aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/AI/CoreAI/TotemAI.h
blob: 560fbe619fa3819531db8d965f1484d8c2d45963 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
/*
 * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
 *
 * This program is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License as published by the
 * Free Software Foundation; either version 2 of the License, or (at your
 * option) any later version.
 *
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
 * more details.
 *
 * You should have received a copy of the GNU General Public License along
 * with this program. If not, see <http://www.gnu.org/licenses/>.
 */

#ifndef TRINITY_TOTEMAI_H
#define TRINITY_TOTEMAI_H

#include "PassiveAI.h"

class Creature;
class Totem;

class TC_GAME_API TotemAI : public NullCreatureAI
{
    public:
        explicit TotemAI(Creature* creature, uint32 scriptId = {}) noexcept;

        void AttackStart(Unit* victim) override;

        void UpdateAI(uint32 diff) override;
        static int32 Permissible(Creature const* creature);

    private:
        ObjectGuid _victimGUID;
};
#endif