch, ghost@aladdin.com
*/
MD5Hash md5(const void* bytes, size_t numBytes);
/**
Returns the nth prime less than 2000 in constant time. The first prime has index
0 and is the number 2.
*/
static int smallPrime(int n);
/** Returns 1 + the largest value that can be passed to smallPrime. */
static int numSmallPrimes();
};
}
#endif
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