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/*
* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef maraudon_h__
#define maraudon_h__
#include "CreatureAIImpl.h"
#define MaraudonScriptName "instance_maraudon"
enum MDBossIds
{
BOSS_NOXXION = 0,
BOSS_RAZORLASH = 1,
BOSS_TINKERER_GIZLOCK = 2,
BOSS_LORD_VYLETONGUE = 3,
BOSS_CELEBRAS_THE_CURSED = 4,
BOSS_LANDSLIDE = 5,
BOSS_ROTGRIP = 6,
BOSS_PRINCESS_THERADRAS = 7,
MAX_ENCOUNTER
};
enum MDCreatureIds
{
NPC_RAZORLASH = 12258,
NPC_TINKERER_GIZLOCK = 13601,
NPC_LORD_VYLETONGUE = 12236,
NPC_ROTGRIP = 13596,
};
template <class AI, class T>
inline AI* GetMaraudonAI(T* obj)
{
return GetInstanceAI<AI>(obj, MaraudonScriptName);
}
#endif // maraudon_h__
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