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/*
* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "ScriptMgr.h"
#include "Player.h"
enum SceneSpells
{
SPELL_DEATHWING_SIMULATOR = 201184
};
class scene_deathwing_simulator : public SceneScript
{
public:
scene_deathwing_simulator() : SceneScript("scene_deathwing_simulator") { }
// Called when a player receive trigger from scene
void OnSceneTriggerEvent(Player* player, uint32 /*sceneInstanceID*/, SceneTemplate const* /*sceneTemplate*/, std::string const& triggerName) override
{
if (triggerName == "BURN PLAYER")
player->CastSpell(player, SPELL_DEATHWING_SIMULATOR, true); // Deathwing Simulator Burn player
}
};
void AddSC_scene_scripts()
{
new scene_deathwing_simulator();
}
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