aboutsummaryrefslogtreecommitdiff
path: root/src/tools/connection_patcher/Program.cpp
blob: 539c6093d53366b39c4a641a4dd4cb57db99e7bd (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
/*
 * Copyright (C) 2012-2014 Arctium Emulation <http://arctium.org>
 * Copyright (C) 2008-2014 TrinityCore <http://www.trinitycore.org/>
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#include "Helper.hpp"
#include "Patcher.hpp"
#include "Patches/Mac.hpp"
#include "Patches/Windows.hpp"
#include "Patterns/Mac.hpp"
#include "Patterns/Windows.hpp"

#include <CompilerDefs.h>

#include <boost/algorithm/string/replace.hpp>
#include <boost/filesystem.hpp>

#include <iostream>

#if PLATFORM == PLATFORM_WINDOWS
#include <Shlobj.h>
#endif

namespace Connection_Patcher
{
    namespace
    {
        template<typename PATCH, typename PATTERN>
        void PatchModule(boost::filesystem::path file, boost::filesystem::path path)
        {
            std::cout << "Patching module...\n";

            Patcher patcher(file);
            std::cout << "patching Password\n";
            patcher.Patch(PATCH::Password(), PATTERN::Password());

            std::string const moduleName(Helper::GetFileChecksum(patcher.binary) + ".auth");
            boost::filesystem::path const modulePath
                (path / std::string(&moduleName[0], 2) / std::string(&moduleName[2], 2));

            if (!boost::filesystem::exists(modulePath))
                boost::filesystem::create_directories(modulePath);

            patcher.Finish(modulePath / moduleName);

            std::cout << "Patching module finished.\n";
        }

        template<typename PATCH, typename PATTERN>
        void do_module(std::string moduleName, boost::filesystem::path path)
        {
            boost::filesystem::path const modulePath
                (path / std::string(&moduleName[0], 2) / std::string(&moduleName[2], 2));
            boost::filesystem::path const module(modulePath / moduleName);

            if (!boost::filesystem::exists (module))
                throw std::runtime_error("base module does not exist. run client once.");

            PatchModule<PATCH, PATTERN>(module, path);
        }

        template<typename PATCH, typename PATTERN>
        void do_patches(Patcher* patcher, boost::filesystem::path output)
        {
            std::cout << "patching BNet\n";
            patcher->Patch(PATCH::BNet(), PATTERN::BNet());
            std::cout << "patching Portal\n";
            patcher->Patch(PATCH::Portal(), PATTERN::Portal());
            std::cout << "patching Connect\n";
            patcher->Patch(PATCH::Connect(), PATTERN::Connect());
            std::cout << "patching Signature\n";
            patcher->Patch(PATCH::Signature(), PATTERN::Signature());
            patcher->Finish(output);

            std::cout << "Patching done.\n";

        }
    }

    // adapted from http://stackoverflow.com/questions/8593608/how-can-i-copy-a-directory-using-boost-filesystem
    void copyDir(boost::filesystem::path const & source, boost::filesystem::path const & destination)
    {
        namespace fs = boost::filesystem;
        if (!fs::exists(source) || !fs::is_directory(source))
            throw std::invalid_argument("Source directory " + source.string() + " does not exist or is not a directory.");

        if (fs::exists(destination))
            throw std::invalid_argument("Destination directory " + destination.string() + " already exists.");

        if (!fs::create_directory(destination))
            throw std::runtime_error("Unable to create destination directory" + destination.string());

        for (fs::directory_iterator file(source); file != fs::directory_iterator(); ++file)
        {
            fs::path current(file->path());
            if (fs::is_directory(current))
                copyDir(current, destination / current.filename());
            else
                fs::copy_file(current, destination / current.filename());
        }
    }
}

int main(int argc, char** argv)
{
    using namespace Connection_Patcher;

    try
    {
        if (argc != 2)
            throw std::invalid_argument("Wrong number of arguments: Missing client file.");

        std::string const binary_path(argv[1]);

        std::string renamed_binary_path(binary_path);

        wchar_t* commonAppData (nullptr);
#if PLATFORM == PLATFORM_WINDOWS
        SHGetKnownFolderPath(FOLDERID_ProgramData, 0, NULL, &commonAppData);
#endif

        std::cout << "Creating patched binaries for ";

        Patcher patcher(binary_path);

        switch (patcher.Type)
        {
            case Constants::BinaryTypes::Pe32:
                std::cout << "Win32 client...\n";

                boost::algorithm::replace_all(renamed_binary_path, ".exe", "_Patched.exe");
                do_patches<Patches::Windows::x86, Patterns::Windows::x86>
                    (&patcher, renamed_binary_path);

                do_module<Patches::Windows::x86, Patterns::Windows::x86>
                    ( "8f52906a2c85b416a595702251570f96d3522f39237603115f2f1ab24962043c.auth"
                    , std::wstring(commonAppData) + std::wstring(L"/Blizzard Entertainment/Battle.net/Cache/")
                    );

                break;
            case Constants::BinaryTypes::Pe64:
                std::cout << "Win64 client...\n";

                boost::algorithm::replace_all(renamed_binary_path, ".exe", "_Patched.exe");
                do_patches<Patches::Windows::x64, Patterns::Windows::x64>
                    (&patcher, renamed_binary_path);

                do_module<Patches::Windows::x64, Patterns::Windows::x64>
                    ( "0a3afee2cade3a0e8b458c4b4660104cac7fc50e2ca9bef0d708942e77f15c1d.auth"
                    , std::wstring(commonAppData) + std::wstring(L"/Blizzard Entertainment/Battle.net/Cache/")
                    );

                break;
            case Constants::BinaryTypes::Mach64:
                std::cout << "Mac client...\n";

                boost::algorithm::replace_all (renamed_binary_path, ".app", " Patched.app");
                copyDir ( boost::filesystem::path(binary_path).parent_path()/*MacOS*/.parent_path()/*Contents*/.parent_path()
                        , boost::filesystem::path(renamed_binary_path).parent_path()/*MacOS*/.parent_path()/*Contents*/.parent_path()
                        );

                do_patches<Patches::Mac::x64, Patterns::Mac::x64>
                    (&patcher, renamed_binary_path);

                do_module<Patches::Windows::x64, Patterns::Windows::x64>
                    ( "97eeb2e28e9e56ed6a22d09f44e2ff43c93315e006bbad43bafc0defaa6f50ae.auth"
                    , "/Users/Shared/Blizzard/Battle.net/Cache/"
                    );

                break;
            default:
                throw std::runtime_error("Type: " + std::to_string(static_cast<uint32_t>(patcher.Type)) + " not supported!");
        }

        std::cout << "Successfully created your patched binaries.\n";

        return 0;
    }
    catch (std::exception const& ex)
    {
        std::cerr << "EX: " << ex.what() << std::endl;
        return 1;
    }
}