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author | Malcrom <malcromdev@gmail.com> | 2022-01-10 22:09:14 -0400 |
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committer | GitHub <noreply@github.com> | 2022-01-10 22:09:14 -0400 |
commit | 2fd8b00d7bac1f9c9b565916453cf490fb069df0 (patch) | |
tree | 3aea528dc04326da086f7069fc9b811d6c699b2e /doc | |
parent | e0abe515ef9eac5f01697143809ebe87299efb8b (diff) |
feat(Core/Creature): Dual id Spawning WIP (#10115)
* feat(Core/Creature): Multi id Spawning WIP
* Update Creature.cpp
* Update PR
* Add Sql
* Update rev_1641837958335217980.sql
* Update src/server/game/Globals/ObjectMgr.cpp
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>
* Update src/server/game/Globals/ObjectMgr.cpp
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>
* Update rev_1641837958335217980.sql
* Update cs_npc.cpp
* Create changes_1641842959398297300.md
* Fixed issue added with random model PR
* Update GameEventMgr.cpp
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>
Diffstat (limited to 'doc')
-rw-r--r-- | doc/changelog/pendings/changes_1641842959398297300.md | 16 |
1 files changed, 16 insertions, 0 deletions
diff --git a/doc/changelog/pendings/changes_1641842959398297300.md b/doc/changelog/pendings/changes_1641842959398297300.md new file mode 100644 index 0000000000..0dc83b58a3 --- /dev/null +++ b/doc/changelog/pendings/changes_1641842959398297300.md @@ -0,0 +1,16 @@ +We suggest that you always use the latest version of our master branch. +https://github.com/azerothcore/azerothcore-wotlk/tree/master + +### How to upgrade + +For server administrators: instructions about how to upgrade existing servers are available [here](http://www.azerothcore.org/wiki/Upgrade-from-pre-2.0.0-to-latest-master). + +## Release notes + +This PR removes the modelId column from creature table to allow us to move to a dual entry spawn system. + +If this causes an issue for in game or custom spawns the following line of SAI can update the modelId. + +(#entryorguid,0,0,0,11,0,100,0,0,0,0,0,0,3,0,#modelId,0,0,0,0,1,0,0,0,0,0,0,0,0,"Creature Name - On Spawn - Change Model to #modelId"), + +Special thanks to @Shin @Kitzunu @M'Dic for assistance. |