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/*
* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef TRINITYCORE_BANK_PACKETS_H
#define TRINITYCORE_BANK_PACKETS_H
#include "Packet.h"
#include "ItemPacketsCommon.h"
#include "ObjectGuid.h"
enum class BagSlotFlags : uint32;
enum class PlayerInteractionType : int32;
namespace WorldPackets
{
namespace Bank
{
class AutoBankItem final : public ClientPacket
{
public:
explicit AutoBankItem(WorldPacket&& packet) : ClientPacket(CMSG_AUTOBANK_ITEM, std::move(packet)) { }
void Read() override;
WorldPackets::Item::InvUpdate Inv;
::BankType BankType = ::BankType::Character;
uint8 Bag = 0;
uint8 Slot = 0;
};
class AutoStoreBankItem final : public ClientPacket
{
public:
explicit AutoStoreBankItem(WorldPacket&& packet) : ClientPacket(CMSG_AUTOSTORE_BANK_ITEM, std::move(packet)) { }
void Read() override;
WorldPackets::Item::InvUpdate Inv;
uint8 Bag = 0;
uint8 Slot = 0;
};
class BuyBankTab final : public ClientPacket
{
public:
explicit BuyBankTab(WorldPacket&& packet) : ClientPacket(CMSG_BUY_ACCOUNT_BANK_TAB, std::move(packet)) { }
void Read() override;
ObjectGuid Banker;
::BankType BankType = ::BankType::Character;
};
class AutoDepositCharacterBank final : public ClientPacket
{
public:
explicit AutoDepositCharacterBank(WorldPacket&& packet) : ClientPacket(CMSG_AUTO_DEPOSIT_CHARACTER_BANK, std::move(packet)) { }
void Read() override;
ObjectGuid Banker;
};
class BankerActivate final : public ClientPacket
{
public:
explicit BankerActivate(WorldPacket&& packet) : ClientPacket(CMSG_BANKER_ACTIVATE, std::move(packet)) { }
void Read() override;
ObjectGuid Banker;
PlayerInteractionType InteractionType = { };
};
struct BankTabSettings
{
std::string Name;
std::string Icon;
std::string Description;
BagSlotFlags DepositFlags = { };
};
class UpdateBankTabSettings final : public ClientPacket
{
public:
explicit UpdateBankTabSettings(WorldPacket&& packet) : ClientPacket(CMSG_UPDATE_ACCOUNT_BANK_TAB_SETTINGS, std::move(packet)) { }
void Read() override;
ObjectGuid Banker;
::BankType BankType = ::BankType::Character;
uint8 Tab = 0;
BankTabSettings Settings;
};
}
}
#endif // TRINITYCORE_BANK_PACKETS_H
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