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/*
* Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef WoWRealmPackets_h__
#define WoWRealmPackets_h__
#include "PacketsBase.h"
#include "RealmList.h"
namespace Battlenet
{
namespace WoWRealm
{
enum Opcode
{
CMSG_LIST_SUBSCRIBE_REQUEST = 0x0,
CMSG_LIST_UNSUBSCRIBE = 0x1,
CMSG_JOIN_REQUEST_V2 = 0x8,
CMSG_MULTI_LOGON_REQUEST_V2 = 0x9, // Not implemented
SMSG_LIST_SUBSCRIBE_RESPONSE = 0x0,
SMSG_LIST_UPDATE = 0x2,
SMSG_LIST_COMPLETE = 0x3,
SMSG_TOON_READY = 0x6, // Not implemented
SMSG_TOON_LOGGED_OUT = 0x7, // Not implemented
SMSG_JOIN_RESPONSE_V2 = 0x8
};
class ListSubscribeRequest final : public ClientPacket
{
public:
ListSubscribeRequest(PacketHeader const& header, BitStream& stream) : ClientPacket(header, stream)
{
ASSERT(header == PacketHeader(CMSG_LIST_SUBSCRIBE_REQUEST, WOWREALM) && "Invalid packet header for ListSubscribeRequest");
}
void Read() override { }
std::string ToString() const override { return "Battlenet::WoWRealm::ListSubscribeRequest"; }
void CallHandler(Session* session) override;
};
class ListUnsubscribe final : public ClientPacket
{
public:
ListUnsubscribe(PacketHeader const& header, BitStream& stream) : ClientPacket(header, stream)
{
ASSERT(header == PacketHeader(CMSG_LIST_UNSUBSCRIBE, WOWREALM) && "Invalid packet header for ListUnsubscribe");
}
void Read() override { }
std::string ToString() const override { return "Battlenet::WoWRealm::ListUnsubscribe"; }
void CallHandler(Session* session) override;
};
class JoinRequestV2 final : public ClientPacket
{
public:
JoinRequestV2(PacketHeader const& header, BitStream& stream) : ClientPacket(header, stream)
{
ASSERT(header == PacketHeader(CMSG_JOIN_REQUEST_V2, WOWREALM) && "Invalid packet header for RealmJoinRequest");
}
void Read() override;
std::string ToString() const override;
void CallHandler(Session* session) override;
uint32 ClientSalt = 0;
PrintableRealmHandle Id;
};
class ListSubscribeResponse final : public ServerPacket
{
public:
ListSubscribeResponse() : ServerPacket(PacketHeader(SMSG_LIST_SUBSCRIBE_RESPONSE, WOWREALM))
{
}
struct ToonCountEntry : public PrintableComponent
{
ToonCountEntry(PrintableRealmHandle const& realm, uint16 count) : Realm(realm), Count(count) { }
PrintableRealmHandle Realm;
uint16 Count;
std::string ToString() const override;
};
void Write() override;
std::string ToString() const override;
enum
{
SUCCESS = 0,
FAILURE = 1
};
int32 Type = SUCCESS;
std::vector<ToonCountEntry> ToonCounts;
Wow::AuthResult Failure = Wow::WOW_SUCCESS;
};
class ListUpdate final : public ServerPacket
{
public:
ListUpdate() : ServerPacket(PacketHeader(SMSG_LIST_UPDATE, WOWREALM))
{
}
void Write() override;
std::string ToString() const override;
PrintableRealmHandle Id;
struct PrivilegedDataType : public PrintableComponent
{
std::string Version;
uint32 ConfigId = 0;
tcp::endpoint Address;
std::string ToString() const override;
};
struct StateType : public PrintableComponent
{
enum
{
DELETED = 0,
UPDATE = 1
};
int32 Type = UPDATE;
struct DeleteType : public PrintableComponent
{
std::string ToString() const override { return "Battlenet::WoWRealm::ListUpdate::State::Delete"; }
} Delete;
struct UpdateType : public PrintableComponent
{
uint8 InfoFlags = 0;
std::string Name;
int32 Type = 0;
uint32 Category = 0;
uint8 StateFlags = 0;
float Population = 0.0f;
Optional<PrivilegedDataType> PrivilegedData;
std::string ToString() const override;
} Update;
std::string ToString() const override;
} State;
};
class ListComplete final : public ServerPacket
{
public:
ListComplete() : ServerPacket(PacketHeader(SMSG_LIST_COMPLETE, WOWREALM))
{
}
void Write() override { }
std::string ToString() const override { return "Battlenet::WoWRealm::ListComplete"; }
};
class ToonReady final : public ServerPacket
{
public:
ToonReady() : ServerPacket(PacketHeader(SMSG_TOON_READY, WOWREALM))
{
}
void Write() override;
std::string ToString() const override;
Toon::FullName Name;
Toon::Handle Handle;
Profile::RecordAddress ProfileAddress;
};
class ToonLoggedOut final : public ServerPacket
{
public:
ToonLoggedOut() : ServerPacket(PacketHeader(SMSG_TOON_LOGGED_OUT, WOWREALM))
{
}
void Write() override { }
std::string ToString() const override { return "Battlenet::WoWRealm::ToonLoggedOut"; }
};
class JoinResponseV2 final : public ServerPacket
{
public:
JoinResponseV2() : ServerPacket(PacketHeader(SMSG_JOIN_RESPONSE_V2, WOWREALM))
{
}
void Write() override;
std::string ToString() const override;
enum
{
SUCCESS = 0,
FAILURE = 1
};
int32 Type = SUCCESS;
struct SuccessType : public PrintableComponent
{
uint32 ServerSalt;
std::vector<tcp::endpoint> IPv4;
std::vector<tcp::endpoint> IPv6;
std::string ToString() const override;
} Success;
Wow::AuthResult Failure = Wow::WOW_SUCCESS;
};
}
}
#endif // WoWRealmPackets_h__
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