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/*
 * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
 *
 * This program is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License as published by the
 * Free Software Foundation; either version 2 of the License, or (at your
 * option) any later version.
 *
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
 * more details.
 *
 * You should have received a copy of the GNU General Public License along
 * with this program. If not, see <http://www.gnu.org/licenses/>.
 */

#ifndef maraudon_h__
#define maraudon_h__

#include "CreatureAIImpl.h"

#define MaraudonScriptName "instance_maraudon"

enum MDBossIds
{
    BOSS_NOXXION                = 0,
    BOSS_RAZORLASH              = 1,
    BOSS_TINKERER_GIZLOCK       = 2,
    BOSS_LORD_VYLETONGUE        = 3,
    BOSS_CELEBRAS_THE_CURSED    = 4,
    BOSS_LANDSLIDE              = 5,
    BOSS_ROTGRIP                = 6,
    BOSS_PRINCESS_THERADRAS     = 7,

    MAX_ENCOUNTER
};

enum MDCreatureIds
{
    NPC_RAZORLASH           = 12258,
    NPC_TINKERER_GIZLOCK    = 13601,
    NPC_LORD_VYLETONGUE     = 12236,
    NPC_ROTGRIP             = 13596,
};

template <class AI, class T>
inline AI* GetMaraudonAI(T* obj)
{
    return GetInstanceAI<AI>(obj, MaraudonScriptName);
}

#endif // maraudon_h__